Difference between revisions of "List of games that support AWE synth"
Spiffythedog (Talk | contribs) (Added a ton of AWE32-compatible games with developer/publisher info and notes. Systematically added titles from A-P (plus other notables) on my personal list, will come back and add the rest after I've had a breather.) |
Spiffythedog (Talk | contribs) (Finished adding the rest of my list, some general cleanup and tweaks here and there) |
||
Line 15: | Line 15: | ||
| 3D Lemmings || 1995 || Clockwork Games / Psygnosis || | | 3D Lemmings || 1995 || Clockwork Games / Psygnosis || | ||
|- | |- | ||
− | | A.D Cop || 1996 || Electronic Music and Animated Graphics / Japan Software Engineering Shop || Including "Overseas Mission" | + | | A.D Cop || 1996 || Electronic Music and Animated Graphics / Japan Software Engineering Shop || Including "Overseas Mission" (1997) expansion |
|- | |- | ||
| Absolute Zero || 1995 || Domark || | | Absolute Zero || 1995 || Domark || | ||
Line 49: | Line 49: | ||
| Bastion || 1996 || L.K. Avalon || | | Bastion || 1996 || L.K. Avalon || | ||
|- | |- | ||
− | | Battle Arena Toshinden || 1996 || Digital Dialect & | + | | Battle Arena Toshinden || 1996 || Digital Dialect & Tamsoft / Playmates Interactive Entertainment || Uses custom SoundFont for music |
|- | |- | ||
| Battle Wrath || 1997 || Cerebral Gaming Systems / Magicom Multimedia || | | Battle Wrath || 1997 || Cerebral Gaming Systems / Magicom Multimedia || | ||
Line 69: | Line 69: | ||
| BonBon Paradise || 1997 || Electronic Music and Animated Graphics / Japan Software Engineering Shop || | | BonBon Paradise || 1997 || Electronic Music and Animated Graphics / Japan Software Engineering Shop || | ||
|- | |- | ||
− | | Boppin' || 1994 || Accursed Toys / Apogee || | + | | Boppin' || 1994 || Accursed Toys / Apogee Software || |
|- | |- | ||
− | | Breach 3 || 1995 || Omnitrend Software / Impressions | + | | Breach 3 || 1995 || Omnitrend Software / Impressions || |
|- | |- | ||
| Bubble Bobble also featuring Rainbow Islands || 1996 || Probe Entertainment / Acclaim Entertainment || | | Bubble Bobble also featuring Rainbow Islands || 1996 || Probe Entertainment / Acclaim Entertainment || | ||
Line 79: | Line 79: | ||
| Cadillacs and Dinosaurs: The Second Cataclysm || 1995 || Rocket Science Games / BMG Interactive Entertainment || | | Cadillacs and Dinosaurs: The Second Cataclysm || 1995 || Rocket Science Games / BMG Interactive Entertainment || | ||
|- | |- | ||
− | | Caesar II || 1995 || Impressions | + | | Caesar II || 1995 || Impressions / Sierra On-Line || |
|- | |- | ||
| Callahan's Crosstime Saloon || 1997 || Legend Entertainment / Take-Two Interactive Software || | | Callahan's Crosstime Saloon || 1997 || Legend Entertainment / Take-Two Interactive Software || | ||
Line 89: | Line 89: | ||
| Chess Wars: A Medieval Fantasy || 1996 || Art Data Interactive & Digital Arena Software / WizardWorks || | | Chess Wars: A Medieval Fantasy || 1996 || Art Data Interactive & Digital Arena Software / WizardWorks || | ||
|- | |- | ||
− | | Chex Quest || 1996 || Digital Cafe / Ralston-Purina || | + | | Chex Quest || 1996 || Digital Cafe / Ralston-Purina || Including "Chex Quest 2: Flemoids Take Chextropolis" expansion (1997) |
− | + | ||
− | + | ||
|- | |- | ||
| Chronicles of the Sword || 1996 || Synthetic Dimensions / Psygnosis || | | Chronicles of the Sword || 1996 || Synthetic Dimensions / Psygnosis || | ||
Line 127: | Line 125: | ||
| Descent || 1994 || Parallax Software / Interplay || | | Descent || 1994 || Parallax Software / Interplay || | ||
|- | |- | ||
− | | Descent II || 1996 || Parallax Software / Interplay || | + | | Descent II || 1996 || Parallax Software / Interplay || Including "Vertigo Series" (1996) expansion |
|- | |- | ||
| Detritus: The Daemons Quest || 1995 || Myndgaemz || | | Detritus: The Daemons Quest || 1995 || Myndgaemz || | ||
Line 137: | Line 135: | ||
| Disney's The Jungle Book|| 1995 || Eurocom & East Point Software / Virgin Interactive Entertainment || | | Disney's The Jungle Book|| 1995 || Eurocom & East Point Software / Virgin Interactive Entertainment || | ||
|- | |- | ||
− | | DOOM || 1993 || id Software || Version 1.4+ only | + | | DOOM || 1993 || id Software || Including expansions. Version 1.4+ only |
|- | |- | ||
− | | DOOM II: Hell on Earth || 1994 || id Software || | + | | DOOM II: Hell on Earth || 1994 || id Software || Including expansions |
|- | |- | ||
| Druid: Daemons of the Mind || 1995 || Synthetic Dimensions / Sir-Tech || | | Druid: Daemons of the Mind || 1995 || Synthetic Dimensions / Sir-Tech || | ||
|- | |- | ||
− | | Duke Nukem 3D || 1996 || 3D Realms || Including expansions | + | | Duke Nukem 3D || 1996 || 3D Realms / GT Interactive Software || Including expansions |
|- | |- | ||
| Dungeon Keeper || 1997 || Bullfrog Productions / Electronic Arts || Uses custom SoundFonts for additional ambient sound effects | | Dungeon Keeper || 1997 || Bullfrog Productions / Electronic Arts || Uses custom SoundFonts for additional ambient sound effects | ||
Line 186: | Line 184: | ||
|- | |- | ||
| FIFA International Soccer || 1994 || Creative Assembly / Electronic Arts || Floppy version only | | FIFA International Soccer || 1994 || Creative Assembly / Electronic Arts || Floppy version only | ||
− | |||
− | |||
|- | |- | ||
| Final Fantasy VII || 1998 || Square / Eidos Interactive || Uses custom SoundFonts for music | | Final Fantasy VII || 1998 || Square / Eidos Interactive || Uses custom SoundFonts for music | ||
Line 199: | Line 195: | ||
| Freddy Pharkas: Frontier Pharmacist || 1993 || Sierra On-Line || Requires AWE32 support patch | | Freddy Pharkas: Frontier Pharmacist || 1993 || Sierra On-Line || Requires AWE32 support patch | ||
