Difference between revisions of "List of games that support AWE synth"

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(Added a ton of AWE32-compatible games with developer/publisher info and notes. Systematically added titles from A-P (plus other notables) on my personal list, will come back and add the rest after I've had a breather.)
Line 9: Line 9:
 
! Title !! Year !! Developer / Publisher !! Notes
 
! Title !! Year !! Developer / Publisher !! Notes
 
|-
 
|-
| Aces of the Deep || 1994 || Dynamix / Sierra ||
+
| The 11th Hour || 1995 || Trilobyte / Virgin Interactive Entertainment ||
 +
|-
 +
| 3 Skulls of the Toltecs || 1996 || Revistronic / Warner Interactive Entertainment ||
 +
|-
 +
| 3D Lemmings || 1995 || Clockwork Games / Psygnosis ||
 +
|-
 +
| A.D Cop || 1996 || Electronic Music and Animated Graphics / Japan Software Engineering Shop || Including "Overseas Mission" expansion (1997)
 +
|-
 +
| Absolute Zero || 1995 || Domark ||
 +
|-
 +
| Aces of the Deep || 1994 || Dynamix / Sierra On-Line || Including "Expansion Disk" (1995)
 +
|-
 +
| Across the Rhine || 1995 || MPS Labs / MicroProse ||
 +
|-
 +
| Advanced Civilization || 1995 || Avalon Hill ||  
 
|-
 
|-
 
| Al-Qadim: The Genie's Curse || 1994 || Cyberlore / Stormfront ||
 
| Al-Qadim: The Genie's Curse || 1994 || Cyberlore / Stormfront ||
 
|-
 
|-
| Battlecruiser 3000 AD || 1996 || 3000 AD ||
+
| Albion || 1995 || Blue Byte ||
 +
|-
 +
| Alien Odyssey || 1995 || Argonaut Software / Philips Media ||
 +
|-
 +
| Aliens: A Comic Book Adventure || 1995 || Cryo Interactive / Mindscape ||
 +
|-
 +
| Alpha Storm || 1997 || TAG / Psygnosis ||
 +
|-
 +
| Amulets & Armor || 1997 || United Software Artists ||
 +
|-
 +
| Anvil of Dawn || 1995 || DreamForge Intertainment / New World Computing ||
 +
|-
 +
| Armored Fist 2 || 1997 || NovaLogic ||
 +
|-
 +
| Azrael's Tear || 1996 || Intelligent Games / Mindscape ||
 +
|-
 +
| Baldies || 1996 || Creative Edge Software / Panasonic Interactive Media ||
 +
|-
 +
| Baoxiao Baolingqiu || 1995 || Panda Entertainment || aka Comedy Bowling/Panda Bowling
 +
|-
 +
| Bastion || 1996 || L.K. Avalon ||
 +
|-
 +
| Battle Arena Toshinden || 1996 || Digital Dialect &  / Playmates Interactive Entertainment || Uses custom SoundFont for music
 +
|-
 +
| Battle Wrath || 1997 || Cerebral Gaming Systems / Magicom Multimedia ||
 +
|-
 +
| Battlecruiser 3000AD || 1996 || 3000AD || "v2.0" enhanced re-release (1998) only
 +
|-
 +
| Battles in Time || 1995 || Quantum Quality Productions ||
 +
|-
 +
| BC Racers || 1995 || Core Design || Floppy version only
 
|-
 
|-
 
| BioForge || 1995 || Origin Systems / Electronic Arts ||
 
| BioForge || 1995 || Origin Systems / Electronic Arts ||
 
|-
 
|-
| Blood || 1997 || Monolith Productions ||
+
| Black Knight: Marine Strike Fighter || 1995 || SE Software / FormGen ||
 +
|-
 +
| Blood & Magic || 1996 || Tachyon Studios / Interplay ||
 +
|-
 +
| Blood Bowl || 1995 || Destiny Software Productions / MicroLeague ||
 +
|-
 +
| BonBon Paradise || 1997 || Electronic Music and Animated Graphics / Japan Software Engineering Shop ||
 
