List of games with EAX support

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This is a list of video games that support Environmental Audio Extensions (EAX) technology.

Games

Game[1][2][3] EAX 1.0 EAX 2.0 EAX 3.0 EAX 4.0 EAX 5.0 Notes ALchemy Support
25 to Life
Abomination: The Nemesis Project X
Age of Empires III X
Age of Conan: Hyborian Adventures
Alias
Aliens versus Predator X
Alone in the Dark: The New Nightmare
Alpha Centauri X EAX 1.0[4]
Alpha Prime X
America's Army X
American McGee's Alice X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[5] Note: VxD drivers (Win9x) may be needed for reverb[6]
Anachronox X EAX 1.0, A3D 1.0[7]
Aquanox X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[8]
Aquanox 2
ArmA: Armed Assault X EAX 4.0[9]
Arx Fatalis X X EAX 1.0, EAX 2.0 (via EAX Unified), A3D 2.0[10]
Assassin's Creed X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[11] X
Baldur's Gate X
Baldur's Gate 2 X X EAX 1.0, EAX 2.0[12] X
Battle Isle: The Andosia War
Battle for Middle-earth X
Battle for Middle Earth 2 X X
Battle for Middle-earth 2: The Rise of the Witch-king. X
Battlestrike: Force of Resistance X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[13]
Battlestrike: Shadow of Stalingrad X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[14]
Battlezone X
Battlezone II: Combat Commander X
Battlefield 2 X X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0[15][16] X
Battlefield 2142 X X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0[17] X
Battlefield Vietnam X X X
Battlezone II X
Beyond Good & Evil X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[18]
BioShock X X EAX 4.0, EAX 5.0[19] (via OpenAL) X
Black & White
Blade of Darkness X
The Blair Witch Project Volume I-III X
Blood II: The Chosen & The Nightmare Levels X
Bloodrayne X
Brian Lara International Cricket 2007 X EAX 3.0[20] X
Brothers in Arms: Earned in Blood
Brothers in Arms: Road to Hill 30 X
Brothers in Arms: Hell's Highway
Call of Duty X X X EAX 1.0. EAX 2.0, EAX 3.0[21] Note: needs patch 1.3 X
Call of Duty 2 X X X EAX 1.0. EAX 2.0, EAX 3.0 X
Call of Juarez X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[22]
Carmageddon: The Death Race 2000 X
Carnivores: Cityscape X
Carnivores: Ice Age X
Carnivores 2 X
Catwoman
Cellfactor: Revolution
Chaser X EAX 3.0[23]
Chrome X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[24]
Chrome SpecForce X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[25]
Chronicles of Riddick: Escape from Butcher Bay X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[26] X
Civilization IV X X X EAX 2.0, EAX 3.0, EAX 4.0[27] X
Civilization IV: Beyond the Sword X X X EAX 2.0, EAX 3.0, EAX 4.0 X
Civilization IV: Warlords X X X EAX 2.0, EAX 3.0, EAX 4.0 X
Civilization IV: Colonization X X X EAX 2.0, EAX 3.0, EAX 4.0 X
City of Heroes
City of Villains
Clive Barker's Undying X EAX 1.0, A3D 1.0, A3D 2.0[28]
Cold War X X
Colin McRae Rally 3
Colin McRae Rally 04 X EAX 4.0[29]
Colin McRae Rally 2005 X
Colin McRae: Dirt X EAX 5.0 (via OpenAL)[30] X
Combat: Task Force 121 X EAX 3.0[31]
Command & Conquer: Generals X
Command & Conquer: Renegade X X EAX 1.0, EAX 2.0. Also supports A3D and DirectSound3D[32]
Command & Conquer 3: Tiberium Wars
Commandos: Strike Force X EAX 3.0[33]
Condemned: Criminal Origins X
Conflict: Global Storm
Conflict: Vietnam X EAX 3.0 [34]
Contract J.A.C.K. X EAX 2.0[35]
Counter-Strike X
Crime Cities X
Croc 2 X
Crusaders of Might and Magic X
Cryostasis: Sleep of Reason X EAX 5.0[36]
Crysis Not all the sounds are reverbed, dialog plays fine. X
Crysis Warhead
Daikatana
Dark and Light
Darkness Within: In Pursuit of Loath Nolder
Dark Vengeance X
Day of Defeat X
Demolition Racer X
Descent 3 X
Descent 4 X
Descent Freespace X
Deus Ex X EAX 1.0,[37] A3D 1.0, A3D 2.0[38]
Diablo II X X X
Die Hard Trilogy 2: Viva Las Vegas X
Divine Divinity
Dogs of War: Battle on Primus IV X
Doom 3 X EAX 4.0 support added in patch 1.3[39] X
Dr. Brain: Action Reaction X EAX 1.0, A3D 1.0, A3D 2.0[40]
Dragon's Lair 3D: Return to the Lair X
Drakan X EAX 1.0, A3D 1.0[41]
Dreamfall: The Longest Journey X X EAX 3.0, EAX 4.0[42]
Driver X
Driver 3 X X
Driver: Parallel Lines X
Drome Racers
Dronez X
Dungeon Keeper II X EAX 1.0, A3D 1.0[43]
Dungeon Lords X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[44]
Dungeon Siege X X
Dungeon Siege 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[45]
Dungeons & Dragons: Dragonshard Has "Creative EAX" under Audio Settings. Supported EAX versions unknown
East Front
E-racer
El Matador X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[46] X
Elder Scrolls III: Morrowind X
Elder Scrolls IV: Oblivion X Use Side's EAX Control mod. X