|- | |- | ||
− | | Front Lines || 1994 || Impressions | + | | Front Lines || 1994 || Impressions || |
|- | |- | ||
| Frontier: First Encounters || 1995 || Frontier Developments / GameTek || | | Frontier: First Encounters || 1995 || Frontier Developments / GameTek || | ||
Line 214: | Line 210: | ||
|- | |- | ||
| H.U.R.L. || 1995 || Deep River Publishing / Millennium Media Group || | | H.U.R.L. || 1995 || Deep River Publishing / Millennium Media Group || | ||
− | |||
− | |||
|- | |- | ||
| HardBall 4 || 1994 || MindSpan / Accolade || | | HardBall 4 || 1994 || MindSpan / Accolade || | ||
Line 223: | Line 217: | ||
| Hell: A Cyberpunk Thriller || 1994 || Take-Two Interactive Software / GameTek || | | Hell: A Cyberpunk Thriller || 1994 || Take-Two Interactive Software / GameTek || | ||
|- | |- | ||
− | + | | Heretic || 1994 || Raven Software / id Software || Including expansions | |
− | + | ||
− | | Heretic || 1994 || Raven Software / id Software || | + | |
|- | |- | ||
| Heroes of Might and Magic II: The Succession Wars || 1996 || New World Computing || Including "The Price of Loyalty" expansion (1997) | | Heroes of Might and Magic II: The Succession Wars || 1996 || New World Computing || Including "The Price of Loyalty" expansion (1997) | ||
|- | |- | ||
− | | Hexen: Beyond Heretic || 1995 || Raven Software / id Software || Including | + | | Hexen: Beyond Heretic || 1995 || Raven Software / id Software || Including expansions |
|- | |- | ||
| Hi-Octane || 1995 || Bullfrog Productions / Electronic Arts || Uses EMU8000 Advanced WavEffects synthesis (NRPN) and custom SoundFont for music | | Hi-Octane || 1995 || Bullfrog Productions / Electronic Arts || Uses EMU8000 Advanced WavEffects synthesis (NRPN) and custom SoundFont for music | ||
|- | |- | ||
− | | High Seas Trader || 1995 || Impressions | + | | High Seas Trader || 1995 || Impressions || |
|- | |- | ||
| Hoyle Classic Card Games || 1993 || Sierra On-Line || Requires AWE32 support patch | | Hoyle Classic Card Games || 1993 || Sierra On-Line || Requires AWE32 support patch | ||
Line 262: | Line 254: | ||
|- | |- | ||
| King's Quest VI: Heir Today, Gone Tomorrow || 1992 || Sierra On-Line || Requires AWE32 support patch | | King's Quest VI: Heir Today, Gone Tomorrow || 1992 || Sierra On-Line || Requires AWE32 support patch | ||
+ | |- | ||
+ | | King's Quest VII: The Princeless Bride || 1994 || Sierra On-Line || | ||
|- | |- | ||
| Lands of Lore: Guardians of Destiny || 1997 || Westwood Studios / Virgin Interactive Entertainment || | | Lands of Lore: Guardians of Destiny || 1997 || Westwood Studios / Virgin Interactive Entertainment || | ||
Line 278: | Line 272: | ||
|- | |- | ||
| Lords of Midnight || 1995 || Maelstrom Games / Domark || | | Lords of Midnight || 1995 || Maelstrom Games / Domark || | ||
− | |||
− | |||
|- | |- | ||
| The Lost Files of Sherlock Holmes: Case of the Rose Tattoo || 1996 || Mythos Software / Electronic Arts || | | The Lost Files of Sherlock Holmes: Case of the Rose Tattoo || 1996 || Mythos Software / Electronic Arts || | ||
+ | |- | ||
+ | | Lost Secret of the Rainforest || 1993 || Sierra On-Line || aka EcoQuest II. Requires AWE32 support patch | ||
|- | |- | ||
| The Machines || 1995 || Merit Studios || aka Universal Warrior | | The Machines || 1995 || Merit Studios || aka Universal Warrior | ||
Line 287: | Line 281: | ||
| Mad TV 2 || 1996 || Greenwood Entertainment Software / Funsoft || | | Mad TV 2 || 1996 || Greenwood Entertainment Software / Funsoft || | ||
|- | |- | ||
− | | Magic Carpet || 1994 || Bullfrog Productions / Electronic Arts || | + | | Magic Carpet || 1994 || Bullfrog Productions / Electronic Arts || Including "The Hidden Worlds" (1995) expansion |
|- | |- | ||
| Magic Carpet 2: The Netherworlds || 1995 || Bullfrog Productions / Electronic Arts || Uses EMU8000 Advanced WavEffects synthesis (NRPN) and custom SoundFont for music | | Magic Carpet 2: The Netherworlds || 1995 || Bullfrog Productions / Electronic Arts || Uses EMU8000 Advanced WavEffects synthesis (NRPN) and custom SoundFont for music | ||
Line 307: | Line 301: | ||
| Mixed-Up Fairy Tales || 1991 || Sierra On-Line || Requires AWE32 support patch | | Mixed-Up Fairy Tales || 1991 || Sierra On-Line || Requires AWE32 support patch | ||
|- | |- | ||
− | | Montezuma's Return || 1997 || Utopia Technologies / WizardWorks || | + | | Montezuma's Return || 1997 || Utopia Technologies / WizardWorks || |
|- | |- | ||
− | | Mortal Kombat II || 1994 || Midway | + | | Mortal Kombat II || 1994 || Midway / Acclaim Entertainment || |
|- | |- | ||
| Muzzle Velocity || 1996 || Digi4Fun / Code Fusion || | | Muzzle Velocity || 1996 || Digi4Fun / Code Fusion || | ||
|- | |- | ||
− | | NAM || 1998 || Team TNT / GT Interactive || | + | | NAM || 1998 || Team TNT / GT Interactive Software || |
|- | |- | ||
| NASCAR Racing || 1994 || Papyrus Design Group / Papyrus Publishing || | | NASCAR Racing || 1994 || Papyrus Design Group / Papyrus Publishing || | ||
Line 332: | Line 326: | ||
|- | |- | ||
| Panzer General || 1994 || Strategic Simulations || | | Panzer General || 1994 || Strategic Simulations || | ||
− | |||
− | |||
|- | |- | ||
| Perfect Assassin || 1997 || Synthetic Dimensions & Veritas Productions / Grolier Interactive || | | Perfect Assassin || 1997 || Synthetic Dimensions & Veritas Productions / Grolier Interactive || | ||
|- | |- | ||
| Perfect General II || 1994 || Quantum Quality Productions || Uses custom SoundFont for music and sound effects | | Perfect General II || 1994 || Quantum Quality Productions || Uses custom SoundFont for music and sound effects | ||