|-
 
|-
 
| Boppin' || 1994 || Accursed Toys / Apogee ||
 
| Boppin' || 1994 || Accursed Toys / Apogee ||
 
|-
 
|-
| Creature Shock || 1994 || Argonaut Games / Virgin ||
+
| Breach 3 || 1995 || Omnitrend Software / Impressions Games ||
 +
|-
 +
| Bubble Bobble also featuring Rainbow Islands || 1996 || Probe Entertainment / Acclaim Entertainment ||
 +
|-
 +
| Bubu Chuang Tongguan || 1995 || Acer TWP || aka BuBu
 +
|-
 +
| Cadillacs and Dinosaurs: The Second Cataclysm || 1995 || Rocket Science Games / BMG Interactive Entertainment ||
 +
|-
 +
| Caesar II || 1995 || Impressions Games / Sierra On-Line ||
 +
|-
 +
| Callahan's Crosstime Saloon || 1997 || Legend Entertainment / Take-Two Interactive Software ||
 +
|-
 +
| Capitalism || 1995 || Enlight / Interactive Magic ||
 +
|-
 +
| Card Player's Paradise || 1995 || Quantum Quality Productions ||
 +
|-
 +
| Chess Wars: A Medieval Fantasy || 1996 || Art Data Interactive & Digital Arena Software / WizardWorks ||
 +
|-
 +
| Chex Quest || 1996 || Digital Cafe / Ralston-Purina ||
 +
|-
 +
| Chex Quest 2: Flemoids Take Chextropolis || 1996 || Digital Cafe / Ralston-Purina ||
 +
|-
 +
| Chronicles of the Sword || 1996 || Synthetic Dimensions / Psygnosis ||
 +
|-
 +
| Chronomaster || 1995 || DreamForge Intertainment / Capstone Software ||
 +
|-
 +
| Citizens: Backwater Affairs! || 1995 || MicroProse || Beta/demo
 +
|-
 +
| Claw || 1997 || Monolith Productions || Uses custom SoundFonts for music
 +
|-
 +
| Clyde's Revenge || 1995 || Moonlite Software ||
 +
|-
 +
| Conquests of the Longbow: The Legend of Robin Hood || 1991 || Sierra On-Line || Requires AWE32 support patch
 +
|-
 +
| Crash:Barrier || 1999 || Ian D. Martin ||
 +
|-
 +
| Creature Shock || 1994 || Argonaut Software / Virgin Interactive Entertainment ||
 +
|-
 +
| Croc: Legend of the Gobbos || 1997 || Argonaut Software / Fox Interactive || Uses custom SoundFonts for additional ambient sound effects
 +
|-
 +
| Cyberbykes: Shadow Racer VR || 1995 || Artificial Software / GameTek || Run 'CYBER.EXE setup' to change sound settings
 +
|-
 +
| CyberMage: Darklight Awakening || 1995 || Origin Systems / Electronic Arts ||
 +
|-
 +
| The Dagger of Amon Ra || 1992 || Sierra On-Line || aka Roberta Williams' Laura Bow in The Dagger of Amon Ra. Requires AWE32 support patch
 +
|-
 +
| Darker || 1995 || Psygnosis ||
 +
|-
 +
| Death Gate || 1994 || Legend Entertainment ||
 +
|-
 +
| Defcon 5|| 1995 || Millennium Interactive / Nova Spring ||
 
|-
 
|-
 
| Delta V || 1994 || Bethesda Softworks ||
 
| Delta V || 1994 || Bethesda Softworks ||
 
|-
 
|-
| Descent || 1994 || Parallax / Interplay ||
+
| Descent || 1994 || Parallax Software / Interplay ||
 
|-
 
|-
| Descent II || 1996 || Parallax / Interplay ||
+
| Descent II || 1996 || Parallax Software / Interplay ||
 
|-
 
|-
| Discworld || 1995 || Perfect 10 / Psygnosis ||
+
| Detritus: The Daemons Quest || 1995 || Myndgaemz ||
 
|-
 
|-
| DOOM || 1993 || id Software || Including Ultimate DOOM (1995)
+
| Dig It! || 1996 || Pixel Painters ||
 
|-
 
|-
| DOOM II || 1994 || id Software || Including Final DOOM (1996)
+
| Discworld || 1995 || Perfect 10 Productions & Teeny Weeny Games / Psygnosis ||
 
|-
 
|-
| Duke Nukem 3D || 1996 || 3D Realms ||
+
| Disney's The Jungle Book|| 1995 || Eurocom & East Point Software / Virgin Interactive Entertainment ||
 +
|-
 +
| DOOM || 1993 || id Software || Version 1.4+ only
 +
|-
 +
| DOOM II: Hell on Earth || 1994 || id Software ||
 +
|-
 +
| Druid: Daemons of the Mind || 1995 || Synthetic Dimensions / Sir-Tech ||
 +
|-
 +
| Duke Nukem 3D || 1996 || 3D Realms || Including expansions
 +
|-
 +
| Dungeon Keeper || 1997 || Bullfrog Productions / Electronic Arts || Uses custom SoundFonts for additional ambient sound effects
 +
|-
 +
| Dungeon Master II: The Legend of Skullkeep || 1995 || FTL Games / Interplay ||
 +
|-
 +
| Dunkle Schatten 2: Im Netzwerk gefangen. || 1996 || DigiTales / Art Department Werbeagentur || aka Dark Shadows 2: Trapped in the Network.
 +
|-
 +
| EcoQuest: The Search for Cetus || 1991 || Sierra On-Line || Requires AWE32 support patch
 
|-
 
|-
 
| Ecstatica || 1994 || Andrew Spencer / Psygnosis ||
 
| Ecstatica || 1994 || Andrew Spencer / Psygnosis ||
 
|-
 
|-
 
| Ecstatica II || 1997 || Andrew Spencer / Psygnosis || DOS version only
 
| Ecstatica II || 1997 || Andrew Spencer / Psygnosis || DOS version only
 +
|-
 +
| EF2000 || 1995 || Digital Image Design / Ocean Software ||
 +
|-
 +
| The Elder Scrolls: Arena || 1994 || Bethesda Softworks || CD version only
 +
|-
 +
| The Elder Scrolls II: Daggerfall || 1996 || Bethesda Softworks ||
 
|-
 
|-
 
| Empire II: The Art of War || 1995 || New World Computing ||
 
| Empire II: The Art of War || 1995 || New World Computing ||
 
|-
 
|-
| Eradicator || 1996 || Accolade || Uses custom sound fonts and enhanced sound effects [https://www.youtube.com/watch?v=bBEBm22u3ow]
+
| Eradicator || 1996 || Accolade || Uses 3D Positional Audio and custom SoundFonts for enhanced sound effects [https://www.youtube.com/watch?v=bBEBm22u3ow]
 
|-
 
|-
| FIFA International Soccer || 1994 || Electronic Arts ||
+
| EverQuest || 1999 || Verant Interactive / 989 Studios || Uses custom SoundFonts for music
 
