Difference between revisions of "List of CPU speed sensitive games"

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This is a list of games that do not run properly in some ways on CPUs faster than what was common than at the game's release. 1990+ for the most part, since before that, this was more often the case than not: As a general rule, games for IBM XT computers require a 8088 4.77 MHz to play right.
 
This is a list of games that do not run properly in some ways on CPUs faster than what was common than at the game's release. 1990+ for the most part, since before that, this was more often the case than not: As a general rule, games for IBM XT computers require a 8088 4.77 MHz to play right.
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Some CPUs, for example AMD K6-2 and earlier Pentium IIs have selectable multipliers, which may help with achieving the lower speeds recommended for some of the games in this article. Additionally, disabling L1/L2 caches will slow down the processor as well.
  
 
== DOS ==
 
== DOS ==
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| The Secret of Monkey Island (1990) || Garbled MT-32 music with fast CPUs || ? ||
 
| The Secret of Monkey Island (1990) || Garbled MT-32 music with fast CPUs || ? ||
 
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| Space Quest IV: Roger Wilco and The Time Rippers (1991) || Bugs every time a sequel police is on the screen || ? ||
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| Space Quest IV: Roger Wilco and The Time Rippers (1991) || Bugs every time a sequel police is on the screen || 386? ||
 
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| Ultima VII: The Black Gate (1992) || ? || ? ||
 
| Ultima VII: The Black Gate (1992) || ? || ? ||
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| Jazz Jackrabbit (1994) || Doesn't start (error message "Runtime error 200") with about PII 233 || plays fine with patch || [http://www.jazz2online.com/downloads/341/jazz-1-tppatch/ TPPATCH] (3rd party)
 
| Jazz Jackrabbit (1994) || Doesn't start (error message "Runtime error 200") with about PII 233 || plays fine with patch || [http://www.jazz2online.com/downloads/341/jazz-1-tppatch/ TPPATCH] (3rd party)
 
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| Theme Park (1994) || Runs too fast || ? ||
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| Theme Park (1994) || Runs too fast || 486 DX2/66? ||
 
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| Warcraft: Orcs & Humans (1994) || Scrolls too fast, water animations cycle too fast, somewhat playable || 486 DX2/66? ||
 
| Warcraft: Orcs & Humans (1994) || Scrolls too fast, water animations cycle too fast, somewhat playable || 486 DX2/66? ||
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| Sega Rally Championship (1997) || Direct3D version plays too fast || ? ||
 
| Sega Rally Championship (1997) || Direct3D version plays too fast || ? ||
 
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| FIFA Football 2002 (2001) || Crashes to desktop with ~3 GHz || 1,5 GHz? ||
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| FIFA Football 2002 (2001) || Crashes to desktop with ~3 GHz || 1.5 GHz? ||
 
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Revision as of 02:19, 6 March 2013

This is a list of games that do not run properly in some ways on CPUs faster than what was common than at the game's release. 1990+ for the most part, since before that, this was more often the case than not: As a general rule, games for IBM XT computers require a 8088 4.77 MHz to play right.

Some CPUs, for example AMD K6-2 and earlier Pentium IIs have selectable multipliers, which may help with achieving the lower speeds recommended for some of the games in this article. Additionally, disabling L1/L2 caches will slow down the processor as well.

DOS

Game title Symptoms with faster CPUs Recommended CPUs Patch available?
Double Dragon (1988) Locks up before final battle and player 2 will have fewer moves 8088 4.77 MHz
Wing Commander (1990) Too fast? max. 386DX-33
Test Drive III (1990) Too fast 386
The Secret of Monkey Island (1990) Garbled MT-32 music with fast CPUs  ?
Space Quest IV: Roger Wilco and The Time Rippers (1991) Bugs every time a sequel police is on the screen 386?
Ultima VII: The Black Gate (1992)  ?  ?
Zool (1992)  ?  ?
Star Control II (1992)  ?  ?
Syndicate (1993) Crashes at startup with glass breaking sound (5x86 133/P166 and Sound Blaster)  ?
Day of the Tentacle (1993) No sound with >P166MMX  ?
Lemmings 2: The Tribes (1993) Requires HDD smaller than 504 MB (CHS limit) or else the copy protection checksum calculated by the installer is wrong  ?
SkyRoads (1993) Too fast  ?
Descent (1994) Runs too fast with ~higher PIIs Pentium 233 MMX
Jazz Jackrabbit (1994) Doesn't start (error message "Runtime error 200") with about PII 233 plays fine with patch TPPATCH (3rd party)
Theme Park (1994) Runs too fast 486 DX2/66?
Warcraft: Orcs & Humans (1994) Scrolls too fast, water animations cycle too fast, somewhat playable 486 DX2/66?
King's Quest VII: The Princeless Bride (1994) Speed bug with one or two puzzles  ?
Warlords II Deluxe (1995) Crashes on startup with fast CPUs 486DX2-66
Warcraft II: Tides of Darkness (1995) Scrolls too fast with PIIs, but playable Pentium 133?
Descent II (1996) Normal game speed, but mouse sensitivity drops down on high framerates Pentium II 300?
Toonstruck (1996) Speed bug with one or two puzzles  ?
Micro Machines 2: Turbo Tournament (1996) may work fine?  ?
Hi-Octane (1996) Speed problems Pentium 90
Lotus: The Ultimate Challenge Crashes with invalid opcode error Pentium II 350 or below

Windows

Game title Symptoms with faster CPUs Recommended CPUs Patch available?
Master of Orion II (1996) Battle screen scrolls too fast, still playable Pentium 166?
Wipeout 2097/Wipeout XL (1997) Runs too fast  ? supposedly available
Imperialism (1997) World map scrolls too fast plays fine with patch, slight scrolling delay added Patch 1.1
Sega Rally Championship (1997) Direct3D version plays too fast  ?
FIFA Football 2002 (2001) Crashes to desktop with ~3 GHz 1.5 GHz?