Difference between revisions of "List of games that support AWE synth"

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This is a list of games that natively support the built-in MIDI synth (EMU8000) of the Creative Sound Blaster AWE32/AWE64 family of cards.
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This is a list of games that natively support the built-in MIDI synth (EMU8000) of the Creative Sound Blaster [https://en.wikipedia.org/wiki/Sound_Blaster_AWE32 AWE32]/[https://en.wikipedia.org/wiki/Sound_Blaster_AWE64 AWE64] family of cards. For these games, selecting AWE32 as the ''music device'' provides wavetable-quality MIDI output, utilizing the built-in ROM bank of the EMU8000 (or sound fonts loaded into the AWE RAM).
== Games ==
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This mode does not require any external MIDI devices connected via MPU-401 and does not require the General MIDI ''emulation'' capability of the AWE cards ('''AWEUTIL /EM'''). However, the EMU8000 must first be ''initialized'' using the '''AWEUTIL /S''' command.
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Many games allow selecting AWE32/AWE64 as the ''digital audio device'' (sometimes as "[https://en.wikipedia.org/wiki/Sound_Blaster_16 Sound Blaster 16] / AWE-32"). However, this does not utilize any special capabilities of the AWE cards, as their digital audio portion is identical to the SB16. Therefore, these games should not be mentioned here; the list should include only games where the AWE32 mode plays different music than the FM/OPL3 mode used for SB/SBPro/SB16 devices.
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Title !! Year !! Developer/Publisher !! Notes
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! Title !! Year !! Developer / Publisher !! Notes
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|-
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| Aces of the Deep || 1994 || Dynamix / Sierra ||
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|-
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| Al-Qadim: The Genie's Curse || 1994 || Cyberlore / Stormfront ||
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|-
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| Battlecruiser 3000 AD || 1996 || 3000 AD ||
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|-
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| BioForge || 1995 || Origin Systems / Electronic Arts ||
 
|-
 
|-
 
| Blood || 1997 || Monolith Productions ||
 
| Blood || 1997 || Monolith Productions ||
 
|-
 
|-
| Descent || 1994 || Interplay / Parallax ||
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| Boppin' || 1994 || Accursed Toys / Apogee ||
 
|-
 
|-
| Descent II || 1996 || Interplay / Parallax ||
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| Creature Shock || 1994 || Argonaut Games / Virgin ||
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|-
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| Delta V || 1994 || Bethesda Softworks ||
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|-
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| Descent || 1994 || Parallax / Interplay ||
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|-
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| Descent II || 1996 || Parallax / Interplay ||
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|-
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| Discworld || 1995 || Perfect 10 / Psygnosis ||
 
|-
 
|-
 
| DOOM || 1993 || id Software || Including Ultimate DOOM (1995)
 
| DOOM || 1993 || id Software || Including Ultimate DOOM (1995)
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|-
 
|-
 
| Duke Nukem 3D || 1996 || 3D Realms ||
 
| Duke Nukem 3D || 1996 || 3D Realms ||
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|-
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| Ecstatica || 1994 || Andrew Spencer / Psygnosis ||
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|-
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| Ecstatica II || 1997 || Andrew Spencer / Psygnosis || DOS version only
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|-
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| Empire II: The Art of War || 1995 || New World Computing ||
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|-
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| Eradicator || 1996 || Accolade || Uses custom sound fonts and enhanced sound effects [https://www.youtube.com/watch?v=bBEBm22u3ow]
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|-
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| FIFA International Soccer || 1994 || Electronic Arts ||
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|-
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| Hardball 4 || 1994 || MindSpan / Accolade ||
 
|-
 
|-
 
| Heretic || 1994 || Raven Software / id Software ||
 
| Heretic || 1994 || Raven Software / id Software ||
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| Hexen: Beyond Heretic || 1995 || Raven Software / id Software ||
 
| Hexen: Beyond Heretic || 1995 || Raven Software / id Software ||
 
|-
 
|-
| Mortal Kombat II || 1994 || Acclaim / Midway Entertainment ||
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| I Have No Mouth And I Must Scream || 1995 || Cyberdreams ||
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|-
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| Inherit the Earth: Quest for the Orb || 1994 || The Dreamers Guild / New World Computing ||
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|-
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| Iron Cross || 1994 || New World Computing ||
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|-
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| JetFighter III || 1997 || Mission Studios / Interplay ||
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|-
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| Magic Carpet 2 || 1995 || Bullfrog Productions / Electronic Arts ||
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|-
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| Mortal Kombat II || 1994 || Midway Entertainment / Acclaim ||
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|-
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| Rise of the Triad || 1994 || Apogee / 3D Realms || Manual configuration may be required [https://www.vogons.org/viewtopic.php?p=543700#p543700]
 
|-
 
|-
 
| Simon the Sorcerer II || 1995 || Adventure Soft ||
 
| Simon the Sorcerer II || 1995 || Adventure Soft ||
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|-
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| Star Wars: Dark Forces || 1995 || LucasArts ||
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|-
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| Star Wars: X-Wing || 1994 || LucasArts / Totally Games || CD Version Only
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|-
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| Star Wars: TIE Fighter || 1994 || LucasArts / Totally Games ||
 