Elite Warriors: Vietnam X X X
Enter the Matrix X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[47] X
Eurofighter Typhoon X
Euro League Football X
EverQuest X
EverQuest 2 X
Evil Dead: Hail to the King X
Evolva X
Expendable X EAX 1.0, A3D 1.0[48]
F.E.A.R. X X X EAX 2.0, EAX 3.0, EAX 4.0[49] X
F.E.A.R. Extraction Point X X X EAX 2.0, EAX 3.0, EAX 4.0
F.E.A.R. Perseus Mandate X X X EAX 2.0, EAX 3.0, EAX 4.0
F1 Grand Prix 4 X
F1 2010 X EAX 5.0[50]
Fallout Tactics: Brotherhood of Steel X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[51]
Fallout 3 May require DirectSound3D restoration software or ALchemy to restore proper audio functionality on Vista and later. Set bEnableEnviroEffectsOnPC=1 in Fallout.ini
Far Cry X X
Far Cry 2 X X
FIFA 99 X
Final Fantasy VIII X X EAX 1.0, EAX 2.0 (via EAX Unified)[52]
Final Fantasy XI
Flying Heros
Ford Racing X
Freedom Fighters X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[53]
Freedom Force X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[54]
Freedom Force vs. The 3rd Reich X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[55]
Freedom: The Battle for Liberty Island aka Freedom Fighters
Freelancer
Freespace 2 X
From Dusk Till Dawn X
Full Spectrum Warrior X X EAX 3.0, EAX 4.0[56] X
Full Spectrum Warrior: Ten Hammers X EAX 5.0[57] X
Fur Fighters X
Future Beat 3D
Gears of War // Stereo only // Hardware openal by edited ini file X
Ghost Master X EAX 3.0[58]
Giants: Citizen Kabuto X X EAX 1.0, EAX 2.0. Note: disabled by default, see readme.txt for instructions[59]
Global Operations X X EAX 1.0, EAX 2.0[60]
The Godfather
Gothic X X
Gothic 2 X X
Gothic 3
GP 500 X
Grand Theft Auto II X Also supports A3D 2.0.
Grand Theft Auto III X X EAX 1.0, EAX 3.0, A3D 1.0, A3D 2.0[61] X
Grand Theft Auto: Vice City X X EAX 1.0, EAX 3.0, A3D 1.0,[62] Also supports A3D 2.0 via manual edit of the settings file X
Grand Theft Auto: San Andreas X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[63] X
Spec Ops II: Green Berets X
Race Driver: Grid X EAX 5.0[64] X
Guild Wars X EAX 3.0[65] X
Gulf War: Operation Desert Hammer X
GUN
Half-Life X Steam version does not support it anymore since the 2013 patch.
Half-Life: Blue Shift X Steam version does not support it anymore since the 2013 patch.
Half-Life: Opposing Force X Steam version does not support it anymore since the 2013 patch.
Halo: Combat Evolved X X X EAX 1.0, EAX 2.0, EAX 3.0[66] X
Hardware X
Heavy Metal: F.A.K.K.² X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[67]
Heli Heroes X
Hellgate: London
Heretic II X EAX 1.0, A3D 1.0, A3D 2.0[68]
Heretic Kingdoms: The Inquisition EAX support indicated in the game's config file. Supported EAX versions unknown.
Heroes of Might and Magic V
Hidden & Dangerous 2 X
High Heat Baseball 2000 X
High Heat Baseball 2002 X
Hitman: Codename 47 X X EAX 1.0, EAX 2.0 (via EAX Unified)[69] X
Hitman 2: Silent Assassin X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[70] X
Hitman: Contracts X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[71] X
Hitman: Blood Money X X X EAX 2.0, EAX 3.0, EAX 4.0[72] X
Hostile Waters X
Icewind Dale X
Icewind Dale 2 X EAX 1.0[73]
IL-2 Sturmovik: 1946 X X X EAX 1.0, EAX 2.0, EAX 3.0[74] X
Incoming Forces X X EAX 2.0, EAX 3.0[75]
Indiana Jones and the Infernal Machine
Infernal X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[76]
Isabelle X
James Bond 007: Nightfire
JHexen X
Juiced X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[77]
Jurassic Park: Trespasser X EAX 1.0 [78]
Kane & Lynch: Dead Men X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[79]
Killing Floor X
Killing Floor 2 X
Klingon Honor Guard X EAX 1.0 [80]
Lander X
Legends of Might and Magic X
Lego Island 2 X X EAX 1.0, EAX 2.0[81]
Lego Racers 2
Lineage II OpenAL
Line of Sight: Vietnam X X X
The Lord of the Rings Online
The Lord of the Rings: The Return of the King X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[82]
Lost Pain: TakeDown
Mace Griffin: Bounty Hunter X X EAX 1.0, EAX 2.0[83]
Madden NFL 2000 X
Madden NFL 99 X
Mafia X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[84] X
Mage Knight: Apocalypse X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[85] X
Manhunt X X
Martian Gothic: Unification X
Mass Effect X X X
The Matrix Online
The Matrix: Path of Neo X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[86] To enable EAX, edit MatrixConfig.INI and set EAX_ENABLED=1
Max Payne
Max Payne 2 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[87] X
MDK2 X X
MechWarrior 4 X
Medal of Honor Allied Assault X X X
Medal of Honor: Pacific Assault X X X EAX 1.0, EAX 2.0, EAX 3.0.[88] Can be enabled in the launcher.
