Difference between revisions of "List of games with EAX support"
m (Adjusted note for enabling EAX in The Matrix: Path of Neo) |
m (Added EAX 1.0, EAX 2.0 and EAX 3.0 support (via EAX Unified) to Chrome SpecForce) |
||
| Line 419: | Line 419: | ||
| | | | ||
| EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)<ref>Chrome uses eax.dll version 3.0.1.0 (EAX Unified)</ref> | | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)<ref>Chrome uses eax.dll version 3.0.1.0 (EAX Unified)</ref> | ||
| + | |- | ||
| + | | ''Chrome SpecForce'' | ||
| + | | X | ||
| + | | X | ||
| + | | X | ||
| + | | | ||
| + | | | ||
| + | | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)<ref>Chrome SpecForce uses eax.dll version 3.0.1.0 (EAX Unified)</ref> | ||
|- | |- | ||
| ''Chronicles of Riddick: Escape from Butcher Bay'' | | ''Chronicles of Riddick: Escape from Butcher Bay'' | ||
Revision as of 22:08, 30 September 2024
This is a list of video games that support Environmental Audio Extensions (EAX) technology.
Games
| Game[1][2][3] | EAX 1.0 | EAX 2.0 | EAX 3.0 | EAX 4.0 | EAX 5.0 | Notes |
|---|---|---|---|---|---|---|
| 25 to Life | ||||||
| Abomination: The Nemesis Project | X | |||||
| Age of Empires III | * Supported by ALchemy | |||||
| Age of Conan: Hyborian Adventures | ||||||
| Alias | ||||||
| Aliens versus Predator | X | |||||
| Alone in the Dark: The New Nightmare | ||||||
| Alpha Centauri | X | |||||
| Alpha Prime | X | |||||
| America's Army | X | |||||
| American McGee's Alice | X | X | EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[4] | |||
| Anachronox | X | |||||
| Aquanox | X | X | EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[5] | |||
| Aquanox 2 | ||||||
| ArmA: Armed Assault | ||||||
| Arx Fatalis | X | X | EAX 1.0, EAX 2.0 (via EAX Unified), A3D 2.0[6] | |||
| Assassin's Creed | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[7] *Supported by ALchemy | |
| Baldur's Gate | X | |||||
| Baldur's Gate 2 | X | X | EAX 1.0, EAX 2.0[8] *Supported by ALchemy | |||
| Battle Isle: The Andosia War | ||||||
| Battle for Middle-earth | X | |||||
| Battle for Middle Earth 2 | X | * Supported by ALchemy | ||||
| Battle for Middle-earth 2: The Rise of the Witch-king. | X | |||||
| Battlezone | X | |||||
| Battlezone II: Combat Commander | X | |||||
| Battlefield 2 | X | X | X | X | X | * Supported by ALchemy |
| Battlefield 2142 | X | X | X | X | X | * Supported by ALchemy |
| Battlefield Vietnam | X | X | * Supported by ALchemy | |||
| Battlezone II | X | |||||
| Beyond Good & Evil | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[9] | ||
| BioShock | X | X | EAX 4.0, EAX 5.0[10] (via OpenAL) * Supported by ALchemy | |||
| Black & White | ||||||
| Blade of Darkness | X | |||||
| The Blair Witch Project Volume I-III | X | |||||
| Blood II: The Chosen & The Nightmare Levels | X | |||||
| Bloodrayne | X | |||||
| Brian Lara International Cricket 2007 | * Supported by ALchemy | |||||
| Brothers in Arms: Earned in Blood | ||||||
| Brothers in Arms: Road to Hill 30 | X | |||||
| Brothers in Arms: Hell's Highway | ||||||
| Call of Duty | X | X | X | Patch 1.3 * Supported by ALchemy | ||
| Call of Duty 2 | X | X | X | * Supported by ALchemy | ||
| Call of Juarez | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[11] | ||
| Carmageddon: The Death Race 2000 | X | |||||
| Carnivores: Cityscape | X | |||||
| Carnivores: Ice Age | X | |||||
| Carnivores 2 | X | |||||
| Catwoman | ||||||
| Cellfactor: Revolution | ||||||
| Chaser | ||||||
| Chrome | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[12] | ||
| Chrome SpecForce | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[13] | ||