|-
 
|-
| Hardball 4 || 1994 || MindSpan / Accolade ||
+
| Extreme Assault || 1997 || Blue Byte ||
 +
|-
 +
| F-22 Air Dominance Fighter || 1997 || Digital Image Design / Ocean Software || Uses custom SoundFonts for music
 +
|-
 +
| F-22 Lightning II || 1996 || NovaLogic ||
 +
|-
 +
| F-22 Total Air War || 1998 || Digital Image Design / Infogrames || Uses custom SoundFonts for music
 +
|-
 +
| Fade to Black || 1995 || Delphine Software / Electronic Arts ||
 +
|-
 +
| Faery Tale Adventure II: Halls of the Dead || 1995 || The Dreamers Guild / Encore Software ||
 +
|-
 +
| Fallen Heroes || 1996 || A & B Entertainment / Megamedia Corporation ||
 +
|-
 +
| Fast Attack: High Tech Submarine Warfare || 1996 || Software Sorcery / Sierra On-Line ||
 +
|-
 +
| FIFA International Soccer || 1994 || Creative Assembly / Electronic Arts || Floppy version only
 +
|-
 +
| Final DOOM || 1996 || TeamTNT / id Software ||
 +
|-
 +
| Final Fantasy VII || 1998 || Square / Eidos Interactive || Uses custom SoundFonts for music
 +
|-
 +
| Flying Corps || 1996 || Rowan Software / Empire Interactive ||
 +
|-
 +
| The Fortress of Dr. Radiaki || 1994 || Future Vision & Maelstrom Software / Merit Studios ||
 +
|-
 +
| Frank Thomas Big Hurt Baseball || 1996 || Iguana Entertainment / Acclaim Entertainment ||
 +
|-
 +
| Freddy Pharkas: Frontier Pharmacist || 1993 || Sierra On-Line || Requires AWE32 support patch
 +
|-
 +
| Front Lines || 1994 || Impressions Games ||
 +
|-
 +
| Frontier: First Encounters || 1995 || Frontier Developments / GameTek ||
 +
|-
 +
| Gabriel Knight: Sins of the Fathers || 1993 || Sierra On-Line || Requires AWE32 support patch
 +
|-
 +
| The Gene Machine || 1996 || Divide By Zero / Vik Tokai ||
 +
|-
 +
| Get Lost! || 1996 || Tom Bombadil's Software Emporium and House of Curiosities ||
 +
|-
 +
| The Grandest Fleet || 1994 || Quantum Quality Productions ||
 +
|-
 +
| Guilty || 1995 || Divide By Zero / Psygnosis ||
 +
|-
 +
| H.U.R.L. || 1995 || Deep River Publishing / Millennium Media Group ||
 +
|-
 +
| HacX || 1997 || Banjo Software || Commercial PWAD for DOOM II
 +
|-
 +
| HardBall 4 || 1994 || MindSpan / Accolade ||
 +
|-
 +
| Heaven's Dawn || 1995 || Art 9 Entertainment / Manaccom ||
 +
|-
 +
| Hell: A Cyberpunk Thriller || 1994 || Take-Two Interactive Software / GameTek ||
 +
|-
 +
| Hell to Pay || 1996 || Wraith Corporation / WizardWorks || Commercial PWAD for DOOM II
 
|-
 
|-
 
| Heretic || 1994 || Raven Software / id Software ||
 
| Heretic || 1994 || Raven Software / id Software ||
 
|-
 
|-
| Heroes of Might and Magic II: The Succession Wars || 1996 || New World Computing || Including "Price of Loyalty" expansion (1997)
+
| Heroes of Might and Magic II: The Succession Wars || 1996 || New World Computing || Including "The Price of Loyalty" expansion (1997)
 
|-
 
|-
| Hexen: Beyond Heretic || 1995 || Raven Software / id Software ||
+
| Hexen: Beyond Heretic || 1995 || Raven Software / id Software || Including "Deathkings of the Dark Citadel" expansion (1996)
 
|-
 
|-
| I Have No Mouth And I Must Scream || 1995 || Cyberdreams ||
+
| Hi-Octane || 1995 || Bullfrog Productions / Electronic Arts || Uses EMU8000 Advanced WavEffects synthesis (NRPN) and custom SoundFont for music
 +
|-
 +
| High Seas Trader || 1995 || Impressions Games ||
 +
|-
 +
| Hoyle Classic Card Games || 1993 || Sierra On-Line || Requires AWE32 support patch
 +
|-
 +
| Hoyle's Official Book of Games: Volume 3 || 1991 || Sierra On-Line || Requires AWE32 support patch
 +
|-
 +
| I Have No Mouth and I Must Scream || 1995 || The Dreamers Guild / Cyberdreams ||
 
|-
 
|-
 
| Inherit the Earth: Quest for the Orb || 1994 || The Dreamers Guild / New World Computing ||
 
| Inherit the Earth: Quest for the Orb || 1994 || The Dreamers Guild / New World Computing ||
 +
|-
 +
| International Moto X || 1996 || Graftgold / Renegade Software ||
 
|-
 
|-
 
| Iron Cross || 1994 || New World Computing ||
 
| Iron Cross || 1994 || New World Computing ||
 +
|-
 +
| The Island of Dr. Brain || 1993 || Sierra On-Line || Requires AWE32 support patch
 +
|-
 +
| Island Peril || 1995 || electric fantasies / Atlantean Interactive Games ||
 +
|-
 +
| Jagged Alliance || 1995 || Madlab Software / Sir-Tech ||
 +
|-
 +
| Jagged Alliance: Deadly Games || 1996 || Sir-Tech ||
 +
|-
 +
| Jane's Combat Simulations: ATF - Advanced Tactical Fighters || 1996 || Electronic Arts || Including "NATO Fighters" expansion (1996)
 