Medieval II: Total War X X
Men of War: Assault Squad
Messiah X EAX 2.0. Note: also supports A3D[89]
Midnight GT X
Might and Magic VII: For Blood and Honor X EAX 1.0, A3D 1.0[90]
Might and Magic VIII: Day of the Destroyer X EAX 1.0, A3D 1.0[91]
Might and Magic IX X X EAX 1.0, EAX 2.0[92]
Monster Madness
Mortyr 2093 - 1944 X
Most Wanted
Moto Racer 2 X
Motocross Madness 2 X EAX 2.0[93]
Motorhead X
Mutant Chronicles: Warzone Online X
Myst Online: Uru Live
Myst V: End of Ages X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[94]
Myth II: Soulblighter X EAX 1.0, A3D 1.0[95]
Myth III X
NASCAR Revolution X
Need for Speed: Carbon
Need For Speed: High Stakes X
Need for Speed III: Hot Pursuit X
Need for Speed: Hot Pursuit 2 Has D3D/EAX under audio options. Supported EAX versions unknown
Need for Speed: Most Wanted
Need for Speed: Underground 2
Nerf Arena Blast X
Neverwinter Nights (2002) X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0[96] X
Neverwinter Nights 2 X X X EAX 1.0, EAX 2.0, EAX 3.0[97] X
New York Race
NHL 2000
No One Lives Forever X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[98]
No One Lives Forever 2: A Spy in H.A.R.M.'s Way X EAX 2.0[99] X
Nocturne X
Off Road X
Operation Flashpoint: Cold War Crisis EAX can be enabled in-game under Audio Options. Supported EAX versions unknown
Operation Flashpoint: Resistance
Operation Flashpoint 2
Operation Thunderstorm X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[100]
Outcast X
Pac-Man: Adventures in Time X X EAX 1.0, EAX 2.0[101] Note: VxD drivers (Win9x) may be required to enable EAX support
Pac-Man All-Stars X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[102]
Painkiller X X X EAX 1.0, EAX 2.0, EAX 3.0[103]
Painkiller: Overdose X X X EAX 2.0, EAX 3.0, EAX 4.0[104]
Painkiller: Resurrection X X X EAX 2.0, EAX 3.0, EAX 4.0[105]
Painkiller: Redemption X X X EAX 2.0, EAX 3.0, EAX 4.0[106]
Panzer Elite X
Pariah X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[107]
Paris Dakar Rally X
Peter Jackson's King Kong X EAX 3.0 [108]
Planescape: Torment X
PlanetSide
Play Online
Populous: The Beginning X
Postal 2 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[109]
Powerslide X
Prey (2006) X X EAX 4.0, EAX 5.0[110] X
Prince of Persia: 3D X
Prince of Persia: The Sands of Time X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[111]
Prince of Persia: Warrior Within X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[112]
Prince of Persia: The Two Thrones X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[113]
Prince of Persia (2008) X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[114]
Pro Evolution Soccer 2008
Project Eden X
Project I.G.I.-2: Covert Strike X X X EAX 1.0, EAX 2.0, EAX 3.0[115]
Psychonauts X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[116]
Quake 4 X X EAX 4.0, EAX 5.0 (via OpenAL)[117] X
Rage Rally X
Rail Simulator
Railroad Tycoon 3 X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0[118] X
Rally Championship 2000 X
Re-Volt X
Red Faction X X EAX 1.0, EAX 2.0 (via EAX Unified)[119]
Red Faction 2
Red Orchestra: Ostfront 41-45
Redline Racer X
The Regiment X EAX 5.0[120] (via OpenAL) X
Rent A Hero (1999) X
Requiem: Avenging Angel X
Resident Evil 2 X
Revenant X
Revolution X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[121]
Rent a Hero
Richard Burns Rally X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[122]
Ricky Ponting International Cricket 2007 X EAX 3.0[123]
Rise and Fall: Civilizations at War X X X EAX 1.0, EAX 2.0, EAX 3.0[124]
Rise of Nations: Rise of Legends
Road Wars X
Rollcage X
Rollcage Stage II X
Rome: Total War X X X
Rune: The Halls of Valhalla X
S.T.A.L.K.E.R.: Shadow of Chernobyl X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[125] EAX works through OpenAL. Do not use ALchemy.
S.T.A.L.K.E.R.: Clear Sky X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy.
S.T.A.L.K.E.R.: Call of Pripyat X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy.