| Chronicles of Riddick: Escape from Butcher Bay | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[14] * Supported by ALchemy | |
| Civilization IV | X | X | X | * Supported by ALchemy | ||
| Civilization IV: Beyond the Sword | X | X | X | |||
| Civilization IV: Warlords | X | X | X | |||
| Civilization IV: Colonization | X | X | X | |||
| City of Heroes | ||||||
| City of Villains | ||||||
| Clive Barker's Undying | X | EAX 1.0, A3D 1.0, A3D 2.0[15] | ||||
| Cold War | X | * Supported by ALchemy | ||||
| Colin McRae Rally 3 | ||||||
| Colin McRae Rally 04 | X | |||||
| Colin McRae Rally 2005 | X | |||||
| Colin McRae: Dirt | X | EAX 5.0 (via OpenAL)[16] *Supported by ALchemy | ||||
| Combat: Task Force 121 | X | EAX 3.0[17] | ||||
| Command & Conquer: Generals | * Supported by ALchemy | |||||
| Command & Conquer: Renegade | X | X | EAX 1.0, EAX 2.0. Also supports A3D and DirectSound3D[18] | |||
| Command & Conquer 3: Tiberium Wars | ||||||
| Commandos: Strike Force | X | EAX 3.0[19] | ||||
| Condemned: Criminal Origins | X | |||||
| Conflict: Global Storm | ||||||
| Conflict: Vietnam | X | EAX 3.0 [20] | ||||
| Counter-Strike | X | |||||
| Crime Cities | X | |||||
| Croc 2 | X | |||||
| Crusaders of Might and Magic | X | |||||
| Cryostasis: Sleep of Reason | X | EAX 5.0[21] | ||||
| Crysis | * Supported by ALchemy; not all the sounds are reverbed, dialog plays fine. | |||||
| Crysis Warhead | ||||||
| Daikatana | ||||||
| Dark and Light | ||||||
| Darkness Within: In Pursuit of Loath Nolder | ||||||
| Dark Vengeance | X | |||||
| Day of Defeat | X | |||||
| Demolition Racer | X | |||||
| Descent 3 | X | |||||
| Descent 4 | X | |||||
| Descent Freespace | X | |||||
| Deus Ex | X | EAX 1.0,[22] A3D 1.0, A3D 2.0[23] | ||||
| Diablo II | X | X | * Supported by ALchemy | |||
| Die Hard Trilogy 2: Viva Las Vegas | X | |||||
| Divine Divinity | ||||||
| Dogs of War: Battle on Primus IV | X | |||||
| Doom 3 | X | EAX 4.0 support added in patch 1.3[24] *Supported by ALchemy | ||||
| Dr. Brain: Action Reaction | X | EAX 1.0, A3D 1.0, A3D 2.0[25] | ||||
| Dragon's Lair 3D: Return to the Lair | X | |||||
| Drakan | X | |||||
| Dreamfall: The Longest Journey | X | X | ||||
| Driver | X | |||||
| Driver 3 | X | * Supported by ALchemy | ||||
| Driver: Parallel Lines | X | |||||
| Drome Racers | ||||||
| Dronez | X | |||||
| Dungeon Keeper II | X | |||||
| Dungeon Lords | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[26] | |
| Dungeon Siege | X | * Supported by ALchemy | ||||
| Dungeon Siege 2 | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[27] | |
| Dungeons & Dragons: Dragonshard | Has "Creative EAX" under Audio Settings. Supported EAX versions unknown | |||||
| East Front | ||||||
| E-racer | ||||||
| El Matador | X | * Supported by ALchemy | ||||
| Elder Scrolls III: Morrowind | * Supported by ALchemy | |||||
| Elder Scrolls IV: Oblivion | X | Use Side's EAX Control mod. * Supported by ALchemy | ||||
| Elite Warriors: Vietnam | X | X | X | |||
| Enter the Matrix | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[28] *Supported by ALchemy | ||
| Eurofighter Typhoon | X | |||||
| Euro League Football | X | |||||
| EverQuest | X | |||||
| EverQuest 2 | * Supported by ALchemy | |||||
| Evil Dead: Hail to the King | X | |||||
| Evolva | X | |||||
| Expendable | X | |||||
| F.E.A.R. | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[29] *Supported by ALchemy | ||
| F.E.A.R. Extraction Point | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0 | ||
| F.E.A.R. Perseus Mandate | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0 | ||
| F1 Grand Prix 4 | X | |||||
| F1 2010 | X | EAX 5.0[30] | ||||