|-
 
|-
 
| JetFighter III || 1997 || Mission Studios / Interplay ||
 
| JetFighter III || 1997 || Mission Studios / Interplay ||
 
|-
 
|-
| Magic Carpet 2 || 1995 || Bullfrog Productions / Electronic Arts ||
+
| Jungledyret Hugo || 1995 || Sweatbox Animation / A. Film & Per Holst Film || aka Hugo the Jungle Animal/Jungle Jack
 +
|-
 +
| King's Quest VI: Heir Today, Gone Tomorrow || 1992 || Sierra On-Line || Requires AWE32 support patch
 +
|-
 +
| Lands of Lore: Guardians of Destiny || 1997 || Westwood Studios / Virgin Interactive Entertainment ||
 +
|-
 +
| Leisure Suit Larry 1: In the Land of the Lounge Lizards || 1991 || Sierra On-Line || VGA remake only. Requires AWE32 support patch
 +
|-
 +
| Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work || 1991 || Sierra On-Line || Requires AWE32 support patch
 +
|-
 +
| Leisure Suit Larry 6: Shape Up or Slip Out! || 1993 || Sierra On-Line || Requires AWE32 support patch
 +
|-
 +
| Little Big Adventure || 1994 || Adeline Software International / Electronic Arts || aka Relentless: Twinsen's Adventure
 +
|-
 +
| Loadstar: The Legend of Tully Bodine || 1995 || Rocket Science Games / BMG Interactive Entertainment ||
 +
|-
 +
| Lode Runner: The Legend Returns || 1994 || Presage Software / Sierra On-Line ||
 +
|-
 +
| Lords of Midnight || 1995 || Maelstrom Games / Domark ||
 +
|-
 +
| Lost Secret of the Rainforest || 1993 || Sierra On-Line || aka EcoQuest II. Requires AWE32 support patch
 +
|-
 +
| The Lost Files of Sherlock Holmes: Case of the Rose Tattoo || 1996 || Mythos Software / Electronic Arts ||
 +
|-
 +
| The Machines || 1995 || Merit Studios || aka Universal Warrior
 +
|-
 +
| Mad TV 2 || 1996 || Greenwood Entertainment Software / Funsoft ||
 +
|-
 +
| Magic Carpet || 1994 || Bullfrog Productions / Electronic Arts ||
 +
|-
 +
| Magic Carpet 2: The Netherworlds || 1995 || Bullfrog Productions / Electronic Arts || Uses EMU8000 Advanced WavEffects synthesis (NRPN) and custom SoundFont for music
 +
|-
 +
| MechWarrior 2: 31st Century Combat || 1995 || Activision ||
 +
|-
 +
| Mega Man X || 1995 || Rozner Labs Software Group / Capcom ||
 +
|-
 +
| Menzoberranzan || 1994 || DreamForge Intertainment / Strategic Simulations ||
 +
|-
 +
| Metaltech: Battledrome || 1994 || Dynamix / Sierra On-Line ||
 +
|-
 +
| Metaltech: EarthSiege || 1994 || Dynamix / Sierra On-Line || Including "Expansion Pack" (1995)
 +
|-
 +
| Millennia: Altered Destinies || 1995 || Take-Two Interactive Software ||
 +
|-
 +
| Mission Critical || 1995 || Legend Entertainment ||
 +
|-
 +
| Mixed-Up Fairy Tales || 1991 || Sierra On-Line || Requires AWE32 support patch
 +
|-
 +
| Montezuma's Return || 1997 || Utopia Technologies / WizardWorks || Requires AWE32 support patch
 
|-
 
|-
 
| Mortal Kombat II || 1994 || Midway Entertainment / Acclaim ||
 
| Mortal Kombat II || 1994 || Midway Entertainment / Acclaim ||
 
|-
 
|-
| Rise of the Triad || 1994 || Apogee / 3D Realms || Manual configuration may be required [https://www.vogons.org/viewtopic.php?p=543700#p543700]
+
| Muzzle Velocity || 1996 || Digi4Fun / Code Fusion ||
 
|-
 
|-
| Simon the Sorcerer II || 1995 || Adventure Soft ||
+
| NAM || 1998 || Team TNT / GT Interactive ||
 
|-
 
|-
| Star Wars: Dark Forces || 1995 || LucasArts ||
+
| NASCAR Racing || 1994 || Papyrus Design Group / Papyrus Publishing ||
 