+ | |- | ||
+ | | Phantasmagoria || 1995 || Sierra On-Line || | ||
|- | |- | ||
| Pickle Wars || 1994 || Redwood Games / MVP Software || | | Pickle Wars || 1994 || Redwood Games / MVP Software || | ||
|- | |- | ||
| Pinball Wizard 2000 || 1996 || Ikarion Software || | | Pinball Wizard 2000 || 1996 || Ikarion Software || | ||
− | |||
− | |||
|- | |- | ||
| Police Quest: Open Season || 1993 || Sierra On-Line || Requires AWE32 support patch | | Police Quest: Open Season || 1993 || Sierra On-Line || Requires AWE32 support patch | ||
Line 359: | Line 351: | ||
| Pyrotechnica || 1995 || Psygnosis || Uses EMU8000 Advanced WavEffects synthesis (NRPN) | | Pyrotechnica || 1995 || Psygnosis || Uses EMU8000 Advanced WavEffects synthesis (NRPN) | ||
|- | |- | ||
− | | Rise of the Triad: Dark War || 1994 || Apogee / 3D Realms || Manual configuration may be required [https://www.vogons.org/viewtopic.php?p=543700#p543700] | + | | Quest for Glory I: So You Want to Be a Hero || 1992 || Sierra On-Line || VGA remake only. Requires AWE32 support patch |
+ | |- | ||
+ | | Quest for Glory III: Wages of War || 1992 || Sierra On-Line || Requires AWE32 support patch | ||
+ | |- | ||
+ | | Quest for Glory: Shadows of Darkness || 1993 || Sierra On-Line || Requires AWE32 support patch | ||
+ | |- | ||
+ | | Rally Championships || 1994 || Inside Team / Flair Software || | ||
+ | |- | ||
+ | | ranTrainer 2 || 1995 || Independent Arts Software / Greenwood Entertainment Software || | ||
+ | |- | ||
+ | | Rapid Assault || 1995 || GTE Vantage & Synthetic Dimensions / IBM || | ||
+ | |- | ||
+ | | Raptor: Call of the Shadows || 1994 || Cygnus Studios / Apogee Software || Version 1.1 only | ||
+ | |- | ||
+ | | Ravenloft: Stone Prophet || 1995 || DreamForge Intertainment / Strategic Simulations || | ||
+ | |- | ||
+ | | Realms of the Haunting || 1997 || Gremlin Interactive || | ||
+ | |- | ||
+ | | Rescue the Scientists || 1994 || Redwood Games / Compton's New Media || | ||
+ | |- | ||
+ | | Rex Blade: The Apocalypse || 1996 || Xtreme Games / Simon & Schuster Interactive || aka Domination | ||
+ | |- | ||
+ | | Rise of the Triad: Dark War || 1994 || Apogee Software / 3D Realms || Including "Extreme Rise of the Triad" (1995) expansion. Manual configuration may be required [https://www.vogons.org/viewtopic.php?p=543700#p543700] | ||
+ | |- | ||
+ | | Road Hog! || 1995 || Teacy Entertainment / Ticsoft || | ||
|- | |- | ||
| Road Rash || 1996 || Buzz Puppet Productions & Papyrus Design Group / Electronic Arts || Uses custom SoundFonts for music | | Road Rash || 1996 || Buzz Puppet Productions & Papyrus Design Group / Electronic Arts || Uses custom SoundFonts for music | ||
+ | |- | ||
+ | | Robot Hunter || 1995 || Neighbor Cat Productions / Soft Power || | ||
+ | |- | ||
+ | | Sandwarriors || 1997 || Astros Productions / Interplay || | ||
+ | |- | ||
+ | | Savage Warriors || 1995 || Atreid Concept / Mindscape || | ||
+ | |- | ||
+ | | The Scottish Open: Virtual Golf || 1995 || Core Design || | ||
+ | |- | ||
+ | | Screamer || 1995 || Graffiti / Virgin Interactive Entertainment || | ||
+ | |- | ||
+ | | Sea Legends || 1996 || Mir Dialogue / Ocean Software || | ||
+ | |- | ||
+ | | Sensible Golf || 1996 || East Pint Software & Sensible Software / Virgin Interactive Entertainment || | ||
+ | |- | ||
+ | | Sensible World of Soccer || 1995 || Sensible Software & Wave Software / Renegade Software || Including "European Championship Edition" (1995) and "'96/'97" (1996) enhanced re-releases | ||
+ | |- | ||
+ | | The Settlers II: Veni, Vidi, Vici || 1996 || Blue Byte || Including "Mission CD" (1996) expansion | ||
+ | |- | ||
+ | | Shadow Warrior || 1997 || 3D Realms / GT Interactive Software || Shareware version only | ||
+ | |- | ||
+ | | Shannara || 1995 || Legend Entertainment || | ||
+ | |- | ||
+ | | Shattered Steel || 1996 || BioWare / Interplay || Demo only | ||
+ | |- | ||
+ | | Shenlong Kuaida || 1996 || Microbase || aka Fighting Dragon | ||
+ | |- | ||
+ | | Shuihu Zhuan: Liangshan Yingxiong || 1997 || Panda Entertainment || aka Water Margin: Mount Liang Heroes | ||
+ | |- | ||
+ | | SideLine || 1996 || Electronic Music and Animated Graphics / Kingsformation || | ||
|- | |- | ||
| Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe || 1995 || Adventure Soft || | | Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe || 1995 || Adventure Soft || | ||
+ | |- | ||
+ | | SkyNET || 1996 || Bethesda Softworks || | ||
+ | |- | ||
+ | | Slipstream 5000 || 1995 || Software Refinery / Gremlin Interactive || | ||
+ | |- | ||
+ | | Slater & Charlie Go Camping || 1993 || Sierra On-Line || Requires AWE32 support patch | ||
+ | |- | ||
+ | | Space Marines: Der Stählerne Kaiser || 1995 || Software 2000 || aka Space Marines: The Steel Emperor | ||
+ | |- | ||
+ | | Space Quest 6: Roger Wilco in the Spinal Frontier || 1995 || Sierra On-Line || | ||
+ | |- | ||
+ | | Space Quest I: Roger Wilco in the Sarien Encounter || 1991 || Sierra On-Line || VGA remake only. Requires AWE32 support patch | ||
+ | |- | ||
+ | | Space Quest IV: Roger Wilco and the Time Rippers || 1991 || Sierra On-Line || Requires AWE32 support patch | ||
+ | |- | ||
+ | | Space Quest V: Roger Wilco - The Next Mutation || 1993 || Sierra On-Line || Requires AWE32 support patch | ||
+ | |- | ||
+ | | Spirou || 1996 || Infogrames || | ||
+ | |- | ||
+ | | Spycraft: The Great Game || 1996 || Activision || | ||
+ | |- | ||
+ | | SSN-21 Seawolf || 1994 || Electronic Arts || | ||
+ | |- | ||
+ | | Star Control 3 || 1996 || Legend Entertainment / Accolade || | ||
+ | |- | ||
+ | | Star Rangers || 1995 || Interactive Magic || | ||
