List of games with EAX support

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This is a list of video games that support Environmental Audio Extensions (EAX) technology.

Games

Game[1][2][3] EAX 1.0 EAX 2.0 EAX 3.0 EAX 4.0 EAX 5.0 Notes ALchemy Support
25 to Life EAX references found in the game's executable. Supported EAX versions unknown
Abomination: The Nemesis Project X
Age of Empires III X
Age of Conan: Hyborian Adventures X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[4]
Alias X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[5]
Aliens versus Predator X
Alone in the Dark: The New Nightmare
Alpha Centauri X EAX 1.0[6]
Alpha Prime X
America's Army X
America's Army 3 X EAX 4.0[7]
American McGee's Alice X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[8] Note: VxD drivers (Win9x) may be needed for reverb[9]
American McGee's Grimm X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[10]
Anachronox X EAX 1.0, A3D 1.0[11]
Aquanox X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[12]
Aquanox 2
ArmA: Armed Assault X EAX 4.0[13]
Armed Forces Corp. X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[14]
Arx Fatalis X X EAX 1.0, EAX 2.0 (via EAX Unified), A3D 2.0[15]
Assassin's Creed X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[16] X
Avencast: Rise of the Mage X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[17]
Baldur's Gate X
Baldur's Gate 2 X X EAX 1.0, EAX 2.0[18] Note: VxD drivers (Win9x) may be needed for occlusion[19] X
Battle Isle: The Andosia War
Battle for Middle-earth X
Battle for Middle Earth 2 X X
Battle for Middle-earth 2: The Rise of the Witch-king. X
Battlestrike: Force of Resistance X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[20]
Battlestrike: Shadow of Stalingrad X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[21]
Battlezone X
Battlezone II: Combat Commander X
Battlefield 2 X X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[22][23][24] X
Battlefield 2142 X X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[25] X
Battlefield Vietnam X X X
Battlezone II X
Beowulf: The Game X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[26]
Beyond Good & Evil X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[27]
BioShock X X EAX 4.0, EAX 5.0 (via OpenAL)[28] X
Black & White
Black & White 2 X EAX 3.0[29]
Blade of Darkness X
The Blair Witch Project Volume I-III X
Blood II: The Chosen & The Nightmare Levels X
Bloodrayne X EAX 3.0[30]
Brian Lara International Cricket 2007 X EAX 3.0[31] X
Brothers in Arms: Road to Hill 30 X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[32]
Brothers in Arms: Earned in Blood X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[33]
Brothers in Arms: Hell's Highway X X EAX 4.0, EAX 5.0[34]
Call of Duty X X X EAX 1.0. EAX 2.0, EAX 3.0[35] Note: needs patch 1.3 X
Call of Duty 2 X X X EAX 1.0. EAX 2.0, EAX 3.0 X
Call of Juarez X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[36]
Carmageddon: The Death Race 2000 X
Carnivores: Cityscape X
Carnivores: Ice Age X
Carnivores 2 X
Catwoman
Cellfactor: Revolution
Chaser X EAX 3.0[37]
Chrome X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[38]
Chrome SpecForce X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[39]
Chronicles of Riddick: Escape from Butcher Bay X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[40] X
Civilization IV X X X EAX 2.0, EAX 3.0, EAX 4.0[41] X
Civilization IV: Beyond the Sword X X X EAX 2.0, EAX 3.0, EAX 4.0 X
Civilization IV: Warlords X X X EAX 2.0, EAX 3.0, EAX 4.0 X
Civilization IV: Colonization X X X EAX 2.0, EAX 3.0, EAX 4.0 X
City of Heroes
City of Villains
Clive Barker's Undying X EAX 1.0, A3D 1.0, A3D 2.0[42]
Close Quarters Conflict X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[43]
Cold War X X
Colin McRae Rally 3
Colin McRae Rally 04 X EAX 4.0[44]
Colin McRae Rally 2005 X EAX 4.0[45]
Colin McRae: Dirt X EAX 5.0 (via OpenAL)[46] X
Colin McRae: Dirt 2 X EAX 5.0 (via OpenAL)[47]
Combat: Task Force 121 X EAX 3.0[48]
Command & Conquer: Generals X
Command & Conquer: Renegade X X EAX 1.0, EAX 2.0. Also supports A3D and DirectSound3D[49]
Command & Conquer 3: Tiberium Wars
Commandos: Strike Force X EAX 3.0[50]
Company of Heroes X X X EAX 2.0, EAX 3.0, EAX 4.0[51]
Condemned: Criminal Origins X X X EAX 2.0, EAX 3.0, EAX 4.0[52]
Conflict: Global Storm X EAX 3.0 [53]
Conflict: Vietnam X EAX 3.0 [54]
Contract J.A.C.K. X EAX 2.0[55]
Counter-Strike X
Crime Cities X
Croc 2 X
Crusaders of Might and Magic X
Cryostasis: Sleep of Reason X EAX 5.0[56]
Crysis Not all the sounds are reverbed, dialog plays fine. X
Crysis Warhead
Daikatana
Dark and Light
Darkness Within: In Pursuit of Loath Nolder
Dark Vengeance X
Day of Defeat X
Dead Man's Hand X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[57]
Demolition Racer X
Descent 3 X
Descent Freespace X
Deus Ex X EAX 1.0,[58] A3D 1.0, A3D 2.0[59]
Diablo II X X EAX 1.0, EAX 2.0[60] X
Die Hard Trilogy 2: Viva Las Vegas X
Divine Divinity
Dogs of War: Battle on Primus IV X
Doom 3 X EAX 4.0 (via OpenAL). Note: EAX support added in patch 1.3[61] X
Dr. Brain: Action Reaction X EAX 1.0, A3D 1.0, A3D 2.0[62]
Dragon's Lair 3D: Return to the Lair X
Drakan X EAX 1.0, A3D 1.0[63]
Dreamfall: The Longest Journey X X EAX 3.0, EAX 4.0[64]
Driver X
Driver 3 X X
Driver: Parallel Lines X
Drome Racers X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[65]
Dronez X
Dungeon Keeper II X EAX 1.0, A3D 1.0[66]
Dungeon Lords X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[67]
Dungeon Siege X X
Dungeon Siege 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[68]
Dungeons & Dragons: Dragonshard Has "Creative EAX" under Audio Settings. Supported EAX versions unknown
East Front
eRacer EAX references found in the game's executable. Supported EAX versions unknown
El Matador X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[69] X
Elder Scrolls III: Morrowind X
Elder Scrolls IV: Oblivion X Use Side's EAX Control mod. X
Elite Warriors: Vietnam X X X
Enter the Matrix X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[70] X
Eurofighter Typhoon X
Euro League Football X
EverQuest X
EverQuest 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[71] X
Evil Dead: Hail to the King X
Evil Genius X EAX 4.0[72]
Evolva X
Expendable X EAX 1.0, A3D 1.0[73]
F.E.A.R. X X X EAX 2.0, EAX 3.0, EAX 4.0[74] X
F.E.A.R. Extraction Point X X X EAX 2.0, EAX 3.0, EAX 4.0
F.E.A.R. Perseus Mandate X X X EAX 2.0, EAX 3.0, EAX 4.0
F1 Grand Prix 4 X
F1 2010 X EAX 5.0[75]
Fallout Tactics: Brotherhood of Steel X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[76]
Fallout 3 May require DirectSound3D restoration software or ALchemy to restore proper audio functionality on Vista and later. Set bEnableEnviroEffectsOnPC=1 in Fallout.ini
Far Cry X EAX 2.0[77] X
Far Cry 2 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[78] X
FIFA 99 X
Final Fantasy VIII X X EAX 1.0, EAX 2.0 (via EAX Unified)[79]
Final Fantasy XI
Flying Heroes X EAX 2.0[80]
Ford Racing X
Freedom Fighters X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[81]
Freedom Force X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[82]
Freedom Force vs. The 3rd Reich X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[83]
Freelancer
Freespace 2 X
From Dusk Till Dawn X
Frontlines: Fuel of War X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[84]
Full Spectrum Warrior X X EAX 3.0, EAX 4.0[85] X
Full Spectrum Warrior: Ten Hammers X EAX 5.0[86] X
Fur Fighters X
Future Beat 3D
Gears of War X X EAX 4.0, EAX 5.0 (via OpenAL)[87] Enable hardware OpenAL via this .ini edit X
Ghost Master X EAX 3.0[88]
Giants: Citizen Kabuto X X EAX 1.0, EAX 2.0. Note: disabled by default, see readme.txt for instructions[89]
Global Operations X X EAX 1.0, EAX 2.0[90]
The Godfather
Gothic X EAX 2.0[91]
Gothic 2 X EAX 2.0[92]
Gothic 3
GP 500 X
Grand Theft Auto II X Also supports A3D 2.0.