Sacred Replace SOUNDQUALITY : 1 with SOUNDQUALITY : 2 in Settings.cfg X
Sacred 2 X EAX 5.0[126]
Sacrifice X
Sammy Sosa: Softball Slam X
Sanity: Aiken's Artifact X
Scarface: The World Is Yours
Screamer 4x4 X EAX 1.0[127]
Secret Service: In Harm’s Way X
Sega Rally Championship X
Serious Sam X
Serious Sam 2 X X X
Serious Sam: The First Encounter X X
Serious Sam: The Second Encounter X X
Shade: Wrath of Angels X
Shadow Ops: Red Mercury X EAX 3.0 [128]
Shadow Force: Razor Unit X
Shogo: Mobile Armor Division X
Sid Meier's Pirates! X X X EAX 1.0, EAX 2.0, EAX 3.0[129]
Sid Meier's Railroads! X X
Silent Hunter 3
Silkroad Online
The Sims 2 Seasons
SimCity 3000 X
SimTheme Park X
SiN X EAX 1.0, A3D 1.0, A3D 2.0[130]
SiN: Wages of Sin X EAX 1.0, A3D 1.0, A3D 2.0[131]
Slave Zero X
Sniper: Art of Victory X X
Soldier of Fortune X X EAX 1.0, EAX 2.0 (via EAX Unified)[132] Also supports A3D
Soldier of Fortune II: Double Helix X
Soldier of Fortune: Payback
Soldner: Secret Wars X EAX 3.0[133]
Soulbringer X X EAX 1.0, EAX 2.0 (via EAX Unified)[134]
Space Force: Rogue Universe
Spec Ops 2: Green Berets X
SpellForce 2: Shadow Wars
Spider-Man 2: The Game X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[135]. To enable EAX edit Webhead.ini and set UseEAX=True
Spirit of Speed X
Starlancer X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[136]
Star Trek: Bridge Commander X X EAX 1.0, EAX 2.0.[137] Also supports A3D and DirectSound3D
Star Trek: Deep Space Nine: The Fallen X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0 and DirectSound3D are all supported[138]
Star Trek: Elite Force II X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D[139]
Star Trek: Next Generation Klingon Honor Guard X
Star Trek: Voyager – Elite Force A3D 2.0, A3D 3.0. Doesn't support EAX.[140]
Star Wars: Battlefront X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[141]
Star Wars Battlefront 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[142]
Star Wars: Empire at War X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[143] X
Star Wars Empire at War: Forces of Corruption X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[144]
Star Wars Episode I: The Phantom Menace X
Star Wars Galaxies X X
Star Wars Jedi Knight II: Jedi Outcast X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[145] Support added in patch 1.03 X
Star Wars Jedi Knight: Jedi Academy X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[146] X
Star Wars: Knights of the Old Republic X X X EAX 1.0, EAX 2.0, EAX 3.0[147] X
Star Wars: Knights of the Old Republic 2 X X X EAX 1.0, EAX 2.0, EAX 3.0[148] Note: EAX Support removed in latest Steam version. X
Star Wars: Republic Commando X X EAX 2.0, EAX 3.0[149] X
Stolen X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[150]
Street Racing Syndicate X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[151]
Stronghold X
Stubbs the Zombie in Rebel Without a Pulse X EAX 4.0[152]
Stunt GP
The Suffering Has "Enable EAX" in the configuration utility. Supported EAX versions unknown.[153]
The Suffering: Ties That Bind Has "Enable EAX" in the configuration utility. Supported EAX versions unknown.
Sum of All Fears
Summoner X X EAX 1.0, EAX 2.0 (via EAX Unified)[154]
Superbike 2001 X
Supreme Commander
SWAT 4 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[155]
Swedish Touring Car Championship X
Swedish Touring Car Championship 2 X
System Shock 2 X For further info, refer to this thread on the TTLG forums
The Temple of Elemental Evil
Terminus X
Test Drive
Test Drive 6 X
Test Drive Rally X
Test Drive Unlimited
The Devil Inside X
The Wheel Of Time X
Theme Park World
Thief: The Dark Project X EAX 1.0, A3D 1.0
Thief II: The Metal Age X EAX 2.0. Note: support for A3D 2.0 was removed before release[156]
Thief: Deadly Shadows X X EAX 3.0, EAX 4.0[157][158] X
The Dark Mod, Thief - unofficial spin-off
Thievery UT
TimeShift X X EAX 4.0, EAX 5.0[159]
Titan Quest X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[160] X
Titan Quest: Immortal Throne X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 X
TMNT
TNN Outdoors Pro Hunter X
TOCA Race Driver X
TOCA Race Driver 2
Tom Clancy's Ghost Recon X X EAX 1.0, EAX 2.0 (via EAX Unified)[161]
Tom Clancy's Ghost Recon: Advanced Warfighter X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[162] X
Tom Clancy's Ghost Recon: Advanced Warfighter 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[163]
Tom Clancy's Ghost Recon: Desert Siege X
Tom Clancy's Ghost Recon: Island Thunder
Tom Clancy's Rainbow Six: Lockdown X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[164] X
Tom Clancy's Rainbow Six Rogue Spear & Black Thorn X X
Tom Clancy's Rainbow Six: Vegas X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[165] X
Tom Clancy's Rainbow Six: Vegas 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[166]
Tom Clancy's Rainbow Six 3: Raven Shield X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[167] X
Tom Clancy's Splinter Cell X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[168] X
Tom Clancy's Splinter Cell: Pandora Tomorrow X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[169] X
Tom Clancy's Splinter Cell: Chaos Theory X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[170] X
Tom Clancy's Splinter Cell: Double Agent X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[171] X
Tom Clancy's The Sum Of All Fears X
Tomb Raider: Anniversary
Tomb Raider: Legend
Tomb Raider: The Angel of Darkness X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (requires EAX Unified)[172] X
TrackMania Nations Forever X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[173]
TrackMania United Forever X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[174]
Trackmania Original
Trespasser: Jurassic Park X
Tribes 2 X
Triple Play 2000 X
TRON 2.0 X X
Tzar: The Burden of the Crown X X EAX 1.0, EAX 2.0[175]
UFO: Afterlight X
UFO: Aftermath X X X EAX 1.0, EAX 2.0, EAX 3.0[176]
UFO: Aftershock X X X EAX 2.0, EAX 3.0, EAX 4.0[177]
Ultim@te Race Rally X
Ultim@te Race Pro X EAX 1.0. Note: use the -SB32 command line parameter to enable 32 voices[178]
Ultima: Ascension X
Undying X
Universe at War: Earth Assault X X X EAX 2.0, EAX 3.0, EAX 4.0[179]
Unreal X First game to implement EAX 1.0 features. Also supports A3D 1.x, A3D 2.0[180], DirectSound3D.
