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- | Manufacturer = Creative Labs | Compatible with = [[Has compatibility::Sound Blaster]], [[Has compatibility::30-pin SIMM]]3 KB (379 words) - 11:04, 26 February 2017
- ...'''MB_PRO''' connector is used to connect a Sound Blaster card to a Modem Blaster card. The signals can also be re-purposed for other uses. ...d=3026 Creative Labs - Pin Assignment of I/O Jacks and Connectors on Sound Blaster Devices]</s> Link dead, need archived mirror</ref>2 KB (370 words) - 09:19, 13 August 2022
- ...f I/O addresses are incomplete. A notable example is the [[Creative Sound Blaster 32 PnP]] series of cards, which only makes port 376 available when set to t2 KB (294 words) - 10:59, 26 February 2017
- | Manufacturer = Creative Labs | Compatible with = [[Has compatibility::Sound Blaster]]3 KB (419 words) - 11:31, 9 April 2017
- === Sound Card === ** Diamond Monster Sound MX3002 KB (273 words) - 14:54, 14 November 2017
- ...le-quality MIDI output, utilizing the built-in ROM bank of the EMU8000 (or sound fonts loaded into the AWE RAM). ...ice'' (sometimes as "[https://en.wikipedia.org/wiki/Sound_Blaster_16 Sound Blaster 16] / AWE-32"). However, this does not utilize any special capabilities of27 KB (2,882 words) - 19:04, 21 December 2023
- | Manufacturer = Creative Labs | Compatible with = [[Has compatibility::Sound Blaster]]1 KB (147 words) - 08:08, 13 August 2018
- | Manufacturer = Creative Labs | Compatible with = [[Has compatibility::Sound Blaster]]2 KB (214 words) - 22:39, 9 January 2019
- ...ist all computer games that provide support for the Roland MT-32 family of sound modules. A separate major section is provided (in alphabetical order) for e ...incorrect sounds on MT-32 'old'. MT-32 driver substitutes CM-series' extra sound effects for GM/GS percussion notes|| || Yes || Yes || ||Roland SC-55141 KB (19,575 words) - 19:09, 23 March 2024