List of games with EAX support: Difference between revisions

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Revision as of 11:36, 1 December 2024

This is a list of video games that support Environmental Audio Extensions (EAX) technology.

Games

Game[1][2][3] EAX 1.0 EAX 2.0 EAX 3.0 EAX 4.0 EAX 5.0 Notes ALchemy Support
25 to Life
Abomination: The Nemesis Project X
Age of Empires III X
Age of Conan: Hyborian Adventures
Alias
Aliens versus Predator X
Alone in the Dark: The New Nightmare
Alpha Centauri X EAX 1.0[4]
Alpha Prime X
America's Army X
American McGee's Alice X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[5] Note: VxD drivers (Win9x) may be needed for reverb[6]
Anachronox X EAX 1.0, A3D 1.0[7]
Aquanox X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[8]
Aquanox 2
ArmA: Armed Assault X EAX 4.0[9]
Arx Fatalis X X EAX 1.0, EAX 2.0 (via EAX Unified), A3D 2.0[10]
Assassin's Creed X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[11] X
Baldur's Gate X
Baldur's Gate 2 X X EAX 1.0, EAX 2.0[12] X
Battle Isle: The Andosia War
Battle for Middle-earth X
Battle for Middle Earth 2 X X
Battle for Middle-earth 2: The Rise of the Witch-king. X
Battlestrike: Force of Resistance X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[13]
Battlestrike: Shadow of Stalingrad X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[14]
Battlezone X
Battlezone II: Combat Commander X
Battlefield 2 X X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0[15][16][17] X
Battlefield 2142 X X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0[18] X
Battlefield Vietnam X X X
Battlezone II X
Beowulf: The Game X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[19]
Beyond Good & Evil X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[20]
BioShock X X EAX 4.0, EAX 5.0[21] (via OpenAL) X
Black & White
Blade of Darkness X
The Blair Witch Project Volume I-III X
Blood II: The Chosen & The Nightmare Levels X
Bloodrayne X EAX 3.0[22]
Brian Lara International Cricket 2007 X EAX 3.0[23] X
Brothers in Arms: Earned in Blood
Brothers in Arms: Road to Hill 30 X
Brothers in Arms: Hell's Highway
Call of Duty X X X EAX 1.0. EAX 2.0, EAX 3.0[24] Note: needs patch 1.3 X
Call of Duty 2 X X X EAX 1.0. EAX 2.0, EAX 3.0 X
Call of Juarez X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[25]
Carmageddon: The Death Race 2000 X
Carnivores: Cityscape X
Carnivores: Ice Age X
Carnivores 2 X
Catwoman
Cellfactor: Revolution
Chaser X EAX 3.0[26]
Chrome X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[27]
Chrome SpecForce X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[28]
Chronicles of Riddick: Escape from Butcher Bay X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[29] X
Civilization IV X X X EAX 2.0, EAX 3.0, EAX 4.0[30] X
Civilization IV: Beyond the Sword X X X EAX 2.0, EAX 3.0, EAX 4.0 X
Civilization IV: Warlords X X X EAX 2.0, EAX 3.0, EAX 4.0 X
Civilization IV: Colonization X X X EAX 2.0, EAX 3.0, EAX 4.0 X
City of Heroes
City of Villains
Clive Barker's Undying X EAX 1.0, A3D 1.0, A3D 2.0[31]
Cold War X X
Colin McRae Rally 3
Colin McRae Rally 04 X EAX 4.0[32]
Colin McRae Rally 2005 X
Colin McRae: Dirt X EAX 5.0 (via OpenAL)[33] X
Combat: Task Force 121 X EAX 3.0[34]
Command & Conquer: Generals X
Command & Conquer: Renegade X X EAX 1.0, EAX 2.0. Also supports A3D and DirectSound3D[35]
Command & Conquer 3: Tiberium Wars
Commandos: Strike Force X EAX 3.0[36]
Condemned: Criminal Origins X
Conflict: Global Storm
Conflict: Vietnam X EAX 3.0 [37]
Contract J.A.C.K. X EAX 2.0[38]
Counter-Strike X
Crime Cities X
Croc 2 X
Crusaders of Might and Magic X
Cryostasis: Sleep of Reason X EAX 5.0[39]
Crysis Not all the sounds are reverbed, dialog plays fine. X
Crysis Warhead
Daikatana
Dark and Light
Darkness Within: In Pursuit of Loath Nolder
Dark Vengeance X
Day of Defeat X
Dead Man's Hand X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[40]
Demolition Racer X
Descent 3 X
Descent 4 X
Descent Freespace X
Deus Ex X EAX 1.0,[41] A3D 1.0, A3D 2.0[42]
Diablo II X X X
Die Hard Trilogy 2: Viva Las Vegas X
Divine Divinity
Dogs of War: Battle on Primus IV X
Doom 3 X EAX 4.0 (via OpenAL). Note: EAX support added in patch 1.3[43] X
Dr. Brain: Action Reaction X EAX 1.0, A3D 1.0, A3D 2.0[44]
Dragon's Lair 3D: Return to the Lair X
Drakan X EAX 1.0, A3D 1.0[45]
Dreamfall: The Longest Journey X X EAX 3.0, EAX 4.0[46]
Driver X
Driver 3 X X
Driver: Parallel Lines X
Drome Racers
Dronez X
Dungeon Keeper II X EAX 1.0, A3D 1.0[47]
Dungeon Lords X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[48]
Dungeon Siege X X
Dungeon Siege 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[49]
Dungeons & Dragons: Dragonshard Has "Creative EAX" under Audio Settings. Supported EAX versions unknown
East Front
E-racer