Unreal Tournament X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[181][182]
Unreal Tournament 2003 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[183] X
Unreal Tournament 2004 X X EAX 3.0 originally. Support for EAX 5.0 was added through a special patch by Creative Labs (via OpenAL). X
Unreal Tournament 3 X EAX 4.0 (via OpenAL)[184][185] X
Unreal II: The Awakening X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[186]
Uprising 2: Lead and Destroy X
Urban Chaos X
Uru: Ages Beyond Myst X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[187]
Vampire: The Masquerade – Redemption X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[188]
Vampire: The Masquerade – Bloodlines X
Vanguard: Saga of Heroes X
VBS1
VBS2
Vietcong X X
Vietcong 2 X
Vivisector: Beast Inside X EAX 4.0[189]
Warcraft III X ALchemy/EAX support removed with 1.30 update X
Wargasm
Warhammer 40,000: Dawn of War: Soulstorm X
Warhammer 40,000: Fire Warrior X EAX 3.0[190]
Warhammer: Mark of Chaos X X X EAX 2.0, EAX 3.0, EAX 4.0[191]
Warlords Battlecry X
Warlords Battlecry II X X EAX 1.0, EAX 2.0[192]
Warmonger
Warpath X X X EAX 2.0, EAX 3.0, EAX 4.0[193]
Way Point Zeta X
Wheel of Time
Wild Metal Country X
Wild Wild West: The Steel Assassin X
The Witcher X EAX 4.0 only[194] X
Wizardry 8 X
World of Warcraft X EAX 3.0[195] X
WWII Combat: Road to Berlin X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[196]
WWII Combat: Iwo Jima X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[197]
WWII Tank Commander
X2: The Threat X EAX 1.0[198]
X3 Reunion X
X-COM: Enforcer X EAX 1.0, A3D 1.0, A3D 2.0[199]
Xpand Rally
Ys: The Oath in Felghana X X
Ys: Origin X X

See also

References

  1. ↑ Creative ALchemy Project FAQ
  2. ↑ Creative support Games
  3. ↑ Nov 2007 Archive of the Official Creative Soundblaster EAX website
  4. ↑ Source: Alpha Centauri readme.txt (Changes in Alpha Centauri version 2.0)
  5. ↑ Source: American McGee's Alice in-game Audio Settings
  6. ↑ Source: in-game console output (screenshot)
  7. ↑ Source: Anachronox in-game Audio Settings
  8. ↑ Source: Aquanox in-game Audio Settings
  9. ↑ Source: arma.exe contains references to EAX 4.0
  10. ↑ Arx Fatalis readme.txt (Recommended Requirements section, Troubleshooting section)
  11. ↑ Assassin's Creed uses eax.dll version 4.0.0.0 (EAX Unified)
  12. ↑ EAX® to EAX® 4.0 ADVANCED HD™ (archived)
  13. ↑ Battlestrike: Force of Resistance uses eax.dll version 3.0.1.0 (EAX Unified)
  14. ↑ Battlestrike: Shadow of Stalingrad uses eax.dll version 4.0.1.0 (EAX Unified). Additionally, the game's readme.txt indicates that EAX 2.0 is the oldest supported version.
  15. ↑ Source: Soundblaster Gaming: Battlefield 2 (archived)
  16. ↑ Source: EAX Featured Game: Battlefield 2: Special Forces Expansion Pack (archived)
  17. ↑ Source: EAX Featured Game: Battlefield 2142 (archived)
  18. ↑ Beyond Good and Evil readme.txt (Sound compatibility section)
  19. ↑ Bioshock manual, page 3 (Recommended System Requirements)
  20. ↑ EAX Featured Game: Brian Lara International Cricket 2007 (archived)
  21. ↑ Source: The Sounds of War in Call of Duty (archived)
  22. ↑ Call of Juarez uses eax.dll version 3.0.1.0 (EAX Unified)
  23. ↑ Source: Chaser in-game audio options
  24. ↑ Chrome uses eax.dll version 3.0.1.0 (EAX Unified)
  25. ↑ Chrome SpecForce uses eax.dll version 3.0.1.0 (EAX Unified)
  26. ↑ Chronicles of Riddick: Escape from Butcher Bay uses eax.dll version 4.0.0.0 (EAX Unified)
  27. ↑ Source: Civilization IV in-game audio options
  28. ↑ Starting the game produces Undying.log. This file indicates the use of EAX 1.x (or A3D 1.x/2.x) if the "Enable 3D Hardware" audio setting is on, and supported hardware is detected
  29. ↑ Source: Premier Racing Audio in Colin McRae Rally 04 (archived)
  30. ↑ EAX Featured Game: Dirt (archived)
  31. ↑ EAX Featured Game: Combat: Task Force 121 (archived)
  32. ↑ Source: C&C Renegade in-game Audio Settings
  33. ↑ EAX Featured Game: Commandos: Strike Force (archived)
  34. ↑ Source: Conflict: Vietnam in-game Audio Settings
  35. ↑ Source: Contract J.A.C.K. readme.txt (System Requirements section)
  36. ↑ Source: Cryostasis game manual, page 5
  37. ↑ Starting the game produces DeusEx.log. This file indicates the use of EAX 1.x if the "Hardware 3D Support" audio setting is on, and supported hardware is detected
  38. ↑ Deus Ex log file and console output (screenshot)
  39. ↑ Doom 3 EAX Patch - SoundBlaster.com (archived)
  40. ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)
  41. ↑ Source: Drakan configuration utility
  42. ↑ Source: Dreamfall in-game audio options. See also EAX Featured Game: Dreamfall: The Longest Journey (archived)
  43. ↑ Source: Dungeon Keeper II readme.txt
  44. ↑ The version of msseax.m3d which Dungeon Lords uses supports all EAX versions up to 4.0.
