Difference between revisions of "List of games with 8-bit paletted texture support"

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(Additional info added based on the recent findings in the linked forum thread. Game release dates corrected in order to reflect when the PC version was released, rather than the console counterpart.)
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Hardware support:
 
Hardware support:
 
*[[3dfx]] cards  
 
*[[3dfx]] cards  
*[[NVIDIA]] GeForce 256 through GeForce FX [http://www.opengl.org/registry/specs/EXT/shared_texture_palette.txt]
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*[[NVIDIA]] GeForce 256 through GeForce FX<ref>NVIDIA EXT_shared_texture_palette specification [http://www.opengl.org/registry/specs/EXT/shared_texture_palette.txt (link)]</ref>
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*[[S3]] Savage4<ref>S3 Savage4 graphics cards seem to support paletted textures when using older driver versions [https://www.vogons.org/viewtopic.php?p=1046069#p1046069 (screenshot)]</ref>
  
Games that require this feature or run only in software mode without it:
 
  
*Final Fantasy VII (1998)
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Games that require paletted texture support in order to start, or show visual differences on hardware that doesn't support this feature:
*European Air War (1998)
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*Final Fantasy VIII (2000), optional
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*[https://en.wikipedia.org/wiki/Final_Fantasy_VII Final Fantasy VII] (1998)<ref>The unpatched retail version of Final Fantasy VII will not allow Direct3D acceleration on graphics cards which don't support paletted textures [https://www.vogons.org/viewtopic.php?p=1017839#p1017839 (screenshot)]</ref>
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*[https://en.wikipedia.org/wiki/European_Air_War European Air War] (1998)
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*[https://en.wikipedia.org/wiki/Final_Fantasy_VIII Final Fantasy VIII] (2000)<ref>Final Fantasy VIII options menu [https://www.vogons.org/viewtopic.php?p=1018048#p1018048 (screenshot)]</ref>
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Additionally, certain games can optionally use paletted textures to improve rendering performance, but do not require them in order to run, and don't show any visual differences on hardware which doesn't support this feature. Examples include:
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*[https://en.wikipedia.org/wiki/Forsaken_(video_game) Forsaken] (1998)<ref>Forsaken options menu [https://www.vogons.org/viewtopic.php?p=1017839#p1017839 (screenshot)]</ref>
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*[https://en.wikipedia.org/wiki/Quake_II Quake II] (1998)
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Note: both of these lists are incomplete. They merely show the currently known games for which paletted texture use has been confirmed by testing.
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==Related links==
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*[https://www.vogons.org/viewtopic.php?f=63&t=58930 Table Fog & 8-bit Paletted Textures] - forum discussion with screenshots
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*[[List_of_games_with_Table_Fog_support]]
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==References==
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<references />
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[[Category:Hardware]]
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[[Category:Graphics Cards]]

Revision as of 18:46, 18 May 2022

Hardware support:


Games that require paletted texture support in order to start, or show visual differences on hardware that doesn't support this feature:


Additionally, certain games can optionally use paletted textures to improve rendering performance, but do not require them in order to run, and don't show any visual differences on hardware which doesn't support this feature. Examples include:


Note: both of these lists are incomplete. They merely show the currently known games for which paletted texture use has been confirmed by testing.

Related links

References

  1. NVIDIA EXT_shared_texture_palette specification (link)
  2. S3 Savage4 graphics cards seem to support paletted textures when using older driver versions (screenshot)
  3. The unpatched retail version of Final Fantasy VII will not allow Direct3D acceleration on graphics cards which don't support paletted textures (screenshot)
  4. Final Fantasy VIII options menu (screenshot)
  5. Forsaken options menu (screenshot)