El Matador X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[50] X
Elder Scrolls III: Morrowind X
Elder Scrolls IV: Oblivion X Use Side's EAX Control mod. X
Elite Warriors: Vietnam X X X
Enter the Matrix X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[51] X
Eurofighter Typhoon X
Euro League Football X
EverQuest X
EverQuest 2 X
Evil Dead: Hail to the King X
Evolva X
Expendable X EAX 1.0, A3D 1.0[52]
F.E.A.R. X X X EAX 2.0, EAX 3.0, EAX 4.0[53] X
F.E.A.R. Extraction Point X X X EAX 2.0, EAX 3.0, EAX 4.0
F.E.A.R. Perseus Mandate X X X EAX 2.0, EAX 3.0, EAX 4.0
F1 Grand Prix 4 X
F1 2010 X EAX 5.0[54]
Fallout Tactics: Brotherhood of Steel X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[55]
Fallout 3 May require DirectSound3D restoration software or ALchemy to restore proper audio functionality on Vista and later. Set bEnableEnviroEffectsOnPC=1 in Fallout.ini
Far Cry X X
Far Cry 2 X X
FIFA 99 X
Final Fantasy VIII X X EAX 1.0, EAX 2.0 (via EAX Unified)[56]
Final Fantasy XI
Flying Heros
Ford Racing X
Freedom Fighters X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[57]
Freedom Force X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[58]
Freedom Force vs. The 3rd Reich X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[59]
Freelancer
Freespace 2 X
From Dusk Till Dawn X
Full Spectrum Warrior X X EAX 3.0, EAX 4.0[60] X
Full Spectrum Warrior: Ten Hammers X EAX 5.0[61] X
Fur Fighters X
Future Beat 3D
Gears of War X X EAX 4.0, EAX 5.0 (via OpenAL)[62] Enable hardware OpenAL via this .ini edit X
Ghost Master X EAX 3.0[63]
Giants: Citizen Kabuto X X EAX 1.0, EAX 2.0. Note: disabled by default, see readme.txt for instructions[64]
Global Operations X X EAX 1.0, EAX 2.0[65]
The Godfather
Gothic X X
Gothic 2 X X
Gothic 3
GP 500 X
Grand Theft Auto II X Also supports A3D 2.0.
Grand Theft Auto III X X EAX 1.0, EAX 3.0, A3D 1.0, A3D 2.0[66] X
Grand Theft Auto: Vice City X X EAX 1.0, EAX 3.0, A3D 1.0,[67] Also supports A3D 2.0 via manual edit of the settings file X
Grand Theft Auto: San Andreas X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[68] X
Spec Ops II: Green Berets X
Race Driver: Grid X EAX 5.0[69] X
Guild Wars X EAX 3.0[70] X
Gulf War: Operation Desert Hammer X
GUN
Half-Life X Steam version does not support it anymore since the 2013 patch.
Half-Life: Blue Shift X Steam version does not support it anymore since the 2013 patch.
Half-Life: Opposing Force X Steam version does not support it anymore since the 2013 patch.
Halo: Combat Evolved X X X EAX 1.0, EAX 2.0, EAX 3.0[71] X
Hardware X
Heavy Metal: F.A.K.K.² X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[72]
Heli Heroes X
Hellgate: London
Heretic II X EAX 1.0, A3D 1.0, A3D 2.0[73]
Heretic Kingdoms: The Inquisition EAX support indicated in the game's config file. Supported EAX versions unknown.
Heroes of Might and Magic V
Hidden & Dangerous 2 X
High Heat Baseball 2000 X
High Heat Baseball 2002 X
Hitman: Codename 47 X X EAX 1.0, EAX 2.0 (via EAX Unified)[74] X
Hitman 2: Silent Assassin X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[75] X
Hitman: Contracts X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[76] X
Hitman: Blood Money X X X EAX 2.0, EAX 3.0, EAX 4.0[77] X
Hostile Waters X
Icewind Dale X
Icewind Dale 2 X EAX 1.0[78]
IL-2 Sturmovik: 1946 X X X EAX 1.0, EAX 2.0, EAX 3.0[79] X
Incoming Forces X X EAX 2.0, EAX 3.0[80]
Indiana Jones and the Infernal Machine
Infernal X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[81]
Isabelle X
James Bond 007: Nightfire
JHexen X
Juiced X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[82]
Jurassic Park: Trespasser X EAX 1.0 [83]
Kane & Lynch: Dead Men X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[84]
Killing Floor X
Killing Floor 2 X
Klingon Honor Guard X EAX 1.0 [85]
Lander X
Legends of Might and Magic X
Lego Island 2 X X EAX 1.0, EAX 2.0[86]
Lego Racers 2
Lineage II OpenAL
Line of Sight: Vietnam X X X
The Lord of the Rings Online
The Lord of the Rings: The Return of the King X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[87]
Lost Pain: TakeDown X EAX 3.0[88]
Mace Griffin: Bounty Hunter X X EAX 1.0, EAX 2.0[89]
Madden NFL 2000 X
Madden NFL 99 X
Mafia X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[90] X
Mage Knight: Apocalypse X X X X EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[91] X
Manhunt X X
Martian Gothic: Unification X
Mass Effect X X X
The Matrix Online
The Matrix: Path of Neo X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[92] To enable EAX, edit MatrixConfig.INI and set EAX_ENABLED=1
Max Payne
Max Payne 2 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[93] X
MDK2 X X
MechWarrior 4 X
Medal of Honor Allied Assault X X X
Medal of Honor: Pacific Assault X X X EAX 1.0, EAX 2.0, EAX 3.0.[94] Can be enabled in the launcher.