|- | |- | ||
| Star Wars: Dark Forces || 1995 || LucasArts || | | Star Wars: Dark Forces || 1995 || LucasArts || | ||
|- | |- | ||
− | | Star Wars: TIE Fighter || 1994 || | + | | Star Wars: TIE Fighter || 1994 || Totally Games / LucasArts || Including "Defender of the Empire" (1994) expansion |
|- | |- | ||
− | | Star Wars: X-Wing || 1994 || | + | | Star Wars: X-Wing || 1994 || Totally Games / LucasArts || CD version only |
+ | |- | ||
+ | | Starball || 1995 || Volume 11 Software / GameTek || | ||
+ | |- | ||
+ | | Stonekeep || 1995 || Interplay || | ||
+ | |- | ||
+ | | Strife: Quest for the Sigil || 1996 || Rogue Entertainment / Velocity || | ||
+ | |- | ||
+ | | Striker '95 || 1995 || Rage Software / Time Warner Interactive || | ||
|- | |- | ||
| Super Street Fighter II: The New Challengers || 1995 || Rozner Labs Software Group / Capcom || | | Super Street Fighter II: The New Challengers || 1995 || Rozner Labs Software Group / Capcom || | ||
|- | |- | ||
− | | Super Street Fighter II Turbo || 1995 || Capcom & Eurocom / GameTek || | + | | Super Street Fighter II Turbo || 1995 || Capcom & Eurocom / GameTek || CD version requires v1.5 patch and 'midi' command parameter |
+ | |- | ||
+ | | Syndicate Wars || 1996 || Bullfrog Productions / Electronic Arts || | ||
+ | |- | ||
+ | | Synnergist || 1996 || Vicarious Visions / 21st Century Entertainment || | ||
|- | |- | ||
| System Shock || 1994 || Looking Glass Technologies / Origin Systems || | | System Shock || 1994 || Looking Glass Technologies / Origin Systems || | ||
+ | |- | ||
+ | | Tennis Elbow || 1997 || Mana Games / GOTO Software || | ||
+ | |- | ||
+ | | The Terminator: 2029 || 1992 || Bethesda Softworks || CD version only | ||
+ | |- | ||
+ | | The Terminator: Future Shock || 1995 || Bethesda Softworks || | ||
|- | |- | ||
| Terra Nova: Strike Force Centauri || 1996 || Looking Glass Technologies || Uses custom SoundFont for music | | Terra Nova: Strike Force Centauri || 1996 || Looking Glass Technologies || Uses custom SoundFont for music | ||
+ | |- | ||
+ | | Theme Hospital || 1997 || Bullfrog Productions / Electronic Arts || | ||
+ | |- | ||
+ | | Theme Park || 1994 || Bullfrog Productions / Electronic Arts || CD version only | ||
+ | |- | ||
+ | | Thunder Strike || 1997 || Millennium Interactive / LIVE Studios || | ||
+ | |- | ||
+ | | Time Commando || 1996 || Adeline Software International || | ||
+ | |- | ||
+ | | Time Gate: Knight's Chase || 1995 || Infogrames || | ||
+ | |- | ||
+ | | Time Paradox || 1996 || Flair Software || | ||
+ | |- | ||
+ | | Tintin in Tibet || 1996 || Infogrames || | ||
+ | |- | ||
+ | | Tough Guy || 1995 || Panda Entertainment || | ||
+ | |- | ||
+ | | Transport Tycoon || 1994 || Chris Sawyer Productions / MicroProse || | ||
|- | |- | ||
| Tyrian || 1995 || Eclipse Software / Epic MegaGames || | | Tyrian || 1995 || Eclipse Software / Epic MegaGames || | ||
+ | |- | ||
+ | | U.S. Navy Fighters || 1994 || Eclipse Software / Epic MegaGames || Including "Expansion Disk: Marine Fighters" (1995) | ||
|- | |- | ||
| Ultima Online || 1997 || Origin Systems / Electronic Arts || Uses custom SoundFonts for music | | Ultima Online || 1997 || Origin Systems / Electronic Arts || Uses custom SoundFonts for music | ||
Line 385: | Line 495: | ||
| Ultima VIII: Pagan || 1994 || Origin Systems || Requires AWE support patch [http://bootstrike.com/Ultima8/downloads.php] | | Ultima VIII: Pagan || 1994 || Origin Systems || Requires AWE support patch [http://bootstrike.com/Ultima8/downloads.php] | ||
|- | |- | ||
− | | | + | | Ultimate Pinball || 1996 || Teeny Weeny Games / GT Interactive Software || aka Screamball! The Ultimate Pinball Experience |
|- | |- | ||
− | | | + | | Under a Killing Moon || 1994 || Access Software || |
+ | |- | ||
+ | | Unnecessary Roughness '95 || 1994 || Accolade || | ||
+ | |- | ||
+ | | War Diary || 1996 || hq team & Trigger Soft / CDV Software || | ||
+ | |- | ||
+ | | WarCraft: Orcs & Humans || 1994 || Blizzard Entertainment || | ||
+ | |- | ||
+ | | WarCraft II: Tides of Darkness || 1995 || Blizzard Entertainment || Including "Beyond the Dark Portal" expansion (1996) | ||
+ | |- | ||
+ | | Warlords II || 1993 || Strategic Studies Group || "Deluxe" enhanced re-release (1996) only | ||
+ | |- | ||
+ | | Wayne Gretzky and the NHLPA All-Stars || 1995 || Semi Logic Entertainments / Time Warner Interactive || | ||
+ | |- | ||
+ | | Whiplash || 1996 || Gremlin Interactive || aka Fatal Racing | ||
+ | |- | ||
+ | | Whizz || 1994 || Flair Software || | ||
+ | |- | ||
+ | | William Shatner's TekWar || 1995 || Capstone Software || | ||
+ | |- | ||
+ | | Wing Commander III: Heart of the Tiger || 1994 || Origin Systems / Electronic Arts || | ||
+ | |- | ||
+ | | Wing Nuts: Battle in the Sky || 1995 || Rocket Science Games / BMG Interactive Entertainment || | ||
+ | |- | ||
+ | | Witchaven || 1995 || Capstone Software / IntraCorp || | ||
+ | |- | ||
+ | | Witchaven II: Blood Vengeance || 1996 || Capstone Software / IntraCorp || | ||
+ | |- | ||
+ | | WWF Wrestlemania: The Arcade Game || 1995 || Midway & Sculptured Software / Acclaim Entertainment || | ||
+ | |- | ||
+ | | WWII GI || 1999 || TNT Team / GT Interactive Software || | ||
|- | |- | ||
| X-COM: Terror from the Deep || 1995 || MicroProse || | | X-COM: Terror from the Deep || 1995 || MicroProse || | ||
|- | |- | ||
| X-COM: UFO Defense || 1994 || Mythos Games / MicroProse || aka UFO: Enemy Unknown. Version 1.4 only [http://www.strategycore.co.uk/files/ufo-1.4] | | X-COM: UFO Defense || 1994 || Mythos Games / MicroProse || aka UFO: Enemy Unknown. Version 1.4 only [http://www.strategycore.co.uk/files/ufo-1.4] | ||