| Fallout Tactics: Brotherhood of Steel | X | |||||
| Fallout 3 | May require DirectSound3D restoration software or ALchemy to restore proper audio functionality on Vista and later. Set bEnableEnviroEffectsOnPC=1 in Fallout.ini | |||||
| Far Cry | X | * Supported by ALchemy | ||||
| Far Cry 2 | X | * Supported by ALchemy | ||||
| FIFA 99 | X | |||||
| Final Fantasy VIII | X | X | EAX 1.0, EAX 2.0 (via EAX Unified)[31] | |||
| Final Fantasy XI | ||||||
| Flying Heros | ||||||
| Ford Racing | X | |||||
| Freedom Force | X | X | ||||
| Freedom: The Battle for Liberty Island aka Freedom Fighters | ||||||
| Freelancer | ||||||
| Freespace 2 | X | |||||
| From Dusk Till Dawn | X | |||||
| Full Spectrum Warrior | X | X | EAX 3.0, EAX 4.0[32] *Supported by ALchemy | |||
| Full Spectrum Warrior: Ten Hammers | X | EAX 5.0[33], *Supported by ALchemy | ||||
| Fur Fighters | X | |||||
| Future Beat 3D | ||||||
| Gears of War | * Supported by ALchemy // Stereo only // Hardware openal by edited ini file | |||||
| Ghost Master | X | EAX 3.0[34] | ||||
| Giants: Citizen Kabuto | X | |||||
| Global Operations | X | X | EAX 1.0, EAX 2.0[35] | |||
| The Godfather | ||||||
| Gothic | X | X | ||||
| Gothic 2 | X | X | ||||
| Gothic 3 | ||||||
| GP 500 | X | |||||
| Grand Theft Auto II | X | Also supports A3D 2.0. | ||||
| Grand Theft Auto III | X | X | EAX 1.0, EAX 3.0, A3D 1.0, A3D 2.0[36] *Supported by ALchemy | |||
| Grand Theft Auto: Vice City | X | X | EAX 1.0, EAX 3.0, A3D 1.0,[37] Also supports A3D 2.0 via manual edit of the settings file *Supported by ALchemy | |||
| Grand Theft Auto: San Andreas | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[38] *Supported by ALchemy | |
| Spec Ops II: Green Berets | X | |||||
| Race Driver: Grid | X | EAX 5.0[39] * Supported by ALchemy | ||||
| Guild Wars | X | EAX 3.0[40] * Supported by ALchemy | ||||
| Gulf War: Operation Desert Hammer | X | |||||
| GUN | ||||||
| Half-Life | X | Steam version does not support it anymore since the 2013 patch. | ||||
| Half-Life: Blue Shift | X | Steam version does not support it anymore since the 2013 patch. | ||||
| Half-Life: Opposing Force | X | Steam version does not support it anymore since the 2013 patch. | ||||
| Halo: Combat Evolved | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0[41] *Supported by ALchemy | ||
| Hardware | X | |||||
| Heavy Metal: F.A.K.K.² | X | X | EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0[42] | |||
| Heli Heroes | X | |||||
| Hellgate: London | ||||||
| Heretic II | X | EAX 1.0, A3D 1.0, A3D 2.0[43] | ||||
| Heroes of Might and Magic V | ||||||
| Hidden & Dangerous 2 | X | |||||
| High Heat Baseball 2000 | X | |||||
| High Heat Baseball 2002 | X | |||||
| Hitman 2: Silent Assassin | X | * Supported by ALchemy | ||||
| Hitman: Blood Money | X | * Supported by ALchemy | ||||
| Hitman: Codename 47 | X | * Supported by ALchemy | ||||
| Hitman: Contracts | X | * Supported by ALchemy | ||||
| Hostile Waters | X | |||||
| Icewind Dale | X | |||||
| Icewind Dale 2 | X | |||||
| IL-2 Sturmovik: 1946 | X | X | X | * Supported by ALchemy | ||
| Incoming Forces | X | |||||
| Indiana Jones and the Infernal Machine | ||||||
| Infernal | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[44] | |
| Isabelle | X | |||||
| James Bond 007: Nightfire | ||||||
| JHexen | X | |||||
| Juiced | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[45] | |
| Jurassic Park: Trespasser | X | EAX 1.0 [46] | ||||
| Kane & Lynch: Dead Men | X | EAX 3.0[47] | ||||
| Killing Floor | X | |||||
| Killing Floor 2 | X | |||||
| Klingon Honor Guard | X | EAX 1.0 [48] | ||||
| Lander | X | |||||
| Legends of Might and Magic | X | |||||