Medieval II: Total War X X X EAX 2.0, EAX 3.0, EAX 4.0[95] X
Men of War: Assault Squad
Messiah X EAX 2.0. Note: also supports A3D[96]
Midnight GT X
Might and Magic VII: For Blood and Honor X EAX 1.0, A3D 1.0[97]
Might and Magic VIII: Day of the Destroyer X EAX 1.0, A3D 1.0[98]
Might and Magic IX X X EAX 1.0, EAX 2.0[99]
Monster Madness
Mortyr 2093 - 1944 X
Most Wanted
Moto Racer 2 X
Motocross Madness 2 X EAX 2.0[100]
Motorhead X
Mutant Chronicles: Warzone Online X
Myst Online: Uru Live
Myst V: End of Ages X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[101]
Myth II: Soulblighter X EAX 1.0, A3D 1.0[102]
Myth III X
NASCAR Revolution X
Need for Speed: Carbon
Need For Speed: High Stakes X
Need for Speed III: Hot Pursuit X
Need for Speed: Hot Pursuit 2 Has D3D/EAX under audio options. Supported EAX versions unknown
Need for Speed: Most Wanted
Need for Speed: Underground 2
Nerf Arena Blast X
Neverwinter Nights (2002) X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0[103] X
Neverwinter Nights 2 X X X EAX 1.0, EAX 2.0, EAX 3.0[104] X
New York Race
NHL 2000
No One Lives Forever X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[105]
No One Lives Forever 2: A Spy in H.A.R.M.'s Way X EAX 2.0[106] X
Nocturne X
Off Road X
Operation Flashpoint: Cold War Crisis EAX can be enabled in-game under Audio Options. Supported EAX versions unknown
Operation Flashpoint: Resistance
Operation Flashpoint 2
Operation Thunderstorm X X X EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[107]
Outcast X
Pac-Man: Adventures in Time X X EAX 1.0, EAX 2.0[108] Note: VxD drivers (Win9x) may be required to enable EAX support
Pac-Man All-Stars X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[109]
Painkiller X X X EAX 1.0, EAX 2.0, EAX 3.0[110]
Painkiller: Overdose X X X EAX 2.0, EAX 3.0, EAX 4.0[111]
Painkiller: Resurrection X X X EAX 2.0, EAX 3.0, EAX 4.0[112]
Painkiller: Redemption X X X EAX 2.0, EAX 3.0, EAX 4.0[113]
Panzer Elite X
Pariah X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[114]
Paris Dakar Rally X
Peter Jackson's King Kong X EAX 3.0 [115]
Planescape: Torment X
PlanetSide
Play Online
Populous: The Beginning X
Postal 2 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[116]
Powerslide X
Prey (2006) X X EAX 4.0, EAX 5.0 (via OpenAL)[117] X
Prince of Persia: 3D X
Prince of Persia: The Sands of Time X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[118]
Prince of Persia: Warrior Within X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[119]
Prince of Persia: The Two Thrones X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[120]
Prince of Persia (2008) X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[121]
Pro Evolution Soccer 2008
Project Eden X
Project I.G.I.-2: Covert Strike X X X EAX 1.0, EAX 2.0, EAX 3.0[122]
Psychonauts X X X EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[123]
Quake 4 X X EAX 4.0, EAX 5.0 (via OpenAL)[124] X
Rage Rally X
Rail Simulator X EAX 3.0[125]
Railroad Tycoon 3 X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0[126] X
Rally Championship 2000 X
Re-Volt X
Red Faction X X EAX 1.0, EAX 2.0 (via EAX Unified)[127]
Red Faction 2
Red Orchestra: Ostfront 41-45
Redline Racer X
The Regiment X EAX 5.0[128] (via OpenAL) X
Rent A Hero (1999) X
Requiem: Avenging Angel X
Resident Evil 2 X
Revenant X
Revolution X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[129]
Rent a Hero
Richard Burns Rally X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[130]
Ricky Ponting International Cricket 2007 X EAX 3.0[131]
Rise and Fall: Civilizations at War X X X EAX 1.0, EAX 2.0, EAX 3.0[132]
Rise of Nations: Rise of Legends
Road Wars X
Rollcage X
Rollcage Stage II X
Rome: Total War X X EAX 2.0, EAX 3.0[133] X
Rune: The Halls of Valhalla X
S.T.A.L.K.E.R.: Shadow of Chernobyl X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[134] EAX works through OpenAL. Do not use ALchemy.
S.T.A.L.K.E.R.: Clear Sky X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy.
S.T.A.L.K.E.R.: Call of Pripyat X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy.