+ | |- | ||
+ | | Xenophage: Alien BloodSport || 1996 || Argo Games / Apogee Software || | ||
+ | |- | ||
+ | | Z || 1996 || The Bitmap Brothers / Renegade Software || | ||
|- | |- | ||
| Zhongji Zhanshi || 1997 || Engine Technology || aka The Ultimate Fighter/Mars/Mars 3D | | Zhongji Zhanshi || 1997 || Engine Technology || aka The Ultimate Fighter/Mars/Mars 3D | ||
+ | |- | ||
+ | | Zombieville || 1997 || Psygnosis || | ||
|- | |- | ||
| Zone Raiders || 1995 || Image Space Incorporated / Virgin Interactive Entertainment || Uses EMU8000 Advanced WavEffects synthesis (NRPN) | | Zone Raiders || 1995 || Image Space Incorporated / Virgin Interactive Entertainment || Uses EMU8000 Advanced WavEffects synthesis (NRPN) | ||
+ | |- | ||
+ | | Zoop || 1995 || Hookstone / Viacom New Media || | ||
+ | |- | ||
+ | | Zorro || 1995 || Capstone Software || | ||
|- | |- | ||
|} | |} | ||
== Related links == | == Related links == | ||
*[https://www.phatcode.net/downloads.php?id=244&action=get&file=emu8kpgm.pdf EMU8000 Programmer's Guide - Phatcode] | *[https://www.phatcode.net/downloads.php?id=244&action=get&file=emu8kpgm.pdf EMU8000 Programmer's Guide - Phatcode] |
Revision as of 02:02, 12 November 2022
This is a list of games that natively support the built-in MIDI synth (EMU8000) of the Creative Sound Blaster AWE32/AWE64 family of cards. For these games, selecting AWE32 as the music device provides wavetable-quality MIDI output, utilizing the built-in ROM bank of the EMU8000 (or sound fonts loaded into the AWE RAM).
This mode does not require any external MIDI devices connected via MPU-401 and does not require the General MIDI emulation capability of the AWE cards (AWEUTIL /EM). However, the EMU8000 must first be initialized using the AWEUTIL /S command.
Many games allow selecting AWE32/AWE64 as the digital audio device (sometimes as "Sound Blaster 16 / AWE-32"). However, this does not utilize any special capabilities of the AWE cards, as their digital audio portion is identical to the SB16. Therefore, these games should not be mentioned here; the list should include only games where the AWE32 mode plays different music than the FM/OPL3 mode used for SB/SBPro/SB16 devices.
Title | Year | Developer / Publisher | Notes |
---|---|---|---|
The 11th Hour | 1995 | Trilobyte / Virgin Interactive Entertainment | |
3 Skulls of the Toltecs | 1996 | Revistronic / Warner Interactive Entertainment | |
3D Lemmings | 1995 | Clockwork Games / Psygnosis | |
A.D Cop | 1996 | Electronic Music and Animated Graphics / Japan Software Engineering Shop | Including "Overseas Mission" (1997) expansion |
Absolute Zero | 1995 | Domark | |
Aces of the Deep | 1994 | Dynamix / Sierra On-Line | Including "Expansion Disk" (1995) |
Across the Rhine | 1995 | MPS Labs / MicroProse | |
Advanced Civilization | 1995 | Avalon Hill | |
Al-Qadim: The Genie's Curse | 1994 | Cyberlore / Stormfront | |
Albion | 1995 | Blue Byte | |
Alien Odyssey | 1995 | Argonaut Software / Philips Media | |
Aliens: A Comic Book Adventure | 1995 | Cryo Interactive / Mindscape | |
Alpha Storm | 1997 | TAG / Psygnosis | |
Amulets & Armor | 1997 | United Software Artists | |
Anvil of Dawn | 1995 | DreamForge Intertainment / New World Computing | |
Armored Fist 2 | 1997 | NovaLogic | |
Azrael's Tear | 1996 | Intelligent Games / Mindscape | |
Baldies | 1996 | Creative Edge Software / Panasonic Interactive Media | |
Baoxiao Baolingqiu | 1995 | Panda Entertainment | aka Comedy Bowling/Panda Bowling |
Bastion | 1996 | L.K. Avalon | |
Battle Arena Toshinden | 1996 | Digital Dialect & Tamsoft / Playmates Interactive Entertainment | Uses custom SoundFont for music |
Battle Wrath | 1997 | Cerebral Gaming Systems / Magicom Multimedia | |
Battlecruiser 3000AD | 1996 | 3000AD | "v2.0" enhanced re-release (1998) only |
Battles in Time | 1995 | Quantum Quality Productions | |
BC Racers | 1995 | Core Design | Floppy version only |
BioForge | 1995 | Origin Systems / Electronic Arts | |
Black Knight: Marine Strike Fighter | 1995 | SE Software / FormGen | |
Blood & Magic | 1996 | Tachyon Studios / Interplay | |
Blood Bowl | 1995 | Destiny Software Productions / MicroLeague | |
BonBon Paradise | 1997 | Electronic Music and Animated Graphics / Japan Software Engineering Shop | |
Boppin' | 1994 | Accursed Toys / Apogee Software | |
Breach 3 | 1995 | Omnitrend Software / Impressions | |
Bubble Bobble also featuring Rainbow Islands | 1996 | Probe Entertainment / Acclaim Entertainment | |
Bubu Chuang Tongguan | 1995 | Acer TWP | aka BuBu |
Cadillacs and Dinosaurs: The Second Cataclysm | 1995 | Rocket Science Games / BMG Interactive Entertainment | |
Caesar II | 1995 | Impressions / Sierra On-Line | |
Callahan's Crosstime Saloon | 1997 | Legend Entertainment / Take-Two Interactive Software | |
Capitalism | 1995 | Enlight / Interactive Magic | |
Card Player's Paradise | 1995 | Quantum Quality Productions | |
Chess Wars: A Medieval Fantasy | 1996 | Art Data Interactive & Digital Arena Software / WizardWorks | |
Chex Quest | 1996 | Digital Cafe / Ralston-Purina | Including "Chex Quest 2: Flemoids Take Chextropolis" expansion (1997) |
Chronicles of the Sword | 1996 | Synthetic Dimensions / Psygnosis | |
Chronomaster | 1995 | DreamForge Intertainment / Capstone Software | |
Citizens: Backwater Affairs! | 1995 | MicroProse | Beta/demo |
Claw | 1997 | Monolith Productions | Uses custom SoundFonts for music |
Clyde's Revenge | 1995 | Moonlite Software | |
Conquests of the Longbow: The Legend of Robin Hood | 1991 | Sierra On-Line | Requires AWE32 support patch |
Crash:Barrier | 1999 | Ian D. Martin | |
Creature Shock | 1994 | Argonaut Software / Virgin Interactive Entertainment | |