|-
 
|-
| Star Wars: X-Wing || 1994 || LucasArts / Totally Games || CD Version Only
+
| Nemesis: The Wizardry Adventure || 1996 || Sir-Tech / Virgin Interactive Entertainment ||
 +
|-
 +
| Nerves of Steel || 1995 || BnB Software & Rainmaker Software / Merit Studios || Uses custom SoundFont for music
 +
|-
 +
| NFL Quarterback Club 96 || 1995 || Iguana Entertainment / Acclaim Entertainment ||
 +
|-
 +
| Normality || 1996 || Gremlin Interactive ||
 +
|-
 +
| Offensive || 1996 || Wave Software / Ocean Software ||
 +
|-
 +
| The Orion Conspiracy || 1995 || Divide By Zero / Domark ||
 +
|-
 +
| The Pandora Directive || 1996 || Access Software ||
 +
|-
 +
| Panzer General || 1994 || Strategic Simulations ||
 +
|-
 +
| Perdition's Gate || 1996 || Wraith Corporation / WizardWorks || Commercial PWAD for DOOM II
 +
|-
 +
| Perfect Assassin || 1997 || Synthetic Dimensions & Veritas Productions / Grolier Interactive ||
 +
|-
 +
| Perfect General II || 1994 || Quantum Quality Productions || Uses custom SoundFont for music and sound effects
 +
|-
 +
| Pickle Wars || 1994 || Redwood Games / MVP Software ||
 +
|-
 +
| Pinball Wizard 2000 || 1996 || Ikarion Software ||
 +
|-
 +
| Plunder & Pillage || 2002 || Petrilla Enterprises || Freeware total conversion for Duke Nukem 3D
 +
|-
 +
| Police Quest: Open Season || 1993 || Sierra On-Line || Requires AWE32 support patch
 +
|-
 +
| Powerslave || 1996 || Lobotomy Software / Playmates Interactive Entertainment || aka Exhumed. Beta/demo only
 +
|-
 +
| Premier Manager 3 || 1994 || Realms of Fantasy / Gremlin Interactive || "De-Luxe" enhanced re-release (1995) only
 +
|-
 +
| Primal Rage || 1995 || Atari Games & Teeny Weeny Games / Time Warner Interactive ||
 +
|-
 +
| Privateer 2: The Darkening || 1996 || EA Manchester / Electronic Arts ||
 +
|-
 +
| The Pure Wargame || 1995 || Quantum Quality Productions ||
 +
|-
 +
| Pyrotechnica || 1995 || Psygnosis || Uses EMU8000 Advanced WavEffects synthesis (NRPN)
 +
|-
 +
| Rise of the Triad: Dark War || 1994 || Apogee / 3D Realms || Manual configuration may be required [https://www.vogons.org/viewtopic.php?p=543700#p543700]
 +
|-
 +
| Road Rash || 1996 || Buzz Puppet Productions & Papyrus Design Group / Electronic Arts || Uses custom SoundFonts for music
 +
|-
 +
| Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe || 1995 || Adventure Soft ||
 +
|-
 +
| Star Wars: Dark Forces || 1995 || LucasArts ||
 
|-
 
|-
 
| Star Wars: TIE Fighter || 1994 || LucasArts / Totally Games ||
 
| Star Wars: TIE Fighter || 1994 || LucasArts / Totally Games ||
 
|-
 
|-
| Super Street Fighter II: The New Challengers || 1995 || Capcom ||
+
| Star Wars: X-Wing || 1994 || LucasArts / Totally Games || CD version only
 
|-
 
|-
| Super Street Fighter II Turbo || 1995 || Capcom / Eurocom ||
+
| Super Street Fighter II: The New Challengers || 1995 || Rozner Labs Software Group / Capcom ||
 
|-
 
|-
| System Shock || 1994 || Looking Glass / Origin Systems ||
+
| Super Street Fighter II Turbo || 1995 || Capcom & Eurocom / GameTek ||
 +
|-
 +
| System Shock || 1994 || Looking Glass Technologies / Origin Systems ||
 +
|-
 +
| Terra Nova: Strike Force Centauri || 1996 || Looking Glass Technologies || Uses custom SoundFont for music
 
|-
 
|-
 
| Tyrian || 1995 || Eclipse Software / Epic MegaGames ||
 
| Tyrian || 1995 || Eclipse Software / Epic MegaGames ||
 +
|-
 +
| Ultima Online || 1997 || Origin Systems / Electronic Arts || Uses custom SoundFonts for music
 
|-
 
|-
 
| Ultima VIII: Pagan || 1994 || Origin Systems || Requires AWE support patch [http://bootstrike.com/Ultima8/downloads.php]
 
| Ultima VIII: Pagan || 1994 || Origin Systems || Requires AWE support patch [http://bootstrike.com/Ultima8/downloads.php]
Line 90: Line 388:
 
|-
 
|-
 
| Warcraft II: Tides of Darkness || 1995 || Blizzard Entertainment || Including "Beyond the Dark Portal" expansion (1996)
 
| Warcraft II: Tides of Darkness || 1995 || Blizzard Entertainment || Including "Beyond the Dark Portal" expansion (1996)
|-
 
| X-COM: UFO Defense (a.k.a. UFO: Enemy Unknown) || 1994 || MicroProse || In version 1.4 only [http://www.strategycore.co.uk/files/ufo-1.4]
 
 
|-
 
|-
 
| X-COM: Terror from the Deep || 1995 || MicroProse ||
 
| X-COM: Terror from the Deep || 1995 || MicroProse ||
 +
|-
 +
| X-COM: UFO Defense || 1994 || Mythos Games / MicroProse || aka UFO: Enemy Unknown. Version 1.4 only [http://www.strategycore.co.uk/files/ufo-1.4]
 +
|-
 +
| Zhongji Zhanshi || 1997 || Engine Technology || aka The Ultimate Fighter/Mars/Mars 3D
 +
|-
 +
| Zone Raiders || 1995 || Image Space Incorporated / Virgin Interactive Entertainment || Uses EMU8000 Advanced WavEffects synthesis (NRPN)
 
|-
 
|-
 
|}
 
|}
 
== Related links ==
 
== Related links ==
 
*[https://www.phatcode.net/downloads.php?id=244&action=get&file=emu8kpgm.pdf EMU8000 Programmer's Guide - Phatcode]
 
*[https://www.phatcode.net/downloads.php?id=244&action=get&file=emu8kpgm.pdf EMU8000 Programmer's Guide - Phatcode]

Revision as of 20:52, 11 November 2022

This is a list of games that natively support the built-in MIDI synth (EMU8000) of the Creative Sound Blaster AWE32/AWE64 family of cards. For these games, selecting AWE32 as the music device provides wavetable-quality MIDI output, utilizing the built-in ROM bank of the EMU8000 (or sound fonts loaded into the AWE RAM).