Sacred Replace SOUNDQUALITY : 1 with SOUNDQUALITY : 2 in Settings.cfg X
Sacred 2 X EAX 5.0[135]
Sacrifice X
Sammy Sosa: Softball Slam X
Sanity: Aiken's Artifact X
Scarface: The World Is Yours
Screamer 4x4 X EAX 1.0[136]
Secret Service: In Harm’s Way X
Sega Rally Championship X
Serious Sam X
Serious Sam 2 X X X
Serious Sam: The First Encounter X X
Serious Sam: The Second Encounter X X
Shade: Wrath of Angels X EAX 3.0[137]
Shadow Ops: Red Mercury X EAX 3.0 [138]
Shadow Force: Razor Unit X
Shogo: Mobile Armor Division X
Sid Meier's Pirates! X X X EAX 1.0, EAX 2.0, EAX 3.0[139]
Sid Meier's Railroads! X X
Silent Hunter 3
Silkroad Online
The Sims 2 Seasons
SimCity 3000 X
SimTheme Park X
SiN X EAX 1.0, A3D 1.0, A3D 2.0[140]
SiN: Wages of Sin X EAX 1.0, A3D 1.0, A3D 2.0[141]
Slave Zero X
Sniper: Art of Victory X X
Soldier of Fortune X X EAX 1.0, EAX 2.0 (via EAX Unified)[142] Also supports A3D
Soldier of Fortune II: Double Helix X
Soldier of Fortune: Payback
Soldner: Secret Wars X EAX 3.0[143]
Soulbringer X X EAX 1.0, EAX 2.0 (via EAX Unified)[144]
Space Force: Rogue Universe
Spec Ops 2: Green Berets X
SpellForce 2: Shadow Wars
Spider-Man 2: The Game X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[145]. To enable EAX edit Webhead.ini and set UseEAX=True
Spirit of Speed X
Starlancer X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[146]
Star Trek: Bridge Commander X X EAX 1.0, EAX 2.0.[147] Also supports A3D and DirectSound3D
Star Trek: Deep Space Nine: The Fallen X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0 and DirectSound3D are all supported[148]
Star Trek: Elite Force II X X X EAX 1.0, EAX 2.0, EAX 3.0, A3D[149]
Star Trek: Next Generation Klingon Honor Guard X
Star Trek: Voyager – Elite Force A3D 2.0, A3D 3.0. Doesn't support EAX.[150]
Star Wars: Battlefront X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[151]
Star Wars Battlefront 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[152]
Star Wars: Empire at War X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[153] X
Star Wars Empire at War: Forces of Corruption X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[154]
Star Wars Episode I: The Phantom Menace X
Star Wars Galaxies X X
Star Wars Jedi Knight II: Jedi Outcast X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[155] Support added in patch 1.03 X
Star Wars Jedi Knight: Jedi Academy X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[156] X
Star Wars: Knights of the Old Republic X X X EAX 1.0, EAX 2.0, EAX 3.0[157] X
Star Wars: Knights of the Old Republic 2 X X X EAX 1.0, EAX 2.0, EAX 3.0[158] Note: EAX Support removed in latest Steam version. X
Star Wars: Republic Commando X X EAX 2.0, EAX 3.0[159] X
Stolen X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[160]
Street Racing Syndicate X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[161]
Stronghold X
Stubbs the Zombie in Rebel Without a Pulse X EAX 4.0[162]
Stunt GP
The Suffering Has "Enable EAX" in the configuration utility. Supported EAX versions unknown.[163]
The Suffering: Ties That Bind Has "Enable EAX" in the configuration utility. Supported EAX versions unknown.
Sum of All Fears
Summoner X X EAX 1.0, EAX 2.0 (via EAX Unified)[164]
Superbike 2001 X
Supreme Commander
SWAT 4 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[165]
Swedish Touring Car Championship X
Swedish Touring Car Championship 2 X
System Shock 2 X For further info, refer to this thread on the TTLG forums
The Temple of Elemental Evil
Terminus X
Test Drive
Test Drive 6 X
Test Drive Rally X
Test Drive Unlimited
The Devil Inside X
The Wheel Of Time X
Theme Park World
Thief: The Dark Project X EAX 1.0, A3D 1.0
Thief II: The Metal Age X EAX 2.0. Note: support for A3D 2.0 was removed before release[166]
Thief: Deadly Shadows X X EAX 3.0, EAX 4.0[167][168] X
The Dark Mod, Thief - unofficial spin-off
Thievery UT
TimeShift X X EAX 4.0, EAX 5.0[169]
Titan Quest X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[170] X
Titan Quest: Immortal Throne X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 X
TMNT
TNN Outdoors Pro Hunter X
TOCA Race Driver X
TOCA Race Driver 2 X EAX 3.0[171]
Tom Clancy's Ghost Recon X X EAX 1.0, EAX 2.0 (via EAX Unified)[172]
Tom Clancy's Ghost Recon: Desert Siege X X EAX 1.0, EAX 2.0 (via EAX Unified)[173]
Tom Clancy's Ghost Recon: Island Thunder X X EAX 1.0, EAX 2.0 (via EAX Unified)[174]
Tom Clancy's Ghost Recon: Advanced Warfighter X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[175] X
Tom Clancy's Ghost Recon: Advanced Warfighter 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[176]
Tom Clancy's Rainbow Six: Lockdown X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[177] X
Tom Clancy's Rainbow Six Rogue Spear & Black Thorn X X
Tom Clancy's Rainbow Six: Vegas X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[178] X
Tom Clancy's Rainbow Six: Vegas 2 X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[179]
Tom Clancy's Rainbow Six 3: Raven Shield X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[180] X
Tom Clancy's Splinter Cell X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[181] X
Tom Clancy's Splinter Cell: Pandora Tomorrow X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[182] X
Tom Clancy's Splinter Cell: Chaos Theory X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[183] X
Tom Clancy's Splinter Cell: Double Agent X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[184] X
Tom Clancy's The Sum Of All Fears X
Tomb Raider: Anniversary
Tomb Raider: Legend
Tomb Raider: The Angel of Darkness X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (requires EAX Unified)[185] X
TrackMania Nations Forever X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[186]
TrackMania United Forever X X X EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[187]
Trackmania Original
Trespasser: Jurassic Park X
Tribes 2 X
Triple Play 2000 X
Tron 2.0 X X EAX 2.0, EAX 3.0[188] X
Tzar: The Burden of the Crown X X EAX 1.0, EAX 2.0[189]
UFO: Afterlight X
UFO: Aftermath X X X EAX 1.0, EAX 2.0, EAX 3.0[190]
UFO: Aftershock X X X EAX 2.0, EAX 3.0, EAX 4.0[191]
Ultim@te Race Rally X
Ultim@te Race Pro X EAX 1.0. Note: use the -SB32 command line parameter to enable 32 voices[192]
Ultima: Ascension X
Undying X
Universe at War: Earth Assault X X X EAX 2.0, EAX 3.0, EAX 4.0[193]
Unreal X First game to implement EAX 1.0 features. Also supports A3D 1.x, A3D 2.0[194], DirectSound3D.