Grand Theft Auto III X X EAX 1.0, EAX 3.0, A3D 1.0, A3D 2.0[93] X
Grand Theft Auto: Vice City X X EAX 1.0, EAX 3.0, A3D 1.0,[94] Also supports A3D 2.0 via manual edit of the settings file X
Grand Theft Auto: San Andreas X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[95] X
Spec Ops II: Green Berets X
Race Driver: Grid X EAX 5.0[96] X
Guild Wars X EAX 3.0[97] X
Gulf War: Operation Desert Hammer X
GUN
Half-Life X Steam version does not support it anymore since the 2013 patch.
Half-Life: Blue Shift X Steam version does not support it anymore since the 2013 patch.
Half-Life: Opposing Force X Steam version does not support it anymore since the 2013 patch.
Halo: Combat Evolved X X X EAX 1.0, EAX 2.0, EAX 3.0[98] X
Hardware X
Heavy Metal: F.A.K.K.² X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[99]
Heli Heroes X
Hellgate: London X X X EAX 2.0, EAX 3.0, EAX 4.0[100]
Heretic II X EAX 1.0, A3D 1.0, A3D 2.0[101]
Heretic Kingdoms: The Inquisition EAX support indicated in the game's config file. Supported EAX versions unknown.
Heroes of Might and Magic V
Hidden & Dangerous 2 X
High Heat Baseball 2000 X
High Heat Baseball 2002 X
Hitman: Codename 47 X X EAX 1.0, EAX 2.0 (via EAX Unified)[102] X
Hitman 2: Silent Assassin X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[103] X
Hitman: Contracts X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[104] X
Hitman: Blood Money X X X EAX 2.0, EAX 3.0, EAX 4.0[105] X
Hostile Waters X
Icewind Dale X EAX 1.0[106]
Icewind Dale 2 X EAX 1.0[107]
IL-2 Sturmovik: 1946 X X X EAX 1.0, EAX 2.0, EAX 3.0[108] X
Incoming Forces X X EAX 2.0, EAX 3.0[109]
Indiana Jones and the Infernal Machine
Infernal X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[110]
Isabelle X
James Bond 007: Nightfire
JHexen X
Juiced X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[111]
Jurassic Park: Trespasser X EAX 1.0 [112]
Kane & Lynch: Dead Men X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[113]
Killing Floor X
Killing Floor 2 X
Klingon Honor Guard X EAX 1.0 [114]
Lander X
Legends of Might and Magic X
Lego Island 2 X X EAX 1.0, EAX 2.0[115]
Lego Racers 2
Lineage II OpenAL
Line of Sight: Vietnam X X X
The Lord of the Rings Online X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[116]
The Lord of the Rings: The Return of the King X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[117]
Lost Pain: TakeDown X EAX 3.0[118]
Mace Griffin: Bounty Hunter X X EAX 1.0, EAX 2.0[119]
Madden NFL 2000 X
Madden NFL 99 X
Mafia X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[120] X
Mage Knight: Apocalypse X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[121] X
Manhunt X X
Martian Gothic: Unification X
Mass Effect X X X
The Matrix Online
The Matrix: Path of Neo X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[122] To enable EAX, edit MatrixConfig.INI and set EAX_ENABLED=1
Max Payne
Max Payne 2 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[123] X
MDK2 X X
MechWarrior 4 X
Medal of Honor Allied Assault X X X
Medal of Honor: Pacific Assault X X X EAX 1.0, EAX 2.0, EAX 3.0.[124] Can be enabled in the launcher.
