Difference between revisions of "List of games that support AWE synth"
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− | This is a list of games that natively support the built-in MIDI synth (EMU8000) of the Creative Sound Blaster AWE32/AWE64 family of cards. | + | This is a list of games that natively support the built-in MIDI synth (EMU8000) of the Creative Sound Blaster [https://en.wikipedia.org/wiki/Sound_Blaster_AWE32 AWE32]/[https://en.wikipedia.org/wiki/Sound_Blaster_AWE32 AWE64] family of cards. For these games, selecting AWE32 as the ''music device'' provides wavetable-quality MIDI output, utilizing the built-in ROM bank of the EMU8000 (or sound fonts loaded into the AWE RAM). |
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+ | This mode does not require any external MIDI devices connected via MPU-401 and does not require the General MIDI ''emulation'' capability of the AWE cards ('''AWEUTIL /EM'''). However, the EMU8000 must first be ''initialized'' using the '''AWEUTIL /S''' command. | ||
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+ | Many games allow selecting AWE32/AWE64 as the ''digital audio device'' (sometimes as "[https://en.wikipedia.org/wiki/Sound_Blaster_16 Sound Blaster 16] / AWE-32"). However, this does not utilize any special capabilities of the AWE cards, as their digital audio portion is identical to the SB16. Therefore, these games should not be mentioned here; the list should include only games where the AWE32 mode plays different music than the FM/OPL3 mode used for SB/SBPro/SB16 devices. | ||
{| class="wikitable" | {| class="wikitable" | ||
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| Warcraft II: Tides of Darkness || 1995 || Blizzard Entertainment || Including "Beyond the Dark Portal" expansion (1996) | | Warcraft II: Tides of Darkness || 1995 || Blizzard Entertainment || Including "Beyond the Dark Portal" expansion (1996) | ||
|- | |- | ||
+ | |} | ||
+ | == Related links == | ||
+ | *[https://www.phatcode.net/downloads.php?id=244&action=get&file=emu8kpgm.pdf EMU8000 Programmer's Guide - Phatcode] |
Revision as of 18:42, 29 July 2018
This is a list of games that natively support the built-in MIDI synth (EMU8000) of the Creative Sound Blaster AWE32/AWE64 family of cards. For these games, selecting AWE32 as the music device provides wavetable-quality MIDI output, utilizing the built-in ROM bank of the EMU8000 (or sound fonts loaded into the AWE RAM).
This mode does not require any external MIDI devices connected via MPU-401 and does not require the General MIDI emulation capability of the AWE cards (AWEUTIL /EM). However, the EMU8000 must first be initialized using the AWEUTIL /S command.
Many games allow selecting AWE32/AWE64 as the digital audio device (sometimes as "Sound Blaster 16 / AWE-32"). However, this does not utilize any special capabilities of the AWE cards, as their digital audio portion is identical to the SB16. Therefore, these games should not be mentioned here; the list should include only games where the AWE32 mode plays different music than the FM/OPL3 mode used for SB/SBPro/SB16 devices.
Title | Year | Developer/Publisher | Notes |
---|---|---|---|
Blood | 1997 | Monolith Productions | |
Descent | 1994 | Interplay / Parallax | |
Descent II | 1996 | Interplay / Parallax | |
DOOM | 1993 | id Software | Including Ultimate DOOM (1995) |
DOOM II | 1994 | id Software | Including Final DOOM (1996) |
Duke Nukem 3D | 1996 | 3D Realms | |
Heretic | 1994 | Raven Software / id Software | |
Heroes of Might and Magic II: The Succession Wars | 1996 | New World Computing | Including "Price of Loyalty" expansion (1997) |
Hexen: Beyond Heretic | 1995 | Raven Software / id Software | |
I Have No Mouth And I Must Scream | 1995 | Cyberdreams | |
Mortal Kombat II | 1994 | Acclaim / Midway Entertainment | |
Rise of the Triad | 1994 | Apogee / 3D Realms | Manual configuration may be required [1] |
Simon the Sorcerer II | 1995 | Adventure Soft | |
Super Street Fighter II: The New Challengers | 1995 | Capcom | |
Super Street Fighter II Turbo | 1995 | Eurocom / Capcom | |
Warcraft: Orcs and Humans | 1994 | Blizzard Entertainment | |
Warcraft II: Tides of Darkness | 1995 | Blizzard Entertainment | Including "Beyond the Dark Portal" expansion (1996) |