Unreal II: The Awakening X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[195]
Unreal Tournament X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[196][197]
Unreal Tournament 2003 X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[198] X
Unreal Tournament 2004 X X EAX 3.0, EAX 5.0 (via OpenAL)[199] Note: EAX 5.0 support was added with this patch X
Unreal Tournament 3 X X EAX 4.0, EAX 5.0 (via OpenAL)[200] X
Uprising 2: Lead and Destroy X
Urban Chaos X
Uru: Ages Beyond Myst X X X EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[201]
Vampire: The Masquerade – Redemption X X EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[202]
Vampire: The Masquerade – Bloodlines X
Vanguard: Saga of Heroes X
VBS1
VBS2
Vietcong X X
Vietcong 2 X
Vivisector: Beast Inside X EAX 4.0[203]
Warcraft III X ALchemy/EAX support removed with 1.30 update X
Wargasm
Warhammer 40,000: Dawn of War: Soulstorm X
Warhammer 40,000: Fire Warrior X EAX 3.0[204]
Warhammer: Mark of Chaos X X X EAX 2.0, EAX 3.0, EAX 4.0[205]
Warlords Battlecry X
Warlords Battlecry II X X EAX 1.0, EAX 2.0[206]
Warmonger
Warpath X X X EAX 2.0, EAX 3.0, EAX 4.0[207]
Way Point Zeta X
Wheel of Time
Wild Metal Country X
Wild Wild West: The Steel Assassin X
The Witcher X EAX 4.0 only[208] X
Wizardry 8 X
World of Warcraft X EAX 3.0[209] X
WWII Combat: Road to Berlin X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[210]
WWII Combat: Iwo Jima X X X EAX 1.0, EAX 2.0, EAX 3.0 (via OpenAL)[211]
WWII Tank Commander X X X X EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[212]
X2: The Threat X EAX 1.0[213]
X3 Reunion X
X-COM: Enforcer X EAX 1.0, A3D 1.0, A3D 2.0[214]
Xpand Rally
Ys: The Oath in Felghana X X
Ys: Origin X X

See also

References

  1. ↑ Creative ALchemy Project FAQ
  2. ↑ Creative support Games
  3. ↑ Nov 2007 Archive of the Official Creative Soundblaster EAX website
  4. ↑ Source: Alpha Centauri readme.txt (Changes in Alpha Centauri version 2.0)
  5. ↑ Source: American McGee's Alice in-game Audio Settings
  6. ↑ Source: in-game console output (screenshot)
  7. ↑ Source: Anachronox in-game Audio Settings
  8. ↑ Source: Aquanox in-game Audio Settings
  9. ↑ Source: arma.exe contains references to EAX 4.0
  10. ↑ Arx Fatalis readme.txt (Recommended Requirements section, Troubleshooting section)
  11. ↑ Assassin's Creed uses eax.dll version 4.0.0.0 (EAX Unified)
  12. ↑ EAX® to EAX® 4.0 ADVANCED HD™ (archived)
  13. ↑ Battlestrike: Force of Resistance uses eax.dll version 3.0.1.0 (EAX Unified)
  14. ↑ Battlestrike: Shadow of Stalingrad uses eax.dll version 4.0.1.0 (EAX Unified). Additionally, the game's readme.txt indicates that EAX 2.0 is the oldest supported version.
  15. ↑ Source: Xtreme Fidelity Audio in Battlefield 2 (archived)
  16. ↑ Source: Soundblaster Gaming: Battlefield 2 (archived)
  17. ↑ Source: EAX Featured Game: Battlefield 2: Special Forces Expansion Pack (archived)
  18. ↑ Source: EAX Featured Game: Battlefield 2142 (archived)
  19. ↑ Beowulf readme.txt specifies EAX 4.0 support (PC hardware recommended requirements section). Additionally, the game uses eax.dll version 3.0.4.0 for supporting lower EAX versions.
  20. ↑ Beyond Good and Evil readme.txt (Sound compatibility section)
  21. ↑ Bioshock manual, page 3 (Recommended System Requirements)
  22. ↑ EAX Featured Game: Bloodrayne (archived)
  23. ↑ EAX Featured Game: Brian Lara International Cricket 2007 (archived)
  24. ↑ Source: The Sounds of War in Call of Duty (archived)
  25. ↑ Call of Juarez uses eax.dll version 3.0.1.0 (EAX Unified)
  26. ↑ Source: Chaser in-game audio options
  27. ↑ Chrome uses eax.dll version 3.0.1.0 (EAX Unified)
  28. ↑ Chrome SpecForce uses eax.dll version 3.0.1.0 (EAX Unified)
  29. ↑ Chronicles of Riddick: Escape from Butcher Bay uses eax.dll version 4.0.0.0 (EAX Unified)
  30. ↑ Source: Civilization IV in-game audio options
  31. ↑ Starting the game produces Undying.log. This file indicates the use of EAX 1.x (or A3D 1.x/2.x) if the "Enable 3D Hardware" audio setting is on, and supported hardware is detected
  32. ↑ Source: Premier Racing Audio in Colin McRae Rally 04 (archived)
  33. ↑ EAX Featured Game: Dirt (archived)
  34. ↑ EAX Featured Game: Combat: Task Force 121 (archived)
  35. ↑ Source: C&C Renegade in-game Audio Settings
  36. ↑ EAX Featured Game: Commandos: Strike Force (archived)
  37. ↑ Source: Conflict: Vietnam in-game Audio Settings
  38. ↑ Source: Contract J.A.C.K. readme.txt (System Requirements section)
  39. ↑ Source: Cryostasis game manual, page 5
  40. ↑ Dead Man's Hand uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  41. ↑ Starting the game produces DeusEx.log. This file indicates the use of EAX 1.x if the "Hardware 3D Support" audio setting is on, and supported hardware is detected
  42. ↑ Deus Ex log file and console output (screenshot)
  43. ↑ Source: Doom 3 EAX Patch - SoundBlaster.com (archived)
  44. ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)
  45. ↑ Source: Drakan configuration utility
  46. ↑ Source: Dreamfall in-game audio options. See also EAX Featured Game: Dreamfall: The Longest Journey (archived)
  47. ↑ Source: Dungeon Keeper II readme.txt
  48. ↑ The version of msseax.m3d which Dungeon Lords uses supports all EAX versions up to 4.0.