Medieval II: Total War X X X EAX 2.0, EAX 3.0, EAX 4.0[125] X
Men of War: Assault Squad
Messiah X EAX 2.0. Note: also supports A3D[126]
Midnight GT X
Midnight Club II X X X EAX 1.0, EAX 2.0, EAX 3.0[127]
Might and Magic VII: For Blood and Honor X EAX 1.0, A3D 1.0[128]
Might and Magic VIII: Day of the Destroyer X EAX 1.0, A3D 1.0[129]
Might and Magic IX X X EAX 1.0, EAX 2.0[130]
Monster Madness: Battle for Suburbia X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[131]
Mortyr 2093 - 1944 X
Most Wanted
Moto Racer 2 X
Motocross Madness 2 X EAX 2.0[132]
Motorhead X
Mutant Chronicles: Warzone Online X
Myst Online: Uru Live
Myst V: End of Ages X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[133]
Myth II: Soulblighter X EAX 1.0, A3D 1.0[134]
Myth III X
NASCAR Revolution X
Need for Speed: Carbon
Need For Speed: High Stakes X EAX 1.0 Note: VxD drivers (Win9x) may be needed for proper EAX support[135]
Need for Speed III: Hot Pursuit X
Need for Speed: Hot Pursuit 2 Has D3D/EAX under audio options. Supported EAX versions unknown
Need for Speed: Most Wanted
Need for Speed: Underground 2
Nerf Arena Blast X
Neverwinter Nights (2002) X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0[136] X
Neverwinter Nights 2 X X X EAX 1.0, EAX 2.0, EAX 3.0.[137] For 5.1 surround, set Speaker Type=4 in nwn2.ini[138] X
New York Race
NHL 2000
No One Lives Forever X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[139]
No One Lives Forever 2: A Spy in H.A.R.M.'s Way X EAX 2.0[140] X
Nocturne X
Off Road X
Operation Flashpoint: Cold War Crisis EAX can be enabled in-game under Audio Options. Supported EAX versions unknown
Operation Flashpoint: Resistance
Operation Flashpoint 2
Operation Thunderstorm X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[141]
Outcast X
Pac-Man: Adventures in Time X X EAX 1.0, EAX 2.0[142] Note: VxD drivers (Win9x) may be required to enable EAX support
Pac-Man All-Stars X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[143]
Painkiller X X X EAX 1.0, EAX 2.0, EAX 3.0[144]
Painkiller: Overdose X X X EAX 2.0, EAX 3.0, EAX 4.0[145]
Painkiller: Resurrection X X X EAX 2.0, EAX 3.0, EAX 4.0[146]
Painkiller: Redemption X X X EAX 2.0, EAX 3.0, EAX 4.0[147]
Panzer Elite X
Pariah X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[148]
Paris Dakar Rally X
Peter Jackson's King Kong X EAX 3.0 [149]
Planescape: Torment X
PlanetSide
Play Online
Populous: The Beginning X
Postal 2 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[150]
Powerslide X
Prey (2006) X X EAX 4.0, EAX 5.0 (via OpenAL)[151] X
Prince of Persia: 3D X
Prince of Persia: The Sands of Time X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[152]
Prince of Persia: Warrior Within X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[153]
Prince of Persia: The Two Thrones X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[154]
Prince of Persia (2008) X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[155]
Pro Evolution Soccer 2008
Project Eden X
Project I.G.I.-2: Covert Strike X X X EAX 1.0, EAX 2.0, EAX 3.0[156]
Psychonauts X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[157]
Quake 4 X X EAX 4.0, EAX 5.0 (via OpenAL)[158] X
Rage Rally X
Rail Simulator X EAX 3.0[159]
Railroad Tycoon 3 X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0[160] X
Rally Championship 2000 X
Rayman Raving Rabbids X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[161]
Re-Volt X
Red Faction X X EAX 1.0, EAX 2.0 (via EAX Unified)[162]
Red Faction 2
Red Orchestra: Ostfront 41-45
Redline Racer X
The Regiment X EAX 5.0[163] (via OpenAL) X
Rent A Hero (1999) X
Requiem: Avenging Angel X
Resident Evil 2 X
Revenant X
Revolution X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[164]
Rent a Hero
Richard Burns Rally X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[165]
Ricky Ponting International Cricket 2007 X EAX 3.0[166]
Rise and Fall: Civilizations at War X X X EAX 1.0, EAX 2.0, EAX 3.0[167]
Rise of Nations: Rise of Legends
Road Wars X
RollerCoaster Tycoon 3 X EAX 3.0[168]
Rollcage X
Rollcage Stage II X
Rome: Total War X X EAX 2.0, EAX 3.0[169] X
Rune: The Halls of Valhalla X
S.T.A.L.K.E.R.: Shadow of Chernobyl X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[170] EAX works through OpenAL. Do not use ALchemy.
S.T.A.L.K.E.R.: Clear Sky X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy.
S.T.A.L.K.E.R.: Call of Pripyat X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy.
Sacred Replace SOUNDQUALITY : 1 with SOUNDQUALITY : 2 in Settings.cfg X
Sacred 2 X EAX 5.0[171]
Sacrifice X
Sammy Sosa: Softball Slam X
Sanity: Aiken's Artifact X
Scarface: The World Is Yours
Screamer 4x4 X EAX 1.0[172]
Secret Service: In Harm’s Way X
Sega Rally Championship X
Serious Sam: The First Encounter X EAX 2.0[173] X
Serious Sam: The Second Encounter X EAX 2.0[174] X
Serious Sam 2 X X X
Shade: Wrath of Angels X EAX 3.0[175]
Shadow Ops: Red Mercury X EAX 3.0 [176]
Shadow Force: Razor Unit X
Shogo: Mobile Armor Division X
Sid Meier's Pirates! X X X EAX 1.0, EAX 2.0, EAX 3.0[177]
Sid Meier's Railroads! X X
Silent Hunter 3 X EAX 2.0[178]
Silkroad Online
The Sims 2 Seasons
SimCity 3000 X
SimTheme Park X
SiN X EAX 1.0, A3D 1.0, A3D 2.0[179]
SiN: Wages of Sin X EAX 1.0, A3D 1.0, A3D 2.0[180]
Slave Zero X
Sniper: Art of Victory X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[181] X
Soldier of Fortune X X EAX 1.0, EAX 2.0 (via EAX Unified)[182] Also supports A3D
Soldier of Fortune II: Double Helix X
Soldier of Fortune: Payback
Soldner: Secret Wars X EAX 3.0[183]
Soulbringer X X EAX 1.0, EAX 2.0 (via EAX Unified)[184]
Space Force: Rogue Universe X EAX 3.0[185]
Spec Ops 2: Green Berets X
SpellForce 2: Shadow Wars X X EAX 1.0, EAX 2.0[186]
Spider-Man 2: The Game X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[187]. To enable EAX edit Webhead.ini and set UseEAX=True
Spirit of Speed X
Starlancer X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[188]
Star Trek: Bridge Commander X X EAX 1.0, EAX 2.0.[189] Also supports A3D and DirectSound3D
Star Trek: Deep Space Nine: The Fallen X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0 and DirectSound3D are all supported[190]
Star Trek: Elite Force II X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D[191]
Star Trek: Next Generation Klingon Honor Guard X
Star Trek: Voyager – Elite Force A3D 2.0, A3D 3.0. Doesn't support EAX.[192]
Star Wars: Battlefront X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[193]
Star Wars Battlefront 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[194]
Star Wars: Empire at War X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[195] X
Star Wars Empire at War: Forces of Corruption X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[196]
Star Wars Episode I: The Phantom Menace X
Star Wars Galaxies X X
Star Wars Jedi Knight II: Jedi Outcast X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[197] Support added in patch 1.03 X
Star Wars Jedi Knight: Jedi Academy X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[198] X
Star Wars: Knights of the Old Republic X X X EAX 1.0, EAX 2.0, EAX 3.0[199] X
Star Wars: Knights of the Old Republic 2 X X X EAX 1.0, EAX 2.0, EAX 3.0[200] Note: EAX Support removed in latest Steam version. X
Star Wars: Republic Commando X X EAX 2.0, EAX 3.0[201] X
Stolen X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[202]
Street Racing Syndicate X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[203]
Stronghold X
Stubbs the Zombie in Rebel Without a Pulse X EAX 4.0[204]
Stunt GP X EAX 1.0[205]
The Suffering Has "Enable EAX" in the configuration utility. Supported EAX versions unknown.[206]
The Suffering: Ties That Bind Has "Enable EAX" in the configuration utility. Supported EAX versions unknown.