  45. ↑ The version of msseax.m3d which Dungeon Siege 2 uses supports all EAX versions up to 4.0.
  46. ↑ El Matador uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see page 22 of the game's manual
  47. ↑ Enter the Matrix uses eax.dll version 3.0.0.0 (EAX Unified). Additionally, see EAX Featured Game: Enter The Matrix (archived)
  48. ↑ Source: Expendable configuration utility
  49. ↑ Source: F.E.A.R. in-game audio options. Additionally, see the developer comments at (archive of Soundblaster.com)
  50. ↑ Source: F1 2010 readme.html (Section XII: Problems with Hardware audio acceleration)
  51. ↑ Source: Fallout Tactics in-game Audio Settings
  52. ↑ Final Fantasy VIII uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  53. ↑ Freedom Fighters uses eax.dll version 3.0.1.0 (EAX Unified). Additionally, see EAX ADVANCED HD Effects in Freedom Fighters (archived)
  54. ↑ Source: Freedom Force in-game Audio Settings
  55. ↑ Source: Freedom Force vs. The 3rd Reich in-game Audio Settings
  56. ↑ Source: Full Spectrum Warrior game manual, page 27. See also Intense Urban Combat Warfare in Full Spectrum Warrior (archived)
  57. ↑ EAX Featured Game: Full Spectrum Warrior: Ten Hammers (archived)
  58. ↑ Source: Ghost Master in-game Audio Settings
  59. ↑ Source: Giants: Citizen Kabuto readme.txt (Troubleshooting Command Line Options section). Additionally, Occlusion is an EAX 2.0 feature
  60. ↑ Global Operations uses msseax.m3d and msseax2.m3d
  61. ↑ Source: Grand Theft Auto III in-game Audio Settings
  62. ↑ Source: Grand Theft Auto: Vice City in-game Audio Settings
  63. ↑ Grand Theft Auto: San Andreas uses eax.dll version 4.0.0.1 (EAX Unified)
  64. ↑ Race Driver: Grid readme.html (Audio section)
  65. ↑ EAX Featured Game: Guild Wars Nightfall (archived)
  66. ↑ Halo.exe hex edit view (screenshot)
  67. ↑ Source: Heavy Metal: F.A.K.K.² in-game Audio Settings
  68. ↑ Tech Help: Heretic II - Vortex of Sound (archived)
  69. ↑ Hitman: Codename 47 uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  70. ↑ Hitman 2: Silent Assassin uses eax.dll version 3.0.1.0 (EAX Unified). See also Talking to Hitman 2: Silent Assassin (archived)
  71. ↑ Hitman: Contracts uses eax.dll version 3.0.1.0 (EAX Unified). See also Killer EAX ADVANCED HD Audio in Hitman: Contracts (archived)
  72. ↑ Hitman: Blood Money supports EAX 2.0, EAX 3.0 and EAX 4.0 (referenced in HitmanBloodMoney.exe). See also EAX Featured Game: Hitman: Blood Money (archived)
  73. ↑ EAX Featured Game: Icewind Dale II (archived)
  74. ↑ Starting IL-2 Sturmovik: 1946 produces sound.log. This file indicates the use of EAX 1.0, EAX 2.0 and EAX 3.0 if the "Enable Extensions" audio setting is on, and supported hardware is detected
  75. ↑ Source: EAX 2.0 and EAX 3.0 support referenced in forces.exe
  76. ↑ Infernal uses eax.dll version 4.0.0.0 (EAX Unified)
  77. ↑ Juiced uses eax.dll version 4.0.0.1 (EAX Unified)
  78. ↑ DreamWorks Interactive To Use Creative’s Environmental Audio Standard In Ultimate New Game Trespasser - Creative Asia (archived)
  79. ↑ Kane & Lynch: Dead Men supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0 (referenced in kaneandlynch.exe). See also EAX Featured Game: Kane & Lynch: Dead Men (archived)
  80. ↑ Source: Klingon Honor Guard patch 1.1 notes
  81. ↑ The game's executable contains references to EAX 1.0 and EAX 2.0 (Vogons forum post)
  82. ↑ The Return of the King uses eax.dll version 3.0.6.6 (EAX Unified)
  83. ↑ Mace Griffin: Bounty Hunter readme.txt (Sound section)
  84. ↑ Mafia ships with EAX3 Unified redist on CD3. Installing that provides eax.dll version 3.0.4.0 (EAX Unified)
  85. ↑ Mage Knight: Apocalypse uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see the game's readme.txt (System Requirements section)
  86. ↑ The Matrix: Path of Neo uses eax.dll version 4.0.0.0 (EAX Unified)
  87. ↑ Max Payne 2 uses eax.dll version 3.0.1.0. (EAX Unified)
  88. ↑ Guru3D.com: Creative Labs Sound Blaster Audigy 4 Pro - Page 8 (archived)
  89. ↑ Source: Messiah in-game audio options
  90. ↑ Source: Might and Magic VII configuration utility
  91. ↑ Source: Might and Magic VIII configuration utility
  92. ↑ Might and Magic IX uses msseax.m3d and msseax2.m3d
  93. ↑ Source: Motocross Madness 2 in-game Audio Settings. Hovering the mouse over the "Use EAX Extensions" button specifically mentions occlusion, which is an EAX 2.0 feature.