Croc: Legend of the Gobbos | 1997 | Argonaut Software / Fox Interactive | Uses custom SoundFonts for additional ambient sound effects |
Cyberbykes: Shadow Racer VR | 1995 | Artificial Software / GameTek | Run 'CYBER.EXE setup' to change sound settings |
CyberMage: Darklight Awakening | 1995 | Origin Systems / Electronic Arts | |
The Dagger of Amon Ra | 1992 | Sierra On-Line | aka Roberta Williams' Laura Bow in The Dagger of Amon Ra. Requires AWE32 support patch |
Darker | 1995 | Psygnosis | |
Death Gate | 1994 | Legend Entertainment | |
Defcon 5 | 1995 | Millennium Interactive / Nova Spring | |
Delta V | 1994 | Bethesda Softworks | |
Descent | 1994 | Parallax Software / Interplay | |
Descent II | 1996 | Parallax Software / Interplay | Including "Vertigo Series" (1996) expansion |
Detritus: The Daemons Quest | 1995 | Myndgaemz | |
Dig It! | 1996 | Pixel Painters | |
Discworld | 1995 | Perfect 10 Productions & Teeny Weeny Games / Psygnosis | |
Disney's The Jungle Book | 1995 | Eurocom & East Point Software / Virgin Interactive Entertainment | |
DOOM | 1993 | id Software | Including expansions. Version 1.4+ only |
DOOM II: Hell on Earth | 1994 | id Software | Including expansions |
Druid: Daemons of the Mind | 1995 | Synthetic Dimensions / Sir-Tech | |
Duke Nukem 3D | 1996 | 3D Realms / GT Interactive Software | Including expansions |
Dungeon Keeper | 1997 | Bullfrog Productions / Electronic Arts | Uses custom SoundFonts for additional ambient sound effects |
Dungeon Master II: The Legend of Skullkeep | 1995 | FTL Games / Interplay | |
Dunkle Schatten 2: Im Netzwerk gefangen. | 1996 | DigiTales / Art Department Werbeagentur | aka Dark Shadows 2: Trapped in the Network. |
EcoQuest: The Search for Cetus | 1991 | Sierra On-Line | Requires AWE32 support patch |
Ecstatica | 1994 | Andrew Spencer / Psygnosis | |
Ecstatica II | 1997 | Andrew Spencer / Psygnosis | DOS version only |
EF2000 | 1995 | Digital Image Design / Ocean Software | |
The Elder Scrolls: Arena | 1994 | Bethesda Softworks | CD version only |
The Elder Scrolls II: Daggerfall | 1996 | Bethesda Softworks | |
Empire II: The Art of War | 1995 | New World Computing | |
Eradicator | 1996 | Accolade | Uses 3D Positional Audio and custom SoundFonts for enhanced sound effects [1] |
EverQuest | 1999 | Verant Interactive / 989 Studios | Uses custom SoundFonts for music |
Extreme Assault | 1997 | Blue Byte | |
F-22 Air Dominance Fighter | 1997 | Digital Image Design / Ocean Software | Uses custom SoundFonts for music |
F-22 Lightning II | 1996 | NovaLogic | |
F-22 Total Air War | 1998 | Digital Image Design / Infogrames | Uses custom SoundFonts for music |
Fade to Black | 1995 | Delphine Software / Electronic Arts | |
Faery Tale Adventure II: Halls of the Dead | 1995 | The Dreamers Guild / Encore Software | |
Fallen Heroes | 1996 | A & B Entertainment / Megamedia Corporation | |
Fast Attack: High Tech Submarine Warfare | 1996 | Software Sorcery / Sierra On-Line | |
FIFA International Soccer | 1994 | Creative Assembly / Electronic Arts | Floppy version only |
Final Fantasy VII | 1998 | Square / Eidos Interactive | Uses custom SoundFonts for music |
Flying Corps | 1996 | Rowan Software / Empire Interactive | |
The Fortress of Dr. Radiaki | 1994 | Future Vision & Maelstrom Software / Merit Studios | |
Frank Thomas Big Hurt Baseball | 1996 | Iguana Entertainment / Acclaim Entertainment | |
Freddy Pharkas: Frontier Pharmacist | 1993 | Sierra On-Line | Requires AWE32 support patch |
Front Lines | 1994 | Impressions | |
Frontier: First Encounters | 1995 | Frontier Developments / GameTek | |
Gabriel Knight: Sins of the Fathers | 1993 | Sierra On-Line | Requires AWE32 support patch |
The Gene Machine | 1996 | Divide By Zero / Vik Tokai | |
Get Lost! | 1996 | Tom Bombadil's Software Emporium and House of Curiosities | |
The Grandest Fleet | 1994 | Quantum Quality Productions | |
Guilty | 1995 | Divide By Zero / Psygnosis | |
H.U.R.L. | 1995 | Deep River Publishing / Millennium Media Group | |
HardBall 4 | 1994 | MindSpan / Accolade | |
Heaven's Dawn | 1995 | Art 9 Entertainment / Manaccom | |
Hell: A Cyberpunk Thriller | 1994 | Take-Two Interactive Software / GameTek | |
Heretic | 1994 | Raven Software / id Software | Including expansions |
Heroes of Might and Magic II: The Succession Wars | 1996 | New World Computing | Including "The Price of Loyalty" expansion (1997) |
Hexen: Beyond Heretic | 1995 | Raven Software / id Software | Including expansions |
Hi-Octane | 1995 | Bullfrog Productions / Electronic Arts | Uses EMU8000 Advanced WavEffects synthesis (NRPN) and custom SoundFont for music |
High Seas Trader | 1995 | Impressions | |
Hoyle Classic Card Games | 1993 | Sierra On-Line | Requires AWE32 support patch |
Hoyle's Official Book of Games: Volume 3 | 1991 | Sierra On-Line | Requires AWE32 support patch |
I Have No Mouth and I Must Scream | 1995 | The Dreamers Guild / Cyberdreams | |
Inherit the Earth: Quest for the Orb | 1994 | The Dreamers Guild / New World Computing | |
International Moto X | 1996 | Graftgold / Renegade Software | |
Iron Cross | 1994 | New World Computing | |
The Island of Dr. Brain | 1993 | Sierra On-Line | Requires AWE32 support patch |
Island Peril | 1995 | electric fantasies / Atlantean Interactive Games | |
Jagged Alliance | 1995 | Madlab Software / Sir-Tech | |
Jagged Alliance: Deadly Games | 1996 | Sir-Tech | |
Jane's Combat Simulations: ATF - Advanced Tactical Fighters | 1996 | Electronic Arts | Including "NATO Fighters" expansion (1996) |
JetFighter III | 1997 | Mission Studios / Interplay | |
Jungledyret Hugo | 1995 | Sweatbox Animation / A. Film & Per Holst Film | aka Hugo the Jungle Animal/Jungle Jack |