This mode does not require any external MIDI devices connected via MPU-401 and does not require the General MIDI emulation capability of the AWE cards (AWEUTIL /EM). However, the EMU8000 must first be initialized using the AWEUTIL /S command.

Many games allow selecting AWE32/AWE64 as the digital audio device (sometimes as "Sound Blaster 16 / AWE-32"). However, this does not utilize any special capabilities of the AWE cards, as their digital audio portion is identical to the SB16. Therefore, these games should not be mentioned here; the list should include only games where the AWE32 mode plays different music than the FM/OPL3 mode used for SB/SBPro/SB16 devices.

Title Year Developer / Publisher Notes
The 11th Hour 1995 Trilobyte / Virgin Interactive Entertainment
3 Skulls of the Toltecs 1996 Revistronic / Warner Interactive Entertainment
3D Lemmings 1995 Clockwork Games / Psygnosis
A.D Cop 1996 Electronic Music and Animated Graphics / Japan Software Engineering Shop Including "Overseas Mission" expansion (1997)
Absolute Zero 1995 Domark
Aces of the Deep 1994 Dynamix / Sierra On-Line Including "Expansion Disk" (1995)
Across the Rhine 1995 MPS Labs / MicroProse
Advanced Civilization 1995 Avalon Hill
Al-Qadim: The Genie's Curse 1994 Cyberlore / Stormfront
Albion 1995 Blue Byte
Alien Odyssey 1995 Argonaut Software / Philips Media
Aliens: A Comic Book Adventure 1995 Cryo Interactive / Mindscape
Alpha Storm 1997 TAG / Psygnosis
Amulets & Armor 1997 United Software Artists
Anvil of Dawn 1995 DreamForge Intertainment / New World Computing
Armored Fist 2 1997 NovaLogic
Azrael's Tear 1996 Intelligent Games / Mindscape
Baldies 1996 Creative Edge Software / Panasonic Interactive Media
Baoxiao Baolingqiu 1995 Panda Entertainment aka Comedy Bowling/Panda Bowling
Bastion 1996 L.K. Avalon
Battle Arena Toshinden 1996 Digital Dialect & / Playmates Interactive Entertainment Uses custom SoundFont for music
Battle Wrath 1997 Cerebral Gaming Systems / Magicom Multimedia
Battlecruiser 3000AD 1996 3000AD "v2.0" enhanced re-release (1998) only
Battles in Time 1995 Quantum Quality Productions
BC Racers 1995 Core Design Floppy version only
BioForge 1995 Origin Systems / Electronic Arts
Black Knight: Marine Strike Fighter 1995 SE Software / FormGen
Blood & Magic 1996 Tachyon Studios / Interplay
Blood Bowl 1995 Destiny Software Productions / MicroLeague
BonBon Paradise 1997 Electronic Music and Animated Graphics / Japan Software Engineering Shop
Boppin' 1994 Accursed Toys / Apogee
Breach 3 1995 Omnitrend Software / Impressions Games
Bubble Bobble also featuring Rainbow Islands 1996 Probe Entertainment / Acclaim Entertainment
Bubu Chuang Tongguan 1995 Acer TWP aka BuBu
Cadillacs and Dinosaurs: The Second Cataclysm 1995 Rocket Science Games / BMG Interactive Entertainment
Caesar II 1995 Impressions Games / Sierra On-Line
Callahan's Crosstime Saloon 1997 Legend Entertainment / Take-Two Interactive Software
Capitalism 1995 Enlight / Interactive Magic
Card Player's Paradise 1995 Quantum Quality Productions
Chess Wars: A Medieval Fantasy 1996 Art Data Interactive & Digital Arena Software / WizardWorks
Chex Quest 1996 Digital Cafe / Ralston-Purina
Chex Quest 2: Flemoids Take Chextropolis 1996 Digital Cafe / Ralston-Purina
Chronicles of the Sword 1996 Synthetic Dimensions / Psygnosis
Chronomaster 1995 DreamForge Intertainment / Capstone Software
Citizens: Backwater Affairs! 1995 MicroProse Beta/demo
Claw 1997 Monolith Productions Uses custom SoundFonts for music
Clyde's Revenge 1995 Moonlite Software
Conquests of the Longbow: The Legend of Robin Hood 1991 Sierra On-Line Requires AWE32 support patch
Crash:Barrier 1999 Ian D. Martin
Creature Shock 1994 Argonaut Software / Virgin Interactive Entertainment
Croc: Legend of the Gobbos 1997 Argonaut Software / Fox Interactive Uses custom SoundFonts for additional ambient sound effects
Cyberbykes: Shadow Racer VR 1995 Artificial Software / GameTek Run 'CYBER.EXE setup' to change sound settings
CyberMage: Darklight Awakening 1995 Origin Systems / Electronic Arts
The Dagger of Amon Ra 1992 Sierra On-Line aka Roberta Williams' Laura Bow in The Dagger of Amon Ra. Requires AWE32 support patch
Darker 1995 Psygnosis
Death Gate 1994 Legend Entertainment
Defcon 5 1995 Millennium Interactive / Nova Spring
Delta V 1994 Bethesda Softworks
Descent 1994 Parallax Software / Interplay
Descent II 1996 Parallax Software / Interplay
Detritus: The Daemons Quest 1995 Myndgaemz
Dig It! 1996 Pixel Painters
Discworld 1995 Perfect 10 Productions & Teeny Weeny Games / Psygnosis
Disney's The Jungle Book 1995 Eurocom & East Point Software / Virgin Interactive Entertainment
DOOM 1993 id Software Version 1.4+ only