  49. ↑ The version of msseax.m3d which Dungeon Siege 2 uses supports all EAX versions up to 4.0.
  50. ↑ El Matador uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see page 22 of the game's manual
  51. ↑ Enter the Matrix uses eax.dll version 3.0.0.0 (EAX Unified). Additionally, see EAX Featured Game: Enter The Matrix (archived)
  52. ↑ Source: Expendable configuration utility
  53. ↑ Source: F.E.A.R. in-game audio options. Additionally, see the developer comments at (archive of Soundblaster.com)
  54. ↑ Source: F1 2010 readme.html (Section XII: Problems with Hardware audio acceleration)
  55. ↑ Source: Fallout Tactics in-game Audio Settings
  56. ↑ Final Fantasy VIII uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  57. ↑ Freedom Fighters uses eax.dll version 3.0.1.0 (EAX Unified). Additionally, see EAX ADVANCED HD Effects in Freedom Fighters (archived)
  58. ↑ Source: Freedom Force in-game Audio Settings
  59. ↑ Source: Freedom Force vs. The 3rd Reich in-game Audio Settings
  60. ↑ Source: Full Spectrum Warrior game manual, page 27. See also Intense Urban Combat Warfare in Full Spectrum Warrior (archived)
  61. ↑ EAX Featured Game: Full Spectrum Warrior: Ten Hammers (archived)
  62. ↑ Source: Gears of War log file contents.
  63. ↑ Source: Ghost Master in-game Audio Settings
  64. ↑ Source: Giants: Citizen Kabuto readme.txt (Troubleshooting Command Line Options section). Additionally, Occlusion is an EAX 2.0 feature
  65. ↑ Global Operations uses msseax.m3d and msseax2.m3d
  66. ↑ Source: Grand Theft Auto III in-game Audio Settings
  67. ↑ Source: Grand Theft Auto: Vice City in-game Audio Settings
  68. ↑ Grand Theft Auto: San Andreas uses eax.dll version 4.0.0.1 (EAX Unified)
  69. ↑ Race Driver: Grid readme.html (Audio section)
  70. ↑ EAX Featured Game: Guild Wars Nightfall (archived)
  71. ↑ Halo.exe hex edit view (screenshot)
  72. ↑ Source: Heavy Metal: F.A.K.K.² in-game Audio Settings
  73. ↑ Tech Help: Heretic II - Vortex of Sound (archived)
  74. ↑ Hitman: Codename 47 uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  75. ↑ Hitman 2: Silent Assassin uses eax.dll version 3.0.1.0 (EAX Unified). See also Talking to Hitman 2: Silent Assassin (archived)
  76. ↑ Hitman: Contracts uses eax.dll version 3.0.1.0 (EAX Unified). See also Killer EAX ADVANCED HD Audio in Hitman: Contracts (archived)
  77. ↑ Hitman: Blood Money supports EAX 2.0, EAX 3.0 and EAX 4.0 (referenced in HitmanBloodMoney.exe). See also EAX Featured Game: Hitman: Blood Money (archived)
  78. ↑ EAX Featured Game: Icewind Dale II (archived)
  79. ↑ Starting IL-2 Sturmovik: 1946 produces sound.log. This file indicates the use of EAX 1.0, EAX 2.0 and EAX 3.0 if the "Enable Extensions" audio setting is on, and supported hardware is detected
  80. ↑ Source: EAX 2.0 and EAX 3.0 support referenced in forces.exe
  81. ↑ Infernal uses eax.dll version 4.0.0.0 (EAX Unified)
  82. ↑ Juiced uses eax.dll version 4.0.0.1 (EAX Unified)
  83. ↑ DreamWorks Interactive To Use Creative’s Environmental Audio Standard In Ultimate New Game Trespasser - Creative Asia (archived)
  84. ↑ Kane & Lynch: Dead Men supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0 (referenced in kaneandlynch.exe). See also EAX Featured Game: Kane & Lynch: Dead Men (archived)
  85. ↑ Source: Klingon Honor Guard patch 1.1 notes
  86. ↑ The game's executable contains references to EAX 1.0 and EAX 2.0 (Vogons forum post)
  87. ↑ The Return of the King uses eax.dll version 3.0.6.6 (EAX Unified)
  88. ↑ Source: EAX Featured Game: Take Down Online - The Lost Pain (archived)
  89. ↑ Mace Griffin: Bounty Hunter readme.txt (Sound section)
  90. ↑ Mafia ships with EAX3 Unified redist on CD3. Installing that provides eax.dll version 3.0.4.0 (EAX Unified)
  91. ↑ Mage Knight: Apocalypse uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see the game's readme.txt (System Requirements section)
  92. ↑ The Matrix: Path of Neo uses eax.dll version 4.0.0.0 (EAX Unified)
  93. ↑ Max Payne 2 uses eax.dll version 3.0.1.0. (EAX Unified)
  94. ↑ Guru3D.com: Creative Labs Sound Blaster Audigy 4 Pro - Page 8 (archived)
  95. ↑ Source: Medieval II: Total War in-game audio options. See also EAX Featured Game: Medieval II: Total War
  96. ↑ Source: Messiah in-game audio options
  97. ↑ Source: Might and Magic VII configuration utility
  98. ↑ Source: Might and Magic VIII configuration utility
  99. ↑ Might and Magic IX uses msseax.m3d and msseax2.m3d
  100. ↑ Source: Motocross Madness 2 in-game Audio Settings. Hovering the mouse over the "Use EAX Extensions" button specifically mentions occlusion, which is an EAX 2.0 feature.