The Sum of All Fears X X EAX 1.0, EAX 2.0 (via EAX Unified)[207]
Summoner X X EAX 1.0, EAX 2.0 (via EAX Unified)[208]
Superbike 2001 X
Supreme Commander
SWAT 4 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[209]
Swedish Touring Car Championship X
Swedish Touring Car Championship 2 X
System Shock 2 X For further info, refer to this thread on the TTLG forums
The Club X X X EAX 2.0, EAX 4.0, EAX 5.0[210]
The Temple of Elemental Evil
Terminus X
Test Drive
Test Drive 6 X
Test Drive Rally X
Test Drive Unlimited
The Devil Inside X
The Wheel Of Time X
Theme Park World
Thief: The Dark Project X EAX 1.0, A3D 1.0[211]
Thief II: The Metal Age X X EAX 1.0, EAX 2.0[212][213] Note: support for A3D 2.0 was removed before release[214]
Thief: Deadly Shadows X X EAX 3.0, EAX 4.0 (via EAX Unified)[215] X
The Dark Mod, Thief - unofficial spin-off
Thievery UT
TimeShift X X EAX 4.0, EAX 5.0[216]
Titan Quest X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[217] X
Titan Quest: Immortal Throne X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 X
TMNT X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[218]
TNN Outdoors Pro Hunter X
TOCA Race Driver X
TOCA Race Driver 2 X EAX 3.0[219]
Tom Clancy's Ghost Recon X X EAX 1.0, EAX 2.0 (via EAX Unified)[220]
Tom Clancy's Ghost Recon: Desert Siege X X EAX 1.0, EAX 2.0 (via EAX Unified)[221]
Tom Clancy's Ghost Recon: Island Thunder X X EAX 1.0, EAX 2.0 (via EAX Unified)[222]
Tom Clancy's Ghost Recon: Advanced Warfighter X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[223] X
Tom Clancy's Ghost Recon: Advanced Warfighter 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[224]
Tom Clancy's Rainbow Six: Lockdown X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[225] X
Tom Clancy's Rainbow Six Rogue Spear & Black Thorn X X
Tom Clancy's Rainbow Six: Vegas X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[226] X
Tom Clancy's Rainbow Six: Vegas 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[227]
Tom Clancy's Rainbow Six 3: Raven Shield X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[228] X
Tom Clancy's Splinter Cell X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[229] X
Tom Clancy's Splinter Cell: Pandora Tomorrow X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[230] X
Tom Clancy's Splinter Cell: Chaos Theory X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[231] X
Tom Clancy's Splinter Cell: Double Agent X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[232] X
Tom Clancy's The Sum Of All Fears X
Tomb Raider: Anniversary
Tomb Raider: Legend
Tomb Raider: The Angel of Darkness X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (requires EAX Unified)[233] X
TrackMania Nations Forever X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[234]
TrackMania United Forever X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[235]
Trackmania Original
Trespasser: Jurassic Park X
Tribes 2 X X EAX 1.0, EAX 2.0[236]
Triple Play 2000 X
Tron 2.0 X X EAX 2.0, EAX 3.0[237] X
Tzar: The Burden of the Crown X X EAX 1.0, EAX 2.0[238]
UFO: Afterlight X
UFO: Aftermath X X X EAX 1.0, EAX 2.0, EAX 3.0[239]
UFO: Aftershock X X X EAX 2.0, EAX 3.0, EAX 4.0[240]
Ultim@te Race Rally X
Ultim@te Race Pro X EAX 1.0. Note: use the -SB32 command line parameter to enable 32 voices[241]
Ultima: Ascension X
Undying X
Universe at War: Earth Assault X X X EAX 2.0, EAX 3.0, EAX 4.0[242]
Unreal X First game to implement EAX 1.0 features. Also supports A3D 1.x, A3D 2.0[243], DirectSound3D.
Unreal II: The Awakening X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[244]
Unreal Tournament X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[245][246]
Unreal Tournament 2003 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[247] X
Unreal Tournament 2004 X X EAX 3.0, EAX 5.0 (via OpenAL)[248] Note: EAX 5.0 support was added with this patch X
Unreal Tournament 3 X X EAX 4.0, EAX 5.0 (via OpenAL)[249] X
Uprising 2: Lead and Destroy X
Urban Chaos X
Uru: Ages Beyond Myst X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[250]
Vampire: The Masquerade – Redemption X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[251]
Vampire: The Masquerade – Bloodlines X
Vanguard: Saga of Heroes X
VBS1
VBS2
Vietcong X X
Vietcong 2 X
Vivisector: Beast Inside X EAX 4.0[252]
Warcraft III X ALchemy/EAX support removed with 1.30 update X
Wargasm
Warhammer 40,000: Dawn of War: Soulstorm X
Warhammer 40,000: Fire Warrior X EAX 3.0[253]
Warhammer: Mark of Chaos X X X EAX 2.0, EAX 3.0, EAX 4.0[254]
Warhammer Online: Age of Reckoning X X X EAX 2.0, EAX 3.0, EAX 4.0[255]
Warlords Battlecry X
Warlords Battlecry II X X EAX 1.0, EAX 2.0[256]
Warmonger: Operation Downtown Destruction X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[257]
Warpath X X X EAX 2.0, EAX 3.0, EAX 4.0[258]
Way Point Zeta X
Wheel of Time
Wild Metal Country X
Wild Wild West: The Steel Assassin X
The Witcher X EAX 4.0 only[259] X
Wizardry 8 X
World of Warcraft X EAX 3.0[260] Note: EAX isn't supported in the 64-bit build of the game X
WWII Combat: Road to Berlin X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[261]
WWII Combat: Iwo Jima X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[262]
WWII Tank Commander X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[263]
X2: The Threat X EAX 1.0[264]
X3 Reunion X
X-COM: Enforcer X EAX 1.0, A3D 1.0, A3D 2.0[265]
Xpand Rally X EAX 2.0[266]
Ys VI: The Ark of Napishtim X EAX 2.0[267]
Ys: The Oath in Felghana X X
Ys: Origin X X

See also

References

  1. ↑ Creative ALchemy Project FAQ
  2. ↑ Creative support Games
  3. ↑ Nov 2007 Archive of the Official Creative Soundblaster EAX website
  4. ↑ Age of Conan: Hyborian Adventures supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0 (referenced in AgeOfConan.exe)
  5. ↑ Alias uses eax.dll version 3.0.1.0 (EAX Unified)
  6. ↑ Source: Alpha Centauri readme.txt (Changes in Alpha Centauri version 2.0)
  7. ↑ America's Army 3 manual, page 3 (Recommended System Requirements)
  8. ↑ Source: American McGee's Alice in-game Audio Settings
  9. ↑ Source: in-game console output (screenshot)
  10. ↑ American McGee's Grimm uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0
  11. ↑ Source: Anachronox in-game Audio Settings
  12. ↑ Source: Aquanox in-game Audio Settings
  13. ↑ Source: arma.exe contains references to EAX 4.0
  14. ↑ Armed Forces Corp. uses eax.dll version 4.0.1.0 (EAX Unified). Additionally, the game's readme.txt and audio options specify that EAX 2.0 is the lowest supported version
  15. ↑ Arx Fatalis readme.txt (Recommended Requirements section, Troubleshooting section)
  16. ↑ Assassin's Creed uses eax.dll version 4.0.0.0 (EAX Unified)
  17. ↑ Avencast: Rise of the Mage uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0
  18. ↑ EAX® to EAX® 4.0 ADVANCED HD™ (archived) See also: Interview with Dave Chan (archived)
  19. ↑ Source: (Audio recordings comparison)
  20. ↑ Battlestrike: Force of Resistance uses eax.dll version 3.0.1.0 (EAX Unified)
  21. ↑ Battlestrike: Shadow of Stalingrad uses eax.dll version 4.0.1.0 (EAX Unified). Additionally, the game's readme.txt indicates that EAX 2.0 is the oldest supported version.