King's Quest VI: Heir Today, Gone Tomorrow | 1992 | Sierra On-Line | Requires AWE32 support patch |
King's Quest VII: The Princeless Bride | 1994 | Sierra On-Line | |
Lands of Lore: Guardians of Destiny | 1997 | Westwood Studios / Virgin Interactive Entertainment | |
Leisure Suit Larry 1: In the Land of the Lounge Lizards | 1991 | Sierra On-Line | VGA remake only. Requires AWE32 support patch |
Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work | 1991 | Sierra On-Line | Requires AWE32 support patch |
Leisure Suit Larry 6: Shape Up or Slip Out! | 1993 | Sierra On-Line | Requires AWE32 support patch |
Little Big Adventure | 1994 | Adeline Software International / Electronic Arts | aka Relentless: Twinsen's Adventure |
Loadstar: The Legend of Tully Bodine | 1995 | Rocket Science Games / BMG Interactive Entertainment | |
Lode Runner: The Legend Returns | 1994 | Presage Software / Sierra On-Line | |
Lords of Midnight | 1995 | Maelstrom Games / Domark | |
The Lost Files of Sherlock Holmes: Case of the Rose Tattoo | 1996 | Mythos Software / Electronic Arts | |
Lost Secret of the Rainforest | 1993 | Sierra On-Line | aka EcoQuest II. Requires AWE32 support patch |
The Machines | 1995 | Merit Studios | aka Universal Warrior |
Mad TV 2 | 1996 | Greenwood Entertainment Software / Funsoft | |
Magic Carpet | 1994 | Bullfrog Productions / Electronic Arts | Including "The Hidden Worlds" (1995) expansion |
Magic Carpet 2: The Netherworlds | 1995 | Bullfrog Productions / Electronic Arts | Uses EMU8000 Advanced WavEffects synthesis (NRPN) and custom SoundFont for music |
MechWarrior 2: 31st Century Combat | 1995 | Activision | |
Mega Man X | 1995 | Rozner Labs Software Group / Capcom | |
Menzoberranzan | 1994 | DreamForge Intertainment / Strategic Simulations | |
Metaltech: Battledrome | 1994 | Dynamix / Sierra On-Line | |
Metaltech: EarthSiege | 1994 | Dynamix / Sierra On-Line | Including "Expansion Pack" (1995) |
Millennia: Altered Destinies | 1995 | Take-Two Interactive Software | |
Mission Critical | 1995 | Legend Entertainment | |
Mixed-Up Fairy Tales | 1991 | Sierra On-Line | Requires AWE32 support patch |
Montezuma's Return | 1997 | Utopia Technologies / WizardWorks | |
Mortal Kombat II | 1994 | Midway / Acclaim Entertainment | |
Muzzle Velocity | 1996 | Digi4Fun / Code Fusion | |
NAM | 1998 | Team TNT / GT Interactive Software | |
NASCAR Racing | 1994 | Papyrus Design Group / Papyrus Publishing | |
Nemesis: The Wizardry Adventure | 1996 | Sir-Tech / Virgin Interactive Entertainment | |
Nerves of Steel | 1995 | BnB Software & Rainmaker Software / Merit Studios | Uses custom SoundFont for music |
NFL Quarterback Club 96 | 1995 | Iguana Entertainment / Acclaim Entertainment | |
Normality | 1996 | Gremlin Interactive | |
Offensive | 1996 | Wave Software / Ocean Software | |
The Orion Conspiracy | 1995 | Divide By Zero / Domark | |
The Pandora Directive | 1996 | Access Software | |
Panzer General | 1994 | Strategic Simulations | |
Perfect Assassin | 1997 | Synthetic Dimensions & Veritas Productions / Grolier Interactive | |
Perfect General II | 1994 | Quantum Quality Productions | Uses custom SoundFont for music and sound effects |
Phantasmagoria | 1995 | Sierra On-Line | |
Pickle Wars | 1994 | Redwood Games / MVP Software | |
Pinball Wizard 2000 | 1996 | Ikarion Software | |
Police Quest: Open Season | 1993 | Sierra On-Line | Requires AWE32 support patch |
Powerslave | 1996 | Lobotomy Software / Playmates Interactive Entertainment | aka Exhumed. Beta/demo only |
Premier Manager 3 | 1994 | Realms of Fantasy / Gremlin Interactive | "De-Luxe" enhanced re-release (1995) only |
Primal Rage | 1995 | Atari Games & Teeny Weeny Games / Time Warner Interactive | |
Privateer 2: The Darkening | 1996 | EA Manchester / Electronic Arts | |
The Pure Wargame | 1995 | Quantum Quality Productions | |
Pyrotechnica | 1995 | Psygnosis | Uses EMU8000 Advanced WavEffects synthesis (NRPN) |
Quest for Glory I: So You Want to Be a Hero | 1992 | Sierra On-Line | VGA remake only. Requires AWE32 support patch |
Quest for Glory III: Wages of War | 1992 | Sierra On-Line | Requires AWE32 support patch |
Quest for Glory: Shadows of Darkness | 1993 | Sierra On-Line | Requires AWE32 support patch |
Rally Championships | 1994 | Inside Team / Flair Software | |
ranTrainer 2 | 1995 | Independent Arts Software / Greenwood Entertainment Software | |
Rapid Assault | 1995 | GTE Vantage & Synthetic Dimensions / IBM | |
Raptor: Call of the Shadows | 1994 | Cygnus Studios / Apogee Software | Version 1.1 only |
Ravenloft: Stone Prophet | 1995 | DreamForge Intertainment / Strategic Simulations | |
Realms of the Haunting | 1997 | Gremlin Interactive | |
Rescue the Scientists | 1994 | Redwood Games / Compton's New Media | |
Rex Blade: The Apocalypse | 1996 | Xtreme Games / Simon & Schuster Interactive | aka Domination |
Rise of the Triad: Dark War | 1994 | Apogee Software / 3D Realms | Including "Extreme Rise of the Triad" (1995) expansion. Manual configuration may be required [2] |
Road Hog! | 1995 | Teacy Entertainment / Ticsoft | |
Road Rash | 1996 | Buzz Puppet Productions & Papyrus Design Group / Electronic Arts | Uses custom SoundFonts for music |
Robot Hunter | 1995 | Neighbor Cat Productions / Soft Power | |
Sandwarriors | 1997 | Astros Productions / Interplay | |
Savage Warriors | 1995 | Atreid Concept / Mindscape | |
The Scottish Open: Virtual Golf | 1995 | Core Design | |
Screamer | 1995 | Graffiti / Virgin Interactive Entertainment | |
Sea Legends | 1996 | Mir Dialogue / Ocean Software | |
Sensible Golf | 1996 | East Pint Software & Sensible Software / Virgin Interactive Entertainment | |