| Lego Racers 2 | ||||||
| Lineage II | OpenAL | |||||
| Line of Sight: Vietnam | X | X | X | |||
| The Lord of the Rings Online | ||||||
| The Lord of the Rings: The Return of the King | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[49] | ||
| Lost Pain: TakeDown | ||||||
| Mace Griffin: Bounty Hunter | ||||||
| Madden NFL 2000 | X | |||||
| Madden NFL 99 | X | |||||
| Mafia | X | * Supported by ALchemy | ||||
| Mage Knight: Apocalypse | X | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[50] *Supported by ALchemy | |
| Manhunt | X | * Supported by ALchemy | ||||
| Martian Gothic: Unification | X | |||||
| Mass Effect | X | X | X | |||
| The Matrix Online | ||||||
| The Matrix: Path of Neo | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[51] To enable EAX, edit MatrixConfig.INI and set EAX_ENABLED=1 | |
| Max Payne | ||||||
| Max Payne 2 | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[52] *Supported by ALchemy | ||
| MDK2 | X | * Supported by ALchemy | ||||
| MechWarrior 4 | X | |||||
| Medal of Honor Allied Assault | X | X | * Supported by ALchemy | |||
| Medal of Honor: Pacific Assault | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0.[53] Can be enabled in the launcher. | ||
| Medieval II: Total War | X | * Supported by ALchemy | ||||
| Men of War: Assault Squad | ||||||
| Messiah | X | |||||
| Midnight GT | X | |||||
| Might and Magic VII: For Blood and Honor | X | X | ||||
| Might and Magic VIII: Day of the Destroyer | X | |||||
| Might and Magic IX | X | |||||
| Monster Madness | ||||||
| Mortyr 2093 - 1944 | X | |||||
| Most Wanted | ||||||
| Moto Racer 2 | X | |||||
| Motocross Madness 2 | ||||||
| Motorhead | X | |||||
| Mutant Chronicles: Warzone Online | X | |||||
| Myst Online: Uru Live | ||||||
| Myst V: End of Ages | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[54] | |
| Myth II: Soulblighter | X | |||||
| Myth III | X | |||||
| NASCAR Revolution | X | |||||
| Need for Speed: Carbon | ||||||
| Need For Speed: High Stakes | X | |||||
| Need for Speed III: Hot Pursuit | X | |||||
| Need for Speed: Hot Pursuit 2 | Has D3D/EAX under audio options. Supported EAX versions unknown | |||||
| Need for Speed: Most Wanted | ||||||
| Need for Speed: Underground 2 | ||||||
| Nerf Arena Blast | X | |||||
| Neverwinter Nights | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, A3D 1.0, A3D 2.0 *Supported by ALchemy | ||
| Neverwinter Nights 2 | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 *Supported by ALchemy | ||
| New York Race | ||||||
| NHL 2000 | ||||||
| No One Lives Forever | ||||||
| No One Lives Forever 2: A Spy in H.A.R.M.'s Way | X | * Supported by ALchemy | ||||
| Nocturne | X | |||||
| Off Road | X | |||||
| Operation Flashpoint: Cold War Crisis | EAX can be enabled in-game under Audio Options. Supported EAX versions unknown | |||||
| Operation Flashpoint: Resistance | ||||||
| Operation Flashpoint 2 | ||||||
| Operation Thunderstorm | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[55] | ||
| Outcast | X | |||||
| Pacman 3D | ||||||
| Painkiller | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0[56] | ||
| Painkiller: Overdose | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[57] | ||
| Painkiller: Resurrection | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[58] | ||
| Painkiller: Redemption | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[59] | ||
| Panzer Elite | X | |||||
| Pariah | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[60] | ||
| Paris Dakar Rally | X | |||||
| Peter Jackson's King Kong | X | EAX 3.0 [61] | ||||
| Planescape: Torment | X | |||||
| PlanetSide | ||||||
| Play Online | ||||||