  94. ↑ Myst V: End of Ages uses eax.dll version 4.0.0.1 (EAX Unified)
  95. ↑ Source: Myth II readme.txt
  96. ↑ Source: Neverwinter Nights in-game Advanced Sound Options
  97. ↑ Source: Neverwinter Nights 2 in-game Gameplay/Audio options
  98. ↑ No One Lives Forever (GOTY) uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d
  99. ↑ Source: No One Lives Forever 2 readme.txt (System Requirements section). See also EAX Featured Game: No One Lives Forever 2 (archived)
  100. ↑ Operation Thunderstorm uses eax.dll version 4.0.1.0. (EAX Unified) Readme file specifies no EAX 1.0 support
  101. ↑ Pac-Man: Adventures in Time readme.txt (Pac-Man configuration & Advanced Game Options)
  102. ↑ Pac-Man All-Stars uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d
  103. ↑ Source: Painkiller in-game audio options
  104. ↑ Source: Painkiller Overdose in-game audio options
  105. ↑ Source: Painkiller Resurrection in-game audio options
  106. ↑ Source: Painkiller Redemption in-game audio options (screenshot)
  107. ↑ Pariah uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  108. ↑ Peter Jackson's King Kong manual, page 3 (Ideal Configuration)
  109. ↑ Postal 2 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  110. ↑ Hardware Accelerated Audio in Prey (archived)
  111. ↑ Prince of Persia: The Sands of Time uses eax.dll version 3.0.6.2 (EAX Unified) See also EAX Featured Game: Prince of Persia: The Sands of Time (archived)
  112. ↑ Prince of Persia: Warrior Within uses eax.dll version 3.0.6.2 (EAX Unified)
  113. ↑ Prince of Persia: The Two Thrones uses eax.dll version 3.0.6.2 (EAX Unified)
  114. ↑ Prince of Persia (2008) uses eax.dll version 3.0.6.2 (EAX Unified)
  115. ↑ Source: Project I.G.I.-2 in-game Audio Settings
  116. ↑ Psychonauts uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  117. ↑ Sound Blaster X-Fi Audio in QUAKE 4 (archived)
  118. ↑ Source: Railroad Tycoon 3 in-game Audio Settings
  119. ↑ Red Faction uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  120. ↑ EAX Featured Game: The Regiment (archived)
  121. ↑ Revolution ships with EAX3 Unified redist on the disc. Installing that provides eax.dll version 3.0.1.0 (EAX Unified)
  122. ↑ Richard Burns Rally readme_eng.txt (Frequently Asked Questions section)
  123. ↑ EAX Featured Game: Ricky Ponting International Cricket 2007 (archived)
  124. ↑ Source: Rise and Fall: Civilizations at War in-game audio options
  125. ↑ S.T.A.L.K.E.R.: Shadow of Chernobyl eax.dll version 3.0.1.0 (EAX Unified)
  126. ↑ Sacred 2 Readme.html (System Requirements section, Recommended requirements)
  127. ↑ Source: Screamer 4x4 in-game Audio Settings
  128. ↑ Explosive audio in Shadow Ops: Red Mercury (archived)
  129. ↑ The version of msseax.m3d which Sid Meier's Pirates! uses supports EAX 1.0, EAX 2.0 and EAX 3.0.
  130. ↑ SiN readme.txt (Technical Issues section) Note: A3D and EAX support was removed with patch 1.13
  131. ↑ Wages of Sin readme.txt (Technical Issues section). Note: A3D and EAX support was removed with patch 1.13
  132. ↑ Soldier of Fortune uses eax.dll version 2.4.0.0 (EAX Unified). Additionally, see the game's readme.txt (Special Features section)
  133. ↑ EAX ADVANCED HD battlefield audio in Soldner: Secret Wars (archived)
  134. ↑ Source: Soulbringer launcher Advanced Options
  135. ↑ Spider-Man 2 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  136. ↑ Source: Starlancer in-game audio options. Furthermore, the game uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d.