Sensible World of Soccer | 1995 | Sensible Software & Wave Software / Renegade Software | Including "European Championship Edition" (1995) and "'96/'97" (1996) enhanced re-releases |
The Settlers II: Veni, Vidi, Vici | 1996 | Blue Byte | Including "Mission CD" (1996) expansion |
Shadow Warrior | 1997 | 3D Realms / GT Interactive Software | Shareware version only |
Shannara | 1995 | Legend Entertainment | |
Shattered Steel | 1996 | BioWare / Interplay | Demo only |
Shenlong Kuaida | 1996 | Microbase | aka Fighting Dragon |
Shuihu Zhuan: Liangshan Yingxiong | 1997 | Panda Entertainment | aka Water Margin: Mount Liang Heroes |
SideLine | 1996 | Electronic Music and Animated Graphics / Kingsformation | |
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe | 1995 | Adventure Soft | |
SkyNET | 1996 | Bethesda Softworks | |
Slipstream 5000 | 1995 | Software Refinery / Gremlin Interactive | |
Slater & Charlie Go Camping | 1993 | Sierra On-Line | Requires AWE32 support patch |
Space Marines: Der Stählerne Kaiser | 1995 | Software 2000 | aka Space Marines: The Steel Emperor |
Space Quest 6: Roger Wilco in the Spinal Frontier | 1995 | Sierra On-Line | |
Space Quest I: Roger Wilco in the Sarien Encounter | 1991 | Sierra On-Line | VGA remake only. Requires AWE32 support patch |
Space Quest IV: Roger Wilco and the Time Rippers | 1991 | Sierra On-Line | Requires AWE32 support patch |
Space Quest V: Roger Wilco - The Next Mutation | 1993 | Sierra On-Line | Requires AWE32 support patch |
Spirou | 1996 | Infogrames | |
Spycraft: The Great Game | 1996 | Activision | |
SSN-21 Seawolf | 1994 | Electronic Arts | |
Star Control 3 | 1996 | Legend Entertainment / Accolade | |
Star Rangers | 1995 | Interactive Magic | |
Star Wars: Dark Forces | 1995 | LucasArts | |
Star Wars: TIE Fighter | 1994 | Totally Games / LucasArts | Including "Defender of the Empire" (1994) expansion |
Star Wars: X-Wing | 1994 | Totally Games / LucasArts | CD version only |
Starball | 1995 | Volume 11 Software / GameTek | |
Stonekeep | 1995 | Interplay | |
Strife: Quest for the Sigil | 1996 | Rogue Entertainment / Velocity | |
Striker '95 | 1995 | Rage Software / Time Warner Interactive | |
Super Street Fighter II: The New Challengers | 1995 | Rozner Labs Software Group / Capcom | |
Super Street Fighter II Turbo | 1995 | Capcom & Eurocom / GameTek | CD version requires v1.5 patch and 'midi' command parameter |
Syndicate Wars | 1996 | Bullfrog Productions / Electronic Arts | |
Synnergist | 1996 | Vicarious Visions / 21st Century Entertainment | |
System Shock | 1994 | Looking Glass Technologies / Origin Systems | |
Tennis Elbow | 1997 | Mana Games / GOTO Software | |
The Terminator: 2029 | 1992 | Bethesda Softworks | CD version only |
The Terminator: Future Shock | 1995 | Bethesda Softworks | |
Terra Nova: Strike Force Centauri | 1996 | Looking Glass Technologies | Uses custom SoundFont for music |
Theme Hospital | 1997 | Bullfrog Productions / Electronic Arts | |
Theme Park | 1994 | Bullfrog Productions / Electronic Arts | CD version only |
Thunder Strike | 1997 | Millennium Interactive / LIVE Studios | |
Time Commando | 1996 | Adeline Software International | |
Time Gate: Knight's Chase | 1995 | Infogrames | |
Time Paradox | 1996 | Flair Software | |
Tintin in Tibet | 1996 | Infogrames | |
Tough Guy | 1995 | Panda Entertainment | |
Transport Tycoon | 1994 | Chris Sawyer Productions / MicroProse | |
Tyrian | 1995 | Eclipse Software / Epic MegaGames | |
U.S. Navy Fighters | 1994 | Eclipse Software / Epic MegaGames | Including "Expansion Disk: Marine Fighters" (1995) |
Ultima Online | 1997 | Origin Systems / Electronic Arts | Uses custom SoundFonts for music |
Ultima VIII: Pagan | 1994 | Origin Systems | Requires AWE support patch [3] |
Ultimate Pinball | 1996 | Teeny Weeny Games / GT Interactive Software | aka Screamball! The Ultimate Pinball Experience |
Under a Killing Moon | 1994 | Access Software | |
Unnecessary Roughness '95 | 1994 | Accolade | |
War Diary | 1996 | hq team & Trigger Soft / CDV Software | |
WarCraft: Orcs & Humans | 1994 | Blizzard Entertainment | |
WarCraft II: Tides of Darkness | 1995 | Blizzard Entertainment | Including "Beyond the Dark Portal" expansion (1996) |
Warlords II | 1993 | Strategic Studies Group | "Deluxe" enhanced re-release (1996) only |
Wayne Gretzky and the NHLPA All-Stars | 1995 | Semi Logic Entertainments / Time Warner Interactive | |
Whiplash | 1996 | Gremlin Interactive | aka Fatal Racing |
Whizz | 1994 | Flair Software | |
William Shatner's TekWar | 1995 | Capstone Software | |
Wing Commander III: Heart of the Tiger | 1994 | Origin Systems / Electronic Arts | |
Wing Nuts: Battle in the Sky | 1995 | Rocket Science Games / BMG Interactive Entertainment | |
Witchaven | 1995 | Capstone Software / IntraCorp | |
Witchaven II: Blood Vengeance | 1996 | Capstone Software / IntraCorp | |
WWF Wrestlemania: The Arcade Game | 1995 | Midway & Sculptured Software / Acclaim Entertainment | |
WWII GI | 1999 | TNT Team / GT Interactive Software | |
X-COM: Terror from the Deep | 1995 | MicroProse | |
X-COM: UFO Defense | 1994 | Mythos Games / MicroProse | aka UFO: Enemy Unknown. Version 1.4 only [4] |
Xenophage: Alien BloodSport | 1996 | Argo Games / Apogee Software | |
Z | 1996 | The Bitmap Brothers / Renegade Software | |
Zhongji Zhanshi | 1997 | Engine Technology | aka The Ultimate Fighter/Mars/Mars 3D |
Zombieville | 1997 | Psygnosis | |
Zone Raiders | 1995 | Image Space Incorporated / Virgin Interactive Entertainment | Uses EMU8000 Advanced WavEffects synthesis (NRPN) |
Zoop | 1995 | Hookstone / Viacom New Media | |
Zorro | 1995 | Capstone Software |