| Populous: The Beginning | X | |||||
| Powerslide | X | |||||
| Prey (2006) | X | X | EAX 4.0, EAX 5.0[62] *Supported by ALchemy | |||
| Prince of Persia (2008) | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[63] | ||
| Prince of Persia: 3D | X | |||||
| Prince of Persia: The Two Thrones | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[64] | ||
| Prince of Persia: Warrior Within | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[65] | ||
| Prince of Persia: The Sands of Time | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[66] | ||
| Pro Evolution Soccer 2008 | ||||||
| Project Eden | X | |||||
| Project I.G.I.-2: Covert Strike | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0[67] Not wrapped by alchemy | ||
| Psychonauts | ||||||
| Quake 4 | X | X | EAX 4.0, EAX 5.0 (via OpenAL)[68] *Supported by ALchemy | |||
| Rage Rally | X | |||||
| Rail Simulator | ||||||
| Railroad Tycoon 3 | X | X | X | * Supported by ALchemy | ||
| Rally Championship 2000 | X | |||||
| Re-Volt | X | |||||
| Red Faction | X | X | EAX 1.0, EAX 2.0 (via EAX Unified)[69] | |||
| Red Faction 2 | ||||||
| Red Orchestra: Ostfront 41-45 | ||||||
| Redline Racer | X | |||||
| The Regiment | X | EAX 5.0[70] (via OpenAL) * Supported by ALchemy | ||||
| Rent A Hero (1999) | X | |||||
| Requiem: Avenging Angel | X | |||||
| Resident Evil 2 | X | |||||
| Revenant | X | |||||
| Revolution | ||||||
| Rent a Hero | ||||||
| Richard Burns Rally | ||||||
| Ricky Ponting International Cricket 2007 | ||||||
| Rise of Nations: Rise of Legends | ||||||
| Road Wars | X | |||||
| Rollcage | X | |||||
| Rollcage Stage II | X | |||||
| Rome: Total War | X | X | * Supported by ALchemy | |||
| Rune: The Halls of Valhalla | X | |||||
| S.T.A.L.K.E.R.: Shadow of Chernobyl | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[71] EAX works through OpenAL. Do not use ALchemy. | ||
| S.T.A.L.K.E.R.: Clear Sky | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy. | ||
| S.T.A.L.K.E.R.: Call of Pripyat | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified) EAX works through OpenAL. Do not use ALchemy. | ||
| Sacred | * Supported by ALchemy; replace SOUNDQUALITY : 1 with SOUNDQUALITY : 2 in Settings.cfg | |||||
| Sacred 2 | X | EAX 5.0[72] | ||||
| Sacrifice | X | |||||
| Sammy Sosa: Softball Slam | X | |||||
| Sanity: Aiken's Artifact | X | |||||
| Scarface: The World Is Yours | ||||||
| Screamer 4x4 | X | EAX 1.0[73] | ||||
| Secret Service: In Harm’s Way | X | |||||
| Sega Rally Championship | X | |||||
| Serious Sam | X | |||||
| Serious Sam 2 | X | X | * Supported by ALchemy | |||
| Serious Sam: The First Encounter | X | * Supported by ALchemy | ||||
| Serious Sam: The Second Encounter | X | * Supported by ALchemy | ||||
| Shade: Wrath of Angels | X | |||||
| Shadow Ops: Red Mercury | X | EAX 3.0 [74] | ||||
| Shadow Force: Razor Unit | X | |||||
| Shogo: Mobile Armor Division | X | |||||
| Sid Meier's Pirates! | ||||||
| Sid Meier's Railroads! | X | * Supported by ALchemy | ||||
| Silent Hunter 3 | ||||||
| Silkroad Online | ||||||
| The Sims 2 Seasons | ||||||
| SimCity 3000 | X | |||||
| SimTheme Park | X | |||||
| SiN | X | |||||
| SiN: Wages of Sin | ||||||
| Slave Zero | X | |||||
| Sniper: Art of Victory | X | * Supported by ALchemy | ||||
| Soldier of Fortune | X | |||||
| Soldier of Fortune II: Double Helix | X | |||||
| Soldier of Fortune: Payback | ||||||
| Soldner: Secret Wars | X | EAX 3.0[75] | ||||
| Soulbringer | X | X | EAX 1.0, EAX 2.0 (via EAX Unified)[76] | |||
| Space Force: Rogue Universe | ||||||
| Spec Ops 2: Green Berets | X | |||||
| SpellForce 2: Shadow Wars | ||||||
| Spirit of Speed | X | |||||