  137. ↑ Star Trek: Bridge Commander uses msseax.m3d and msseax2.m3d
  138. ↑ Source: Star Trek DS9 The Fallen in-game audio options (screenshot)
  139. ↑ Source: Elite Force II in-game audio options (screenshot)
  140. ↑ Source: Elite Force in-game audio options
  141. ↑ Star Wars: Battlefront uses eax.dll version 4.0.1.0 (EAX Unified)
  142. ↑ Star Wars: Battlefront II uses eax.dll version 4.0.1.0 (EAX Unified)
  143. ↑ Source: Empire at War in-game audio options (screenshot)
  144. ↑ Source: Forces of Corruption in-game audio options
  145. ↑ Jedi Outcast uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0. Additionally, see Secrets behind the Sound: Part I (archived)
  146. ↑ Jedi Academy uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0, EAX 3.0 and EAX 4.0. Additionally, see game manual page 6 and also EAX 4.0 ADVANCED HD in Star Wars Jedi Knight: Jedi Academy (archived)
  147. ↑ Source: Knights of the Old Republic in-game Advanced Sound Options menu
  148. ↑ Source: Knights of the Old Republic 2 in-game Advanced Sound Options menu
  149. ↑ Source: Star Wars: Republic Commando in-game Sound Options
  150. ↑ Stolen uses eax.dll version 4.0.0.1 (EAX Unified)
  151. ↑ Street Racing Syndicate uses eax.dll version 4.0.0.1 (EAX Unified)
  152. ↑ Stubbs the Zombie in Rebel Without a Pulse manual, page 22
  153. ↑ Source: The Suffering configuration utility (screenshot)
  154. ↑ Summoner uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  155. ↑ SWAT 4 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  156. ↑ SB Live! and A3D 1.0 (forum link)
  157. ↑ Source: Discovering EAX 4.0 ADVANCED HD in Thief: Deadly Shadows (archived)
  158. ↑ Source: Stealthy Sounds in Thief: Deadly Shadows (archived)
  159. ↑ Timeshift manual, page 1 (An Important Note Regarding Graphics and Having the Best Possible Experience)
  160. ↑ The version of msseax.m3d which ships with Titan Quest supports all EAX versions up to 4.0. Additionally, see the developer comments at (archive of Soundblaster.com)
  161. ↑ Tom Clancy's Ghost Recon uses eax.dll version 2.6.0.0 (EAX Unified)
  162. ↑ Ghost Recon: Advanced Warfighter audio options menu (screenshot)
  163. ↑ Ghost Recon: Advanced Warfighter 2 audio options menu (screenshot)
  164. ↑ Rainbow Six: Lockdown uses eax.dll version 3.0.4.0 (EAX Unified)
  165. ↑ Rainbow Six: Vegas uses eax.dll version 3.0.4.0 (EAX Unified)
  166. ↑ Rainbow Six: Vegas 2 uses eax.dll version 4.0.0.0 (EAX Unified)
  167. ↑ Rainbow Six 3: Raven Shield uses eax.dll version 3.0.6.2 (EAX Unified)
  168. ↑ Splinter Cell uses eax.dll version 3.0.6.2 (EAX Unified). See also EAX Featured Game: Tom Clancy’s Splinter Cell (archived)
  169. ↑ Splinter Cell: Pandora Tomorrow uses eax.dll version 3.0.6.2 (EAX Unified). See also Deadly Hide & Seek in Tom Clancy’s Splinter Cell: Pandora Tomorrow (archived)
  170. ↑ Splinter Cell: Chaos Theory uses eax.dll version 3.0.4.0 (EAX Unified)
  171. ↑ Splinter Cell: Double Agent uses eax.dll version 4.0.0.1 (EAX Unified)
  172. ↑ The Angel of Darkness in-game audio options (screenshot). See also EAX ADVANCED HD in Tomb Raider: The Angel of Darkness (archived)
  173. ↑ TrackMania Nations Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
  174. ↑ TrackMania United Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
  175. ↑ Source: Tzar configuration utility
  176. ↑ The version of msseax.m3d which UFO: Aftermath uses supports EAX 1.0, EAX 2.0 and EAX 3.0.
  177. ↑ UFO: Aftershock uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  178. ↑ Ultim@te Race Pro Technical Support (archived)
  179. ↑ Source: Universe at War in-game audio options
  180. ↑ Unreal 1 and A3D cards (screenshot)
  181. ↑ Starting the game produces UnrealTournament.log. This file indicates the use of EAX 1.x/2.x (or A3D 1.x/2.x) if the "Use Hardware 3D Sound" setting is on, and supported hardware is detected.
  182. ↑ Support for EAX 2.0 was added through the Unreal Tournament EAX Library Patch and Deathmatch Enhancements (Vogons forum post).
  183. ↑ Unreal Tournament 2003 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0. Additionally, see the game's Readme.txt (Section 3.2 Sound issues)
  184. ↑ The game's Launch.log file indicates that only EAX 4.0 is used, even if an X-Fi sound card is present
  185. ↑ Examining UT3.EXE indicates that EAX 4.0 is the maximum that the game can use
  186. ↑ Unreal II uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  187. ↑ Uru: Ages Beyond Myst uses eax.dll version 3.0.6.5 (EAX Unified)
  188. ↑ Source: Vampire: The Masquerade – Redemption in-game Audio Settings
  189. ↑ Soundblaster.com Newsletters, Featured Game: Vivisector: Beast Inside (archived)
  190. ↑ Source: Fire Warrior configuration utility
  191. ↑ Source: Warhammer Mark of Chaos in-game audio options
  192. ↑ Warlords Battlecry II uses msseax.m3d and msseax2.m3d
  193. ↑ Warpath uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  194. ↑ CD Project forums, The Witcher patch notes
  195. ↑ SoundBlaster.com - World of Warcraft (archived)
  196. ↑ WWII Combat: Road to Berlin uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  197. ↑ WWII Combat: Iwo Jima uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  198. ↑ Source: X2 Readme15.rtf (Section 22)
  199. ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)