  101. ↑ Myst V: End of Ages uses eax.dll version 4.0.0.1 (EAX Unified)
  102. ↑ Source: Myth II readme.txt
  103. ↑ Source: Neverwinter Nights in-game Advanced Sound Options
  104. ↑ Source: Neverwinter Nights 2 in-game Gameplay/Audio options
  105. ↑ No One Lives Forever (GOTY) uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d
  106. ↑ Source: No One Lives Forever 2 readme.txt (System Requirements section). See also EAX Featured Game: No One Lives Forever 2 (archived)
  107. ↑ Operation Thunderstorm uses eax.dll version 4.0.1.0. (EAX Unified) Readme file specifies no EAX 1.0 support
  108. ↑ Pac-Man: Adventures in Time readme.txt (Pac-Man configuration & Advanced Game Options)
  109. ↑ Pac-Man All-Stars uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d
  110. ↑ Source: Painkiller in-game audio options
  111. ↑ Source: Painkiller Overdose in-game audio options
  112. ↑ Source: Painkiller Resurrection in-game audio options
  113. ↑ Source: Painkiller Redemption in-game audio options (screenshot)
  114. ↑ Pariah uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  115. ↑ Peter Jackson's King Kong manual, page 3 (Ideal Configuration)
  116. ↑ Postal 2 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  117. ↑ Source: Prey in-game console output (screenshot). See also Hardware Accelerated Audio in Prey (archived)
  118. ↑ Prince of Persia: The Sands of Time uses eax.dll version 3.0.6.2 (EAX Unified) See also EAX Featured Game: Prince of Persia: The Sands of Time (archived)
  119. ↑ Prince of Persia: Warrior Within uses eax.dll version 3.0.6.2 (EAX Unified)
  120. ↑ Prince of Persia: The Two Thrones uses eax.dll version 3.0.6.2 (EAX Unified)
  121. ↑ Prince of Persia (2008) uses eax.dll version 3.0.6.2 (EAX Unified)
  122. ↑ Source: Project I.G.I.-2 in-game Audio Settings
  123. ↑ Psychonauts uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  124. ↑ Sound Blaster X-Fi Audio in QUAKE 4 (archived)
  125. ↑ Source: EAX Featured Game: Rail Simulator (archived)
  126. ↑ Source: Railroad Tycoon 3 in-game Audio Settings
  127. ↑ Red Faction uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  128. ↑ EAX Featured Game: The Regiment (archived)
  129. ↑ Revolution ships with EAX3 Unified redist on the disc. Installing that provides eax.dll version 3.0.1.0 (EAX Unified)
  130. ↑ Richard Burns Rally readme_eng.txt (Frequently Asked Questions section)
  131. ↑ EAX Featured Game: Ricky Ponting International Cricket 2007 (archived)
  132. ↑ Source: Rise and Fall: Civilizations at War in-game audio options
  133. ↑ Source: Rome: Total War in-game audio options. See also Epic, Cinematic Audio in Rome: Total War
  134. ↑ S.T.A.L.K.E.R.: Shadow of Chernobyl eax.dll version 3.0.1.0 (EAX Unified)
  135. ↑ Sacred 2 Readme.html (System Requirements section, Recommended requirements)
  136. ↑ Source: Screamer 4x4 in-game Audio Settings
  137. ↑ Source: EAX Featured Game: Shade: Wrath of Angels (archived)
  138. ↑ Explosive audio in Shadow Ops: Red Mercury (archived)
  139. ↑ The version of msseax.m3d which Sid Meier's Pirates! uses supports EAX 1.0, EAX 2.0 and EAX 3.0.
  140. ↑ SiN readme.txt (Technical Issues section) Note: A3D and EAX support was removed with patch 1.13
  141. ↑ Wages of Sin readme.txt (Technical Issues section). Note: A3D and EAX support was removed with patch 1.13
  142. ↑ Soldier of Fortune uses eax.dll version 2.4.0.0 (EAX Unified). Additionally, see the game's readme.txt (Special Features section)
  143. ↑ EAX ADVANCED HD battlefield audio in Soldner: Secret Wars (archived)
  144. ↑ Source: Soulbringer launcher Advanced Options
  145. ↑ Spider-Man 2 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  146. ↑ Source: Starlancer in-game audio options. Furthermore, the game uses msseax.m3d, msseax2.m3d, mssa3d.m3d and mssa3d2.m3d.