DOOM II: Hell on Earth 1994 id Software
Druid: Daemons of the Mind 1995 Synthetic Dimensions / Sir-Tech
Duke Nukem 3D 1996 3D Realms Including expansions
Dungeon Keeper 1997 Bullfrog Productions / Electronic Arts Uses custom SoundFonts for additional ambient sound effects
Dungeon Master II: The Legend of Skullkeep 1995 FTL Games / Interplay
Dunkle Schatten 2: Im Netzwerk gefangen. 1996 DigiTales / Art Department Werbeagentur aka Dark Shadows 2: Trapped in the Network.
EcoQuest: The Search for Cetus 1991 Sierra On-Line Requires AWE32 support patch
Ecstatica 1994 Andrew Spencer / Psygnosis
Ecstatica II 1997 Andrew Spencer / Psygnosis DOS version only
EF2000 1995 Digital Image Design / Ocean Software
The Elder Scrolls: Arena 1994 Bethesda Softworks CD version only
The Elder Scrolls II: Daggerfall 1996 Bethesda Softworks
Empire II: The Art of War 1995 New World Computing
Eradicator 1996 Accolade Uses 3D Positional Audio and custom SoundFonts for enhanced sound effects [1]
EverQuest 1999 Verant Interactive / 989 Studios Uses custom SoundFonts for music
Extreme Assault 1997 Blue Byte
F-22 Air Dominance Fighter 1997 Digital Image Design / Ocean Software Uses custom SoundFonts for music
F-22 Lightning II 1996 NovaLogic
F-22 Total Air War 1998 Digital Image Design / Infogrames Uses custom SoundFonts for music
Fade to Black 1995 Delphine Software / Electronic Arts
Faery Tale Adventure II: Halls of the Dead 1995 The Dreamers Guild / Encore Software
Fallen Heroes 1996 A & B Entertainment / Megamedia Corporation
Fast Attack: High Tech Submarine Warfare 1996 Software Sorcery / Sierra On-Line
FIFA International Soccer 1994 Creative Assembly / Electronic Arts Floppy version only
Final DOOM 1996 TeamTNT / id Software
Final Fantasy VII 1998 Square / Eidos Interactive Uses custom SoundFonts for music
Flying Corps 1996 Rowan Software / Empire Interactive
The Fortress of Dr. Radiaki 1994 Future Vision & Maelstrom Software / Merit Studios
Frank Thomas Big Hurt Baseball 1996 Iguana Entertainment / Acclaim Entertainment
Freddy Pharkas: Frontier Pharmacist 1993 Sierra On-Line Requires AWE32 support patch
Front Lines 1994 Impressions Games
Frontier: First Encounters 1995 Frontier Developments / GameTek
Gabriel Knight: Sins of the Fathers 1993 Sierra On-Line Requires AWE32 support patch
The Gene Machine 1996 Divide By Zero / Vik Tokai
Get Lost! 1996 Tom Bombadil's Software Emporium and House of Curiosities
The Grandest Fleet 1994 Quantum Quality Productions
Guilty 1995 Divide By Zero / Psygnosis
H.U.R.L. 1995 Deep River Publishing / Millennium Media Group
HacX 1997 Banjo Software Commercial PWAD for DOOM II
HardBall 4 1994 MindSpan / Accolade
Heaven's Dawn 1995 Art 9 Entertainment / Manaccom
Hell: A Cyberpunk Thriller 1994 Take-Two Interactive Software / GameTek
Hell to Pay 1996 Wraith Corporation / WizardWorks Commercial PWAD for DOOM II
Heretic 1994 Raven Software / id Software
Heroes of Might and Magic II: The Succession Wars 1996 New World Computing Including "The Price of Loyalty" expansion (1997)
Hexen: Beyond Heretic 1995 Raven Software / id Software Including "Deathkings of the Dark Citadel" expansion (1996)
Hi-Octane 1995 Bullfrog Productions / Electronic Arts Uses EMU8000 Advanced WavEffects synthesis (NRPN) and custom SoundFont for music
High Seas Trader 1995 Impressions Games
Hoyle Classic Card Games 1993 Sierra On-Line Requires AWE32 support patch
Hoyle's Official Book of Games: Volume 3 1991 Sierra On-Line Requires AWE32 support patch
I Have No Mouth and I Must Scream 1995 The Dreamers Guild / Cyberdreams
Inherit the Earth: Quest for the Orb 1994 The Dreamers Guild / New World Computing
International Moto X 1996 Graftgold / Renegade Software
Iron Cross 1994 New World Computing
The Island of Dr. Brain 1993 Sierra On-Line Requires AWE32 support patch
Island Peril 1995 electric fantasies / Atlantean Interactive Games
Jagged Alliance 1995 Madlab Software / Sir-Tech
Jagged Alliance: Deadly Games 1996 Sir-Tech
Jane's Combat Simulations: ATF - Advanced Tactical Fighters 1996 Electronic Arts Including "NATO Fighters" expansion (1996)
JetFighter III 1997 Mission Studios / Interplay
Jungledyret Hugo 1995 Sweatbox Animation / A. Film & Per Holst Film aka Hugo the Jungle Animal/Jungle Jack
King's Quest VI: Heir Today, Gone Tomorrow 1992 Sierra On-Line Requires AWE32 support patch
Lands of Lore: Guardians of Destiny 1997 Westwood Studios / Virgin Interactive Entertainment
Leisure Suit Larry 1: In the Land of the Lounge Lizards 1991 Sierra On-Line VGA remake only. Requires AWE32 support patch
Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work 1991 Sierra On-Line Requires AWE32 support patch