  22. ↑ Source: Xtreme Fidelity Audio in Battlefield 2 (archived)
  23. ↑ Source: Soundblaster Gaming: Battlefield 2 (archived)
  24. ↑ Source: EAX Featured Game: Battlefield 2: Special Forces Expansion Pack (archived)
  25. ↑ Source: EAX Featured Game: Battlefield 2142 (archived). See also: Battlefield 2142 audio by DICE (archived) and Battlefield 2142 Audio Gaming Guide (archived)
  26. ↑ Beowulf readme.txt specifies EAX 4.0 support (PC hardware recommended requirements section). Additionally, the game uses eax.dll version 3.0.4.0 for supporting lower EAX versions.
  27. ↑ Beyond Good and Evil readme.txt (Sound compatibility section)
  28. ↑ BioShock manual, page 3 (Recommended System Requirements). See also EAX Featured Game: BioShock (archived) as well as BioShock Audio Guide (archived)
  29. ↑ Black & White 2 executable contains references to EAX 3.0. See also: Sound Blaster Gaming: Black & White 2 (archived)
  30. ↑ EAX Featured Game: Bloodrayne (archived)
  31. ↑ EAX Featured Game: Brian Lara International Cricket 2007 (archived)
  32. ↑ Brothers in Arms: Road to Hill 30 uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  33. ↑ Brothers in Arms: Earned in Blood uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  34. ↑ Brothers in Arms: Hell's Highway executable and .dll files contain references to EAX 4.0 and EAX 5.0
  35. ↑ Source: The Sounds of War in Call of Duty (archived)
  36. ↑ Call of Juarez uses eax.dll version 3.0.1.0 (EAX Unified)
  37. ↑ Source: Chaser in-game audio options
  38. ↑ Chrome uses eax.dll version 3.0.1.0 (EAX Unified)
  39. ↑ Chrome SpecForce uses eax.dll version 3.0.1.0 (EAX Unified)
  40. ↑ Chronicles of Riddick: Escape from Butcher Bay uses eax.dll version 4.0.0.0 (EAX Unified)
  41. ↑ Source: Civilization IV in-game audio options
  42. ↑ Starting the game produces Undying.log. This file indicates the use of EAX 1.x (or A3D 1.x/2.x) if the "Enable 3D Hardware" audio setting is on, and supported hardware is detected
  43. ↑ Source: Close Quarters Conflict in-game audio options. Additionally, this game uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  44. ↑ Source: Premier Racing Audio in Colin McRae Rally 04 (archived)
  45. ↑ Source: in-game Sound options. See also EAX Featured Game: Colin McRae Rally 2005 (archived)
  46. ↑ Source: EAX Featured Game: Dirt (archived). See also Turbo-charged audio in DIRT (archived)
  47. ↑ Source: Colin McRae: Dirt 2 readme.html (Section XV: Problems with Hardware audio acceleration)
  48. ↑ EAX Featured Game: Combat: Task Force 121 (archived)
  49. ↑ Source: C&C Renegade in-game Audio Settings
  50. ↑ EAX Featured Game: Commandos: Strike Force (archived)
  51. ↑ The version of msseax.flt which ships with Company of Heroes supports EAX 2.0, EAX 3.0 and EAX 4.0. See also Sound Blaster Gaming: Company of Heroes
  52. ↑ Source: in-game audio options. Additionally, Condemned: Criminal Origins uses eax.dll version 4.0.0.0 (EAX Unified)
  53. ↑ Source: Conflict: Global Storm in-game Audio Settings
  54. ↑ Source: Conflict: Vietnam in-game Audio Settings
  55. ↑ Source: Contract J.A.C.K. readme.txt (System Requirements section)
  56. ↑ Source: Cryostasis game manual, page 5
  57. ↑ Dead Man's Hand uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  58. ↑ Starting the game produces DeusEx.log. This file indicates the use of EAX 1.x if the "Hardware 3D Support" audio setting is on, and supported hardware is detected
  59. ↑ Deus Ex log file and console output (screenshot)
  60. ↑ Source: Interview with Jon Stone, Game Programmer (archived)
  61. ↑ Source: Doom 3 EAX Patch - SoundBlaster.com (archived)
  62. ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)
  63. ↑ Source: Drakan configuration utility
  64. ↑ Source: Dreamfall in-game audio options. See also EAX Featured Game: Dreamfall: The Longest Journey (archived)
  65. ↑ Drome Racers uses eax.dll version 3.0.1.0 (EAX Unified)
  66. ↑ Source: Dungeon Keeper II readme.txt
  67. ↑ The version of msseax.m3d which Dungeon Lords uses supports all EAX versions up to 4.0.
  68. ↑ The version of msseax.m3d which Dungeon Siege 2 uses supports all EAX versions up to 4.0.
  69. ↑ El Matador uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see page 22 of the game's manual
  70. ↑ Enter the Matrix uses eax.dll version 3.0.0.0 (EAX Unified). Additionally, see EAX Featured Game: Enter The Matrix (archived)
  71. ↑ The version of msseax.m3d which EverQuest 2 uses supports all EAX versions up to 4.0.