  147. ↑ Star Trek: Bridge Commander uses msseax.m3d and msseax2.m3d
  148. ↑ Source: Star Trek DS9 The Fallen in-game audio options (screenshot)
  149. ↑ Source: Elite Force II in-game audio options (screenshot)
  150. ↑ Source: Elite Force in-game audio options
  151. ↑ Star Wars: Battlefront uses eax.dll version 4.0.1.0 (EAX Unified)
  152. ↑ Star Wars: Battlefront II uses eax.dll version 4.0.1.0 (EAX Unified)
  153. ↑ Source: Empire at War in-game audio options (screenshot)
  154. ↑ Source: Forces of Corruption in-game audio options
  155. ↑ Jedi Outcast uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0. Additionally, see Secrets behind the Sound: Part I (archived)
  156. ↑ Jedi Academy uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0, EAX 3.0 and EAX 4.0. Additionally, see game manual page 6 and also EAX 4.0 ADVANCED HD in Star Wars Jedi Knight: Jedi Academy (archived)
  157. ↑ Source: Knights of the Old Republic in-game Advanced Sound Options menu
  158. ↑ Source: Knights of the Old Republic 2 in-game Advanced Sound Options menu
  159. ↑ Source: Star Wars: Republic Commando in-game Sound Options
  160. ↑ Stolen uses eax.dll version 4.0.0.1 (EAX Unified)
  161. ↑ Street Racing Syndicate uses eax.dll version 4.0.0.1 (EAX Unified)
  162. ↑ Stubbs the Zombie in Rebel Without a Pulse manual, page 22
  163. ↑ Source: The Suffering configuration utility (screenshot)
  164. ↑ Summoner uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
  165. ↑ SWAT 4 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  166. ↑ SB Live! and A3D 1.0 (forum link)
  167. ↑ Source: Discovering EAX 4.0 ADVANCED HD in Thief: Deadly Shadows (archived)
  168. ↑ Source: Stealthy Sounds in Thief: Deadly Shadows (archived)
  169. ↑ Timeshift manual, page 1 (An Important Note Regarding Graphics and Having the Best Possible Experience)
  170. ↑ The version of msseax.m3d which ships with Titan Quest supports all EAX versions up to 4.0. Additionally, see the developer comments at (archive of Soundblaster.com)
  171. ↑ Source: EAX Featured Game: TOCA Race Driver 2 (archived)
  172. ↑ Tom Clancy's Ghost Recon uses eax.dll version 2.6.0.0 (EAX Unified)
  173. ↑ Desert Siege uses eax.dll version 2.6.0.0 (EAX Unified)
  174. ↑ Island Thunder uses eax.dll version 2.6.0.0 (EAX Unified)
  175. ↑ Ghost Recon: Advanced Warfighter audio options menu (screenshot)
  176. ↑ Ghost Recon: Advanced Warfighter 2 audio options menu (screenshot)
  177. ↑ Rainbow Six: Lockdown uses eax.dll version 3.0.4.0 (EAX Unified)
  178. ↑ Rainbow Six: Vegas uses eax.dll version 3.0.4.0 (EAX Unified)
  179. ↑ Rainbow Six: Vegas 2 uses eax.dll version 4.0.0.0 (EAX Unified)
  180. ↑ Rainbow Six 3: Raven Shield uses eax.dll version 3.0.6.2 (EAX Unified)
  181. ↑ Splinter Cell uses eax.dll version 3.0.6.2 (EAX Unified). See also EAX Featured Game: Tom Clancy’s Splinter Cell (archived)
  182. ↑ Splinter Cell: Pandora Tomorrow uses eax.dll version 3.0.6.2 (EAX Unified). See also Deadly Hide & Seek in Tom Clancy’s Splinter Cell: Pandora Tomorrow (archived)
  183. ↑ Splinter Cell: Chaos Theory uses eax.dll version 3.0.4.0 (EAX Unified)
  184. ↑ Splinter Cell: Double Agent uses eax.dll version 4.0.0.1 (EAX Unified)
  185. ↑ The Angel of Darkness in-game audio options (screenshot). See also EAX ADVANCED HD in Tomb Raider: The Angel of Darkness (archived)
  186. ↑ TrackMania Nations Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
  187. ↑ TrackMania United Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
  188. ↑ Source: Tron 2.0 in-game audio options. See also Disney's Tron 2.0 Audio (archived)
  189. ↑ Source: Tzar configuration utility
  190. ↑ The version of msseax.m3d which UFO: Aftermath uses supports EAX 1.0, EAX 2.0 and EAX 3.0.
  191. ↑ UFO: Aftershock uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  192. ↑ Ultim@te Race Pro Technical Support (archived)
  193. ↑ Source: Universe at War in-game audio options
  194. ↑ Unreal 1 and A3D cards (screenshot)
  195. ↑ Unreal II uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  196. ↑ Starting the game produces UnrealTournament.log. This file indicates the use of EAX 1.x/2.x (or A3D 1.x/2.x) if the "Use Hardware 3D Sound" setting is on, and supported hardware is detected.
  197. ↑ Support for EAX 2.0 was added through the Unreal Tournament EAX Library Patch and Deathmatch Enhancements (Vogons forum post).
  198. ↑ Unreal Tournament 2003 uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0. Additionally, see the game's Readme.txt (Section 3.2 Sound issues)
  199. ↑ Source: Sound Blaster X-Fi - Unreal Tournament 2004 (archived)
  200. ↑ Source: Unreal Tournament 3 Launch.log file contents. Additionally see: EAX Featured Game: Unreal Tournament 3 (archived)
  201. ↑ Uru: Ages Beyond Myst uses eax.dll version 3.0.6.5 (EAX Unified)
  202. ↑ Source: Vampire: The Masquerade – Redemption in-game Audio Settings
  203. ↑ Soundblaster.com Newsletters, Featured Game: Vivisector: Beast Inside (archived)
  204. ↑ Source: Fire Warrior configuration utility
  205. ↑ Source: Warhammer Mark of Chaos in-game audio options
  206. ↑ Warlords Battlecry II uses msseax.m3d and msseax2.m3d
  207. ↑ Warpath uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
  208. ↑ CD Project forums, The Witcher patch notes
  209. ↑ SoundBlaster.com - World of Warcraft (archived)
  210. ↑ WWII Combat: Road to Berlin uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  211. ↑ WWII Combat: Iwo Jima uses a version of OpenAL32.dll which supports EAX 1.0, EAX 2.0 and EAX 3.0
  212. ↑ WWII Tank Commander uses eax.dll version 4.0.0.1 (EAX Unified). Additionally, the game's readme.txt specifies EAX 4.0 support (System Requirements section). See also EAX Featured Game: World War II Tank Commander (archived)
  213. ↑ Source: X2 Readme15.rtf (Section 22)
  214. ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)