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  • ...le with modern operating systems, so only a (at best) period-correct Win9x system can be guaranteed to play all Glide games properly. ...ficial drivers from 2000 and some of which allow the cards to be run under Windows XP, or tools such as V.Control which provide more in-depth tweaking options
    32 KB (5,353 words) - 22:25, 15 June 2022
  • ...laying SVGA DOS games because PCI throughput can be dramatically improved. Windows 9x video drivers usually take care of this though. *VT82C685 - System Controller
    22 KB (3,456 words) - 10:00, 17 December 2020
  • ...among many other products. Their audio chips are often used on third-party sound cards. == Sound chips ==
    4 KB (601 words) - 10:52, 11 October 2017
  • In 1996 Windows 95 was beginning to take over the role MS-DOS previously had as the preferr In retrospect one can say that Windows 98SE is the most refined Windows 9x while still being compatible with earlier versions.
    5 KB (836 words) - 13:29, 4 March 2013
  • Socket 7 platform offers late DOS and early Windows games compatibility. Almost anything from 1990 to 1998 can be played at rea ...233 can be considered the best choice of ''authentic'' CPU for a socket 7 system. When overclocked to 262MHz or further, it provides exceptional performance
    12 KB (2,001 words) - 04:26, 5 April 2013
  • ...ndard in PC audio from its first release in 1989 until the introduction of Windows 95 and the DirectX API. [[File:Soundblaster_32_IDE_PNP_(CT3600).JPG|200px|thumb||Sound Blaster 32 IDE PNP (CT3600)]]
    3 KB (354 words) - 19:22, 20 March 2016
  • This is a list describing different Windows versions in terms of game compatibility. === Windows 3.x ===
    8 KB (1,308 words) - 02:24, 8 November 2022
  • | Duke Nukem II (1993) || With certain sound cards, Sound Blaster digitized sounds might not play || 486 16 || Reduce clock speed or | Inca (1992) || from game's readme: "If you are running this product on a system faster than a 486-DX33, there is the possibility of graphics trashing in so
    19 KB (2,773 words) - 23:27, 8 April 2023
  • ...6B made by Crystal Semiconductors, featuring SBPro, OPL3 and Windows Sound System compatibility. The card's IN-1 and the CD/MIDI-DB analog-in is wired to the ...reverb, chorus and echo effects to the SAM9407 input signals. If the codec sound is routed through the synthesizer, these effects also can be applied to thi
    12 KB (2,073 words) - 19:52, 26 May 2016
  • ...by [[Terratec]] in 1996. It features a SoundBlaster Pro and Windows Sound System (WSS) compatible codec (Crystal Semiconductors CS4232), an on-card wavetabl ...synthesizer and effects processor. The synthesizer has access to a 4MB ROM sound set stored in two 32MBit chips (GMS931600 and GMS931601). Since the CS4232
    3 KB (539 words) - 20:48, 17 March 2013
  • ...e "Audio Command Interface (ACI)". On the PCM12 it serves as an additional sound mixer; on the [[miroSound PCM20]], it also controls the built-in radio tune ...chip may not function properly and the SBPro mode does not work (distorted sound). Then it might be necessary to post-initialize the PCM12 with the generic
    3 KB (573 words) - 06:48, 21 March 2013
  • * Combines a VGA Wonder XL with a Sound Blaster 1.5 * Features "fake" stereo sound
    46 KB (7,128 words) - 22:56, 20 May 2021
  • ...s meant as a competitive product for the SoundBlaster cards as it provided sound mixing of 32 voices in hardware and came with up to 1MB of on-board sample ...ssor and comes with 1MB of sample ROM filled with a GeneralMIDI compatible sound set.
    9 KB (1,451 words) - 16:23, 20 May 2013
  • ...In addition to supporting DirectSound3D and EAX like its main competitor (Sound Blaster Live!), it also featured its own proprietary 3D audio technology, c ...es was not as common compared to Creative's EAX. Vortex cards also support Sound Blaster emulation in DOS.
    2 KB (333 words) - 05:43, 14 September 2017
  • Emulating EAX on any onboard sound hardware? DOSBox on Windows NT 3.51 (Yes it's done for real)
    27 KB (4,343 words) - 01:43, 21 November 2022
  • ...parate major section is provided (in alphabetical order) for each computer system, which contains a table or list of MT-32 compatible games along with any re ...incorrect sounds on MT-32 'old'. MT-32 driver substitutes CM-series' extra sound effects for GM/GS percussion notes|| || Yes || Yes || ||Roland SC-55
    141 KB (19,575 words) - 19:09, 23 March 2024
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