  72. ↑ World Dominating Audio in Evil Genius (archived)
  73. ↑ Source: Expendable configuration utility
  74. ↑ Source: F.E.A.R. in-game audio options. Additionally, see the developer comments at (archive of Soundblaster.com)
  75. ↑ Source: F1 2010 readme.html (Section XII: Problems with Hardware audio acceleration)
  76. ↑ Source: Fallout Tactics in-game Audio Settings
  77. ↑ Source: Far Cry in-game audio settings. See also EAX Paradise in Far Cry (archived)
  78. ↑ Far Cry 2 uses eax.dll version 3.0.6.2 (EAX Unified)
  79. ↑ Final Fantasy VIII uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  80. ↑ Source: Flying Heroes Homepage - engine specifications (archived)
  81. ↑ Freedom Fighters uses eax.dll version 3.0.1.0 (EAX Unified). Additionally, see EAX ADVANCED HD Effects in Freedom Fighters (archived)
  82. ↑ Source: Freedom Force in-game Audio Settings
  83. ↑ Source: Freedom Force vs. The 3rd Reich in-game Audio Settings
  84. ↑ Frontlines: Fuel of War uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
  85. ↑ Source: Full Spectrum Warrior game manual, page 27. See also Intense Urban Combat Warfare in Full Spectrum Warrior (archived)
  86. ↑ EAX Featured Game: Full Spectrum Warrior: Ten Hammers (archived)
  87. ↑ Source: Gears of War log file contents.
  88. ↑ Source: Ghost Master in-game Audio Settings
  89. ↑ Source: Giants: Citizen Kabuto readme.txt (Troubleshooting Command Line Options section). Additionally, Occlusion is an EAX 2.0 feature
  90. ↑ Global Operations uses msseax.m3d and msseax2.m3d
  91. ↑ Source: Gothic in-game Audio Settings
  92. ↑ Source: Gothic 2 in-game Audio Settings
  93. ↑ Source: Grand Theft Auto III in-game Audio Settings
  94. ↑ Source: Grand Theft Auto: Vice City in-game Audio Settings
  95. ↑ Grand Theft Auto: San Andreas uses eax.dll version 4.0.0.1 (EAX Unified)
  96. ↑ Race Driver: Grid readme.html (Audio section)
  97. ↑ EAX Featured Game: Guild Wars Nightfall (archived)
  98. ↑ Halo.exe hex edit view (screenshot)
  99. ↑ Source: Heavy Metal: F.A.K.K.² in-game Audio Settings
  100. ↑ The version of mss.dll which ships with Hellgate: London supports EAX 2.0, EAX 3.0 and EAX 4.0
  101. ↑ Tech Help: Heretic II - Vortex of Sound (archived)
  102. ↑ Hitman: Codename 47 uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0. Additionally, see Interview with Martin Pollas (archived)
  103. ↑ Hitman 2: Silent Assassin uses eax.dll version 3.0.1.0 (EAX Unified). See also Talking to Hitman 2: Silent Assassin (archived)
  104. ↑ Hitman: Contracts uses eax.dll version 3.0.1.0 (EAX Unified). See also Killer EAX ADVANCED HD Audio in Hitman: Contracts (archived)
  105. ↑ Hitman: Blood Money supports EAX 2.0, EAX 3.0 and EAX 4.0 (referenced in HitmanBloodMoney.exe). See also EAX Featured Game: Hitman: Blood Money (archived)
  106. ↑ Source: Interview with Charles Deenen and Craig Duman (archived)
  107. ↑ EAX Featured Game: Icewind Dale II (archived)
  108. ↑ Starting IL-2 Sturmovik: 1946 produces sound.log. This file indicates the use of EAX 1.0, EAX 2.0 and EAX 3.0 if the "Enable Extensions" audio setting is on, and supported hardware is detected
  109. ↑ Source: EAX 2.0 and EAX 3.0 support referenced in forces.exe
  110. ↑ Infernal uses eax.dll version 4.0.0.0 (EAX Unified)
  111. ↑ Juiced uses eax.dll version 4.0.0.1 (EAX Unified)
  112. ↑ DreamWorks Interactive To Use Creative’s Environmental Audio Standard In Ultimate New Game Trespasser - Creative Asia (archived)
  113. ↑ Kane & Lynch: Dead Men supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0 (referenced in kaneandlynch.exe). See also EAX Featured Game: Kane & Lynch: Dead Men (archived)
  114. ↑ Source: Klingon Honor Guard patch 1.1 notes
  115. ↑ The game's executable contains references to EAX 1.0 and EAX 2.0 (Vogons forum post)
  116. ↑ The Lord of the Rings Online uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  117. ↑ The Return of the King uses eax.dll version 3.0.6.6 (EAX Unified)
  118. ↑ Source: EAX Featured Game: Take Down Online - The Lost Pain (archived)
  119. ↑ Mace Griffin: Bounty Hunter readme.txt (Sound section)
  120. ↑ Mafia ships with EAX3 Unified redist on CD3. Installing that provides eax.dll version 3.0.4.0 (EAX Unified)
  121. ↑ Mage Knight: Apocalypse uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see the game's readme.txt (System Requirements section) as well as EAX Featured Game: Mage Knight: Apocalypse (archived)
  122. ↑ The Matrix: Path of Neo uses eax.dll version 4.0.0.0 (EAX Unified)
  123. ↑ Max Payne 2 uses eax.dll version 3.0.1.0. (EAX Unified)
  124. ↑ Guru3D.com: Creative Labs Sound Blaster Audigy 4 Pro - Page 8 (archived)
  125. ↑ Source: Medieval II: Total War in-game audio options. See also EAX Featured Game: Medieval II: Total War (archived)
  126. ↑ Source: Messiah in-game audio options. See also: Interview with Tony Bennett (archived)
  127. ↑ Source: Midnight Club II in-game audio options
  128. ↑ Source: Might and Magic VII configuration utility
  129. ↑ Source: Might and Magic VIII configuration utility
  130. ↑ Might and Magic IX uses msseax.m3d and msseax2.m3d
  131. ↑ Monster Madness: Battle for Suburbia uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0
  132. ↑ Source: Motocross Madness 2 in-game Audio Settings. Hovering the mouse over the "Use EAX Extensions" button specifically mentions occlusion, which is an EAX 2.0 feature.