|-
 
|-
 
| Super Street Fighter II: The New Challengers || 1995 || Capcom ||
 
| Super Street Fighter II: The New Challengers || 1995 || Capcom ||
 
|-
 
|-
| Super Street Fighter II Turbo || 1995 || Eurocom / Capcom ||
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| Super Street Fighter II Turbo || 1995 || Capcom / Eurocom ||
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|-
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| System Shock || 1994 || Looking Glass / Origin Systems ||
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|-
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| Tyrian || 1995 || Eclipse Software / Epic MegaGames ||
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|-
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| Ultima VIII: Pagan || 1994 || Origin Systems || Requires AWE support patch [http://bootstrike.com/Ultima8/downloads.php]
 
|-
 
|-
 
| Warcraft: Orcs and Humans || 1994 || Blizzard Entertainment ||
 
| Warcraft: Orcs and Humans || 1994 || Blizzard Entertainment ||
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| Warcraft II: Tides of Darkness || 1995 || Blizzard Entertainment || Including "Beyond the Dark Portal" expansion (1996)
 
| Warcraft II: Tides of Darkness || 1995 || Blizzard Entertainment || Including "Beyond the Dark Portal" expansion (1996)
 
|-
 
|-
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| X-COM: UFO Defense (a.k.a. UFO: Enemy Unknown) || 1994 || MicroProse || In version 1.4 only [http://www.strategycore.co.uk/files/ufo-1.4]
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|-
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| X-COM: Terror from the Deep || 1995 || MicroProse ||
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|-
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|}
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== Related links ==
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*[https://www.phatcode.net/downloads.php?id=244&action=get&file=emu8kpgm.pdf EMU8000 Programmer's Guide - Phatcode]

Revision as of 20:18, 29 January 2019

This is a list of games that natively support the built-in MIDI synth (EMU8000) of the Creative Sound Blaster AWE32/AWE64 family of cards. For these games, selecting AWE32 as the music device provides wavetable-quality MIDI output, utilizing the built-in ROM bank of the EMU8000 (or sound fonts loaded into the AWE RAM).

This mode does not require any external MIDI devices connected via MPU-401 and does not require the General MIDI emulation capability of the AWE cards (AWEUTIL /EM). However, the EMU8000 must first be initialized using the AWEUTIL /S command.

Many games allow selecting AWE32/AWE64 as the digital audio device (sometimes as "Sound Blaster 16 / AWE-32"). However, this does not utilize any special capabilities of the AWE cards, as their digital audio portion is identical to the SB16. Therefore, these games should not be mentioned here; the list should include only games where the AWE32 mode plays different music than the FM/OPL3 mode used for SB/SBPro/SB16 devices.

Title Year Developer / Publisher Notes
Aces of the Deep 1994 Dynamix / Sierra
Al-Qadim: The Genie's Curse 1994 Cyberlore / Stormfront
Battlecruiser 3000 AD 1996 3000 AD
BioForge 1995 Origin Systems / Electronic Arts
Blood 1997 Monolith Productions
Boppin' 1994 Accursed Toys / Apogee
Creature Shock 1994 Argonaut Games / Virgin
Delta V 1994 Bethesda Softworks
Descent 1994 Parallax / Interplay
Descent II 1996 Parallax / Interplay
Discworld 1995 Perfect 10 / Psygnosis
DOOM 1993 id Software Including Ultimate DOOM (1995)
DOOM II 1994 id Software Including Final DOOM (1996)
Duke Nukem 3D 1996 3D Realms
Ecstatica 1994 Andrew Spencer / Psygnosis
Ecstatica II 1997 Andrew Spencer / Psygnosis DOS version only
Empire II: The Art of War 1995 New World Computing
Eradicator 1996 Accolade Uses custom sound fonts and enhanced sound effects [1]
FIFA International Soccer 1994 Electronic Arts
Hardball 4 1994 MindSpan / Accolade
Heretic 1994 Raven Software / id Software
Heroes of Might and Magic II: The Succession Wars 1996 New World Computing Including "Price of Loyalty" expansion (1997)
Hexen: Beyond Heretic 1995 Raven Software / id Software
I Have No Mouth And I Must Scream 1995 Cyberdreams
Inherit the Earth: Quest for the Orb 1994 The Dreamers Guild / New World Computing
Iron Cross 1994 New World Computing
JetFighter III 1997 Mission Studios / Interplay
Magic Carpet 2 1995 Bullfrog Productions / Electronic Arts
Mortal Kombat II 1994 Midway Entertainment / Acclaim
Rise of the Triad 1994 Apogee / 3D Realms Manual configuration may be required [2]
Simon the Sorcerer II 1995 Adventure Soft
Star Wars: Dark Forces 1995 LucasArts
Star Wars: X-Wing 1994 LucasArts / Totally Games CD Version Only
Star Wars: TIE Fighter 1994 LucasArts / Totally Games
Super Street Fighter II: The New Challengers 1995 Capcom
Super Street Fighter II Turbo 1995 Capcom / Eurocom
System Shock 1994 Looking Glass / Origin Systems
Tyrian 1995 Eclipse Software / Epic MegaGames
Ultima VIII: Pagan 1994 Origin Systems Requires AWE support patch [3]
Warcraft: Orcs and Humans 1994 Blizzard Entertainment
Warcraft II: Tides of Darkness 1995 Blizzard Entertainment Including "Beyond the Dark Portal" expansion (1996)
X-COM: UFO Defense (a.k.a. UFO: Enemy Unknown) 1994 MicroProse In version 1.4 only [4]
X-COM: Terror from the Deep 1995 MicroProse

Related links