Leisure Suit Larry 6: Shape Up or Slip Out! 1993 Sierra On-Line Requires AWE32 support patch
Little Big Adventure 1994 Adeline Software International / Electronic Arts aka Relentless: Twinsen's Adventure
Loadstar: The Legend of Tully Bodine 1995 Rocket Science Games / BMG Interactive Entertainment
Lode Runner: The Legend Returns 1994 Presage Software / Sierra On-Line
Lords of Midnight 1995 Maelstrom Games / Domark
Lost Secret of the Rainforest 1993 Sierra On-Line aka EcoQuest II. Requires AWE32 support patch
The Lost Files of Sherlock Holmes: Case of the Rose Tattoo 1996 Mythos Software / Electronic Arts
The Machines 1995 Merit Studios aka Universal Warrior
Mad TV 2 1996 Greenwood Entertainment Software / Funsoft
Magic Carpet 1994 Bullfrog Productions / Electronic Arts
Magic Carpet 2: The Netherworlds 1995 Bullfrog Productions / Electronic Arts Uses EMU8000 Advanced WavEffects synthesis (NRPN) and custom SoundFont for music
MechWarrior 2: 31st Century Combat 1995 Activision
Mega Man X 1995 Rozner Labs Software Group / Capcom
Menzoberranzan 1994 DreamForge Intertainment / Strategic Simulations
Metaltech: Battledrome 1994 Dynamix / Sierra On-Line
Metaltech: EarthSiege 1994 Dynamix / Sierra On-Line Including "Expansion Pack" (1995)
Millennia: Altered Destinies 1995 Take-Two Interactive Software
Mission Critical 1995 Legend Entertainment
Mixed-Up Fairy Tales 1991 Sierra On-Line Requires AWE32 support patch
Montezuma's Return 1997 Utopia Technologies / WizardWorks Requires AWE32 support patch
Mortal Kombat II 1994 Midway Entertainment / Acclaim
Muzzle Velocity 1996 Digi4Fun / Code Fusion
NAM 1998 Team TNT / GT Interactive
NASCAR Racing 1994 Papyrus Design Group / Papyrus Publishing
Nemesis: The Wizardry Adventure 1996 Sir-Tech / Virgin Interactive Entertainment
Nerves of Steel 1995 BnB Software & Rainmaker Software / Merit Studios Uses custom SoundFont for music
NFL Quarterback Club 96 1995 Iguana Entertainment / Acclaim Entertainment
Normality 1996 Gremlin Interactive
Offensive 1996 Wave Software / Ocean Software
The Orion Conspiracy 1995 Divide By Zero / Domark
The Pandora Directive 1996 Access Software
Panzer General 1994 Strategic Simulations
Perdition's Gate 1996 Wraith Corporation / WizardWorks Commercial PWAD for DOOM II
Perfect Assassin 1997 Synthetic Dimensions & Veritas Productions / Grolier Interactive
Perfect General II 1994 Quantum Quality Productions Uses custom SoundFont for music and sound effects
Pickle Wars 1994 Redwood Games / MVP Software
Pinball Wizard 2000 1996 Ikarion Software
Plunder & Pillage 2002 Petrilla Enterprises Freeware total conversion for Duke Nukem 3D
Police Quest: Open Season 1993 Sierra On-Line Requires AWE32 support patch
Powerslave 1996 Lobotomy Software / Playmates Interactive Entertainment aka Exhumed. Beta/demo only
Premier Manager 3 1994 Realms of Fantasy / Gremlin Interactive "De-Luxe" enhanced re-release (1995) only
Primal Rage 1995 Atari Games & Teeny Weeny Games / Time Warner Interactive
Privateer 2: The Darkening 1996 EA Manchester / Electronic Arts
The Pure Wargame 1995 Quantum Quality Productions
Pyrotechnica 1995 Psygnosis Uses EMU8000 Advanced WavEffects synthesis (NRPN)
Rise of the Triad: Dark War 1994 Apogee / 3D Realms Manual configuration may be required [2]
Road Rash 1996 Buzz Puppet Productions & Papyrus Design Group / Electronic Arts Uses custom SoundFonts for music
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe 1995 Adventure Soft
Star Wars: Dark Forces 1995 LucasArts
Star Wars: TIE Fighter 1994 LucasArts / Totally Games
Star Wars: X-Wing 1994 LucasArts / Totally Games CD version only
Super Street Fighter II: The New Challengers 1995 Rozner Labs Software Group / Capcom
Super Street Fighter II Turbo 1995 Capcom & Eurocom / GameTek
System Shock 1994 Looking Glass Technologies / Origin Systems
Terra Nova: Strike Force Centauri 1996 Looking Glass Technologies Uses custom SoundFont for music
Tyrian 1995 Eclipse Software / Epic MegaGames
Ultima Online 1997 Origin Systems / Electronic Arts Uses custom SoundFonts for music
Ultima VIII: Pagan 1994 Origin Systems Requires AWE support patch [3]
Warcraft: Orcs and Humans 1994 Blizzard Entertainment
Warcraft II: Tides of Darkness 1995 Blizzard Entertainment Including "Beyond the Dark Portal" expansion (1996)
X-COM: Terror from the Deep 1995 MicroProse
X-COM: UFO Defense 1994 Mythos Games / MicroProse aka UFO: Enemy Unknown. Version 1.4 only [4]
Zhongji Zhanshi 1997 Engine Technology aka The Ultimate Fighter/Mars/Mars 3D
Zone Raiders 1995 Image Space Incorporated / Virgin Interactive Entertainment Uses EMU8000 Advanced WavEffects synthesis (NRPN)

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