  133. ↑ Myst V: End of Ages uses eax.dll version 4.0.0.1 (EAX Unified)
  134. ↑ Source: Myth II readme.txt
  135. ↑ Source: Phil's Computer Lab - Sound Blaster Live! Review (video)
  136. ↑ Source: Neverwinter Nights in-game Advanced Sound Options
  137. ↑ Source: Neverwinter Nights 2 in-game Gameplay/Audio options
  138. ↑ See this Vogons forum post for more details
  139. ↑ No One Lives Forever (GOTY) uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d
  140. ↑ Source: No One Lives Forever 2 readme.txt (System Requirements section). See also EAX Featured Game: No One Lives Forever 2 (archived)
  141. ↑ Operation Thunderstorm uses eax.dll version 4.0.1.0. (EAX Unified) Readme file specifies no EAX 1.0 support
  142. ↑ Pac-Man: Adventures in Time readme.txt (Pac-Man configuration & Advanced Game Options)
  143. ↑ Pac-Man All-Stars uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d
  144. ↑ Source: Painkiller in-game audio options
  145. ↑ Source: Painkiller Overdose in-game audio options
  146. ↑ Source: Painkiller Resurrection in-game audio options
  147. ↑ Source: Painkiller Redemption in-game audio options (screenshot)
  148. ↑ Pariah uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  149. ↑ Peter Jackson's King Kong manual, page 3 (Ideal Configuration)
  150. ↑ Postal 2 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  151. ↑ Source: Prey in-game console output (screenshot). See also Hardware Accelerated Audio in Prey (archived) as well as EAX Featured Game: Prey (archived) and Maximize your audio in Prey (archived)
  152. ↑ Prince of Persia: The Sands of Time uses eax.dll version 3.0.6.2 (EAX Unified) See also EAX Featured Game: Prince of Persia: The Sands of Time (archived)
  153. ↑ Prince of Persia: Warrior Within uses eax.dll version 3.0.6.2 (EAX Unified)
  154. ↑ Prince of Persia: The Two Thrones uses eax.dll version 3.0.6.2 (EAX Unified)
  155. ↑ Prince of Persia (2008) uses eax.dll version 3.0.6.2 (EAX Unified)
  156. ↑ Source: Project I.G.I.-2 in-game Audio Settings
  157. ↑ Psychonauts uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  158. ↑ Source: Sound Blaster X-Fi Audio in QUAKE 4 (archived). See also EAX Featured Game: Quake 4 (archived)
  159. ↑ Source: EAX Featured Game: Rail Simulator (archived)
  160. ↑ Source: Railroad Tycoon 3 in-game Audio Settings
  161. ↑ Rayman Raving Rabbids uses eax.dll version 3.0.4.0 (EAX Unified)
  162. ↑ Red Faction uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  163. ↑ EAX Featured Game: The Regiment (archived)
  164. ↑ Revolution ships with EAX3 Unified redist on the disc. Installing that provides eax.dll version 3.0.1.0 (EAX Unified)
  165. ↑ Richard Burns Rally readme_eng.txt (Frequently Asked Questions section)
  166. ↑ EAX Featured Game: Ricky Ponting International Cricket 2007 (archived)
  167. ↑ Source: Rise and Fall: Civilizations at War in-game audio options
  168. ↑ Source: SoundBlaster.com - RollerCoaster Tycoon 3 (archived)
  169. ↑ Source: Rome: Total War in-game audio options. See also Epic, Cinematic Audio in Rome: Total War (archived)
  170. ↑ S.T.A.L.K.E.R.: Shadow of Chernobyl eax.dll version 3.0.1.0 (EAX Unified)
  171. ↑ Sacred 2 Readme.html (System Requirements section, Recommended requirements)
  172. ↑ Source: Screamer 4x4 in-game Audio Settings
  173. ↑ Source: Serious Sam: The First Encounter in-game Audio Options. See also: Interview with Damjan Mravuanc (archived)
  174. ↑ Source: Serious Sam: The Second Encounter in-game Audio Options
  175. ↑ Source: EAX Featured Game: Shade: Wrath of Angels (archived)
  176. ↑ Explosive audio in Shadow Ops: Red Mercury (archived)
  177. ↑ The version of msseax.m3d which Sid Meier's Pirates! uses supports EAX 1.0, EAX 2.0 and EAX 3.0.
  178. ↑ Silent Hunter 3 uses EaxMan.dll version 2.0.1.3
  179. ↑ SiN readme.txt (Technical Issues section) Note: A3D and EAX support was removed with patch 1.13
  180. ↑ Wages of Sin readme.txt (Technical Issues section). Note: A3D and EAX support was removed with patch 1.13
  181. ↑ Sniper: Art of Victory uses eax.dll version 3.0.1.0 (EAX Unified)
  182. ↑ Soldier of Fortune uses eax.dll version 2.4.0.0 (EAX Unified). Additionally, see the game's readme.txt (Special Features section)
  183. ↑ EAX ADVANCED HD battlefield audio in Soldner: Secret Wars (archived)
  184. ↑ Source: Soulbringer launcher Advanced Options
  185. ↑ Source: Space Force: Rogue Universe readme.txt (System Requirements section). Additionally, EAX 3.0 support is specified in the Audio tab of the game's external configuration utility
  186. ↑ Source: SpellForce 2 in-game audio options
  187. ↑ Spider-Man 2 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  188. ↑ Source: Starlancer in-game audio options. Furthermore, the game uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d.
  189. ↑ Star Trek: Bridge Commander uses msseax.m3d and msseax2.m3d
  190. ↑ Source: Star Trek DS9 The Fallen in-game audio options (screenshot)
  191. ↑ Source: Elite Force II in-game audio options (screenshot)
  192. ↑ Source: Elite Force in-game audio options
  193. ↑ Star Wars: Battlefront uses eax.dll version 4.0.1.0 (EAX Unified)
  194. ↑ Star Wars: Battlefront II uses eax.dll version 4.0.1.0 (EAX Unified)
  195. ↑ Source: Empire at War in-game audio options (screenshot)
  196. ↑ Source: Forces of Corruption in-game audio options
  197. ↑ Jedi Outcast uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0. Additionally, see Secrets behind the Sound: Part I (archived)
  198. ↑ Jedi Academy uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0, EAX 3.0 and EAX 4.0. Additionally, see game manual page 6 and also EAX 4.0 ADVANCED HD in Star Wars Jedi Knight: Jedi Academy (archived)
  199. ↑ Source: Knights of the Old Republic in-game Advanced Sound Options menu. See also The Star Wars Sound Experience (archived)
  200. ↑ Source: Knights of the Old Republic 2 in-game Advanced Sound Options menu
  201. ↑ Source: Star Wars: Republic Commando in-game Sound Options
  202. ↑ Stolen uses eax.dll version 4.0.0.1 (EAX Unified)
  203. ↑ Street Racing Syndicate uses eax.dll version 4.0.0.1 (EAX Unified)
  204. ↑ Stubbs the Zombie in Rebel Without a Pulse manual, page 22
  205. ↑ Source: Stunt GP readme.rtf (Section 2.4 - Microsoft DirectSound3D / EAX Support)
  206. ↑ Source: The Suffering configuration utility (screenshot)
  207. ↑ The Sum of All Fears uses eax.dll version 2.6.0.0 (EAX Unified)
  208. ↑ Summoner uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  209. ↑ SWAT 4 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  210. ↑ The Club executable contains references to EAX 4.0 and EAX 5.0 (via EFX). As a fallback, EAX 2.0 can be used as well.
  211. ↑ A3D 1.0 support is present in the retail release of Thief: The Dark Project (source: Readme.wri, Sound Acceleration and 3D Sound section). EAX 1.0 support was added in patch 1.33 (source: thiefpat.txt, New Features section)
  212. ↑ Support for EAX 1.0 was added in Thief II patch 1.18. Source: patch.wri (Programming fixes section)
  213. ↑ EAX 2.0 support is present in the retail release of Thief II. Source: Readme.wri (System Requirements section)
  214. ↑ Source: SB Live! and A3D 1.0 (Vogons forum post)
  215. ↑ Source: EAX 3.0 and EAX 4.0 support is specifically mentioned in the game's readme.rtf (Section 2.5 - Manual Additions). Additionally, Thief: Deadly Shadows uses eax.dll version 4.0.0.1 (EAX Unified). See also Discovering EAX 4.0 ADVANCED HD in Thief: Deadly Shadows (archived) and Stealthy Sounds in Thief: Deadly Shadows (archived)
  216. ↑ Timeshift manual, page 1 (An Important Note Regarding Graphics and Having the Best Possible Experience)
  217. ↑ The version of msseax.m3d which ships with Titan Quest supports all EAX versions up to 4.0. Additionally, see the developer comments at (archive of Soundblaster.com)
  218. ↑ TMNT uses eax.dll version 3.0.4.0 (EAX Unified)
  219. ↑ Source: EAX Featured Game: TOCA Race Driver 2 (archived)
  220. ↑ Tom Clancy's Ghost Recon uses eax.dll version 2.6.0.0 (EAX Unified)
  221. ↑ Desert Siege uses eax.dll version 2.6.0.0 (EAX Unified)
  222. ↑ Island Thunder uses eax.dll version 2.6.0.0 (EAX Unified)
  223. ↑ Ghost Recon: Advanced Warfighter audio options menu (screenshot)
  224. ↑ Ghost Recon: Advanced Warfighter 2 audio options menu (screenshot)
  225. ↑ Rainbow Six: Lockdown uses eax.dll version 3.0.4.0 (EAX Unified)
  226. ↑ Rainbow Six: Vegas uses eax.dll version 3.0.4.0 (EAX Unified)
  227. ↑ Rainbow Six: Vegas 2 uses eax.dll version 4.0.0.0 (EAX Unified)
  228. ↑ Rainbow Six 3: Raven Shield uses eax.dll version 3.0.6.2 (EAX Unified)
  229. ↑ Splinter Cell uses eax.dll version 3.0.6.2 (EAX Unified). See also EAX Featured Game: Tom Clancy’s Splinter Cell (archived)
  230. ↑ Splinter Cell: Pandora Tomorrow uses eax.dll version 3.0.6.2 (EAX Unified). See also Deadly Hide & Seek in Tom Clancy’s Splinter Cell: Pandora Tomorrow (archived)
  231. ↑ Source: Splinter Cell: Chaos Theory Readme.txt (PC hardware recommended requirements section). Additionally, Splinter Cell: Chaos Theory uses eax.dll version 3.0.4.0 (EAX Unified)
  232. ↑ Source: Splinter Cell: Double Agent Readme.txt (PC hardware recommended requirements section). Additionally, Splinter Cell: Double Agent uses eax.dll version 4.0.0.1 (EAX Unified)
  233. ↑ The Angel of Darkness in-game audio options (screenshot). See also EAX ADVANCED HD in Tomb Raider: The Angel of Darkness (archived)
  234. ↑ TrackMania Nations Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
  235. ↑ TrackMania United Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
  236. ↑ Source: Tribes 2 in-game audio options
  237. ↑ Source: Tron 2.0 in-game audio options. See also Disney's Tron 2.0 Audio (archived)
  238. ↑ Source: Tzar configuration utility
  239. ↑ The version of msseax.m3d which UFO: Aftermath uses supports EAX 1.0, EAX 2.0 and EAX 3.0.
  240. ↑ UFO: Aftershock uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  241. ↑ Ultim@te Race Pro Technical Support (archived)
  242. ↑ Source: Universe at War in-game audio options
  243. ↑ Unreal 1 and A3D cards (screenshot)
  244. ↑ Unreal II uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  245. ↑ Starting the game produces UnrealTournament.log. This file indicates the use of EAX 1.x/2.x (or A3D 1.x/2.x) if the "Use Hardware 3D Sound" setting is on, and supported hardware is detected.
  246. ↑ Support for EAX 2.0 was added through the Unreal Tournament EAX Library Patch and Deathmatch Enhancements (Vogons forum post).
  247. ↑ Unreal Tournament 2003 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0. Additionally, see the game's Readme.txt (Section 3.2 Sound issues)
  248. ↑ Source: Sound Blaster X-Fi - Unreal Tournament 2004 (archived)
  249. ↑ Source: Unreal Tournament 3 Launch.log file contents. Additionally see: EAX Featured Game: Unreal Tournament 3 (archived)
  250. ↑ Uru: Ages Beyond Myst uses eax.dll version 3.0.6.5 (EAX Unified). See also Discovering Uru: Ages Beyond Myst (archived)
  251. ↑ Source: Vampire: The Masquerade – Redemption in-game Audio Settings
  252. ↑ Soundblaster.com Newsletters, Featured Game: Vivisector: Beast Inside (archived)
  253. ↑ Source: Fire Warrior configuration utility
  254. ↑ Source: Warhammer Mark of Chaos in-game audio options
  255. ↑ The version of msseax.flt which ships with Warhammer Online: Age of Reckoning supports EAX 2.0, EAX 3.0 and EAX 4.0
  256. ↑ Warlords Battlecry II uses msseax.m3d and msseax2.m3d
  257. ↑ Warmonger: Operation Downtown Destruction uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0
  258. ↑ Warpath uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  259. ↑ CD Project forums, The Witcher patch notes
  260. ↑ Source: SoundBlaster.com - World of Warcraft (archived)
  261. ↑ WWII Combat: Road to Berlin uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  262. ↑ WWII Combat: Iwo Jima uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  263. ↑ WWII Tank Commander uses eax.dll version 4.0.0.1 (EAX Unified). Additionally, the game's readme.txt specifies EAX 4.0 support (System Requirements section). See also EAX Featured Game: World War II Tank Commander (archived)
  264. ↑ Source: X2 Readme15.rtf (Section 22)
  265. ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)
  266. ↑ Source: Xpand Rally DXDiags.txt (this file is created after starting the game for the first time)
  267. ↑ Source: Ys VI: The Ark of Napishtim configuration utility (Sound tab)