Difference between revisions of "Talk:NVIDIA"
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The fact that boards from some manufacturers show blurry images due to low quality analog circuity is true for a lot of chipsets, not just nvidia. I would recommend to either remove this or move it to a separate article with known issues for certain cards series. Personally I already used a lot of early cards with nvidia chipset and never had blurry output issues. Still I would not generalize this to all cards.[[User:Enigma|Enigma]] ([[User talk:Enigma|talk]]) 12:14, 5 March 2013 (EST) | The fact that boards from some manufacturers show blurry images due to low quality analog circuity is true for a lot of chipsets, not just nvidia. I would recommend to either remove this or move it to a separate article with known issues for certain cards series. Personally I already used a lot of early cards with nvidia chipset and never had blurry output issues. Still I would not generalize this to all cards.[[User:Enigma|Enigma]] ([[User talk:Enigma|talk]]) 12:14, 5 March 2013 (EST) | ||
*The problem was widespread enough to cause people to come up with modifications to address it, particularly with Geforce 2. But it runs all the way back to NV1 in my experience. Yeah some cards are crystal clear but there are some that are incredibly poor as well. I'm surprised you've never seen a blurry NV card. I believe with Geforce 4 NVIDIA established a requirement with analog signal quality. [[User:Swaaye|Swaaye]] ([[User talk:Swaaye|talk]]) 07:21, 6 March 2013 (EST) | *The problem was widespread enough to cause people to come up with modifications to address it, particularly with Geforce 2. But it runs all the way back to NV1 in my experience. Yeah some cards are crystal clear but there are some that are incredibly poor as well. I'm surprised you've never seen a blurry NV card. I believe with Geforce 4 NVIDIA established a requirement with analog signal quality. [[User:Swaaye|Swaaye]] ([[User talk:Swaaye|talk]]) 07:21, 6 March 2013 (EST) | ||
+ | **for example [http://web.archive.org/web/20021016213841/http://www.geocities.com/porotuner/imagequality.html] [[User:Swaaye|Swaaye]] ([[User talk:Swaaye|talk]]) 07:30, 6 March 2013 (EST) |
Revision as of 07:30, 6 March 2013
I added a picture of a GeForce 3, but I'm not happy with the result of how the picture interferes with the written part of the article. I tried adding 2 more lines to the bottom of the GF3 and GF4 article to make it fit, but the extra lines won't show up on the page itself. Also, the image is a bit larger then the rest of the pictures. How to I make the thumbnail smaller? (Edit:Fixed it!)
Also, shouldn't Sera Saturn be Sega Saturn?
The GF4 MX 460 is missing in the GF2 section. Also the performance of the GF4 MX 460 is between a GF3 Ti200 and Ti500, at least according to these benchmarks Anandtech GF2 GF3 GF4 benches. So the "significant win" mentioned in the GF3 is not true. It should be considered that the GF4 MX series has LMA2 while the GF3 only has LMA1.Enigma (talk) 16:12, 23 February 2013 (EST)
- GF4 MX460 was only sent to reviewers. They didn't release it. I believe the Ti 4200 was used for that segment instead. MX420 was omitted though because I wasn't sure where it fit in at the time. As for the LMA 1 vs 2, I'm not sure what the differences are beyond the marketing designation there so I left it vague. Swaaye (talk) 16:42, 23 February 2013 (EST)
The fact that boards from some manufacturers show blurry images due to low quality analog circuity is true for a lot of chipsets, not just nvidia. I would recommend to either remove this or move it to a separate article with known issues for certain cards series. Personally I already used a lot of early cards with nvidia chipset and never had blurry output issues. Still I would not generalize this to all cards.Enigma (talk) 12:14, 5 March 2013 (EST)
- The problem was widespread enough to cause people to come up with modifications to address it, particularly with Geforce 2. But it runs all the way back to NV1 in my experience. Yeah some cards are crystal clear but there are some that are incredibly poor as well. I'm surprised you've never seen a blurry NV card. I believe with Geforce 4 NVIDIA established a requirement with analog signal quality. Swaaye (talk) 07:21, 6 March 2013 (EST)