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  • 1,009 bytes (147 words) - 08:51, 19 November 2020
  • #REDIRECT [[Hardware guides]]
    29 bytes (3 words) - 14:51, 2 April 2013

Page text matches

  • '''Welcome to ''VOGONS Wiki''''', a reference site covering vintage computer hardware used for playing games that don't run correctly on modern computers. ...out the details, advantages, disadvantages and quirks of useful old gaming hardware.
    3 KB (388 words) - 18:34, 4 November 2022
  • ...tary Glide API - can be considered one of the prime reasons to use vintage hardware today, because many early 3D games starting from 1996 had versions for at l ...Voodoo 4 4500 cards are AGP 4x 1.5V capable. PCI and AGP versions of 3dfx hardware were considered to perform virtually identically with contemporary games, b
    32 KB (5,353 words) - 22:25, 15 June 2022
  • ...performed decently in games that had a lot of overdraw. Although it lacked hardware T&L it was still fairly feature rich compared to other DirectX 6 graphics c ...w enabling a feature called EnT&L, which allows running games that require hardware T&L. T&L is done in software.
    5 KB (737 words) - 22:23, 15 June 2022
  • [[Category:Hardware]]
    5 KB (841 words) - 06:42, 12 March 2013
  • .... It has a 206 MHz RAMDAC and supports DDC2 and VBE3. RIVA 128 has all the hardware features required for Direct3D 5 and has also good OpenGL compatibility. It ...ering support (up to 2x level), cubic environment mapping, and support for hardware dot product bump mapping.
    19 KB (3,051 words) - 08:13, 13 January 2019
  • ...good availability of Slot 1 boards and their good compatability with other hardware, their good range of different CPUs which could be set up to running all th
    14 KB (2,343 words) - 00:11, 19 October 2020
  • [[Category:Hardware]]
    463 bytes (45 words) - 09:37, 3 March 2015
  • [[Category:Hardware]]
    283 bytes (27 words) - 18:57, 11 June 2016
  • ...as limited to 512MB) and was a very stable platform with very few critical hardware quirks. It also has good compatibility and BX motherboards often sport as m ...and it's also a well documented platform with lots of options on both the hardware side (think components like graphics cards and sound cards) as well as on t
    22 KB (3,456 words) - 10:00, 17 December 2020
  • ...be replaced or it will cause system instability and possibly the death of hardware components.
    8 KB (1,239 words) - 12:18, 21 February 2013
  • ...ntary 3D accelerator with support for gouraud shading. It does not support hardware texture mapping. It is not Direct3D compatible. There were a few games incl ...udget VGA/GUI "productivity" accelerator card. It has somewhat improved 3D hardware compared to the Mystique and Millennium II, with bilinear filtering, but it
    7 KB (1,087 words) - 07:25, 5 April 2018
  • ...The bump map is generated by comparing adjacent texels in the height map). Hardware that supports DirectX 6 bump mapping uses these values to perturb the texel [[Category:Hardware]]
    4 KB (572 words) - 18:26, 4 November 2022
  • ...he palette. This reduction in space required is particularly important for hardware accelerators where texture space is limited. [[Category:Hardware]]
    11 KB (1,587 words) - 17:45, 8 April 2024
  • [[Category:Hardware]]
    4 KB (560 words) - 06:42, 12 March 2013
  • *[https://sites.google.com/site/martinsguistuff/home/hardware/rendition-verite-game-and-application-resources Rendition V2x00 Game and Ap [[Category:Hardware]]
    5 KB (747 words) - 19:56, 28 April 2013
  • [[Category:Hardware]]
    174 bytes (20 words) - 06:41, 12 March 2013
  • ...software synthesizer S-YXG50 is very similar to this particular series of hardware, with the 4 MB soundfont possibly being a dump of this card's ROM. [[Category:Hardware]]
    4 KB (601 words) - 10:52, 11 October 2017
  • S3 Graphics, Ltd is a graphics hardware manufacturer founded in January 1989. Their proprietary API's were S3D for ''*S3 chip sets were very popular among low-end graphic hardware manufacturers. Sometimes standard S3 drivers won't work on such cards. Use
    9 KB (1,363 words) - 16:38, 6 December 2016
  • [[Category:Hardware]]
    488 bytes (66 words) - 16:45, 6 December 2016
  • [[Category:Hardware]]
    102 bytes (13 words) - 06:41, 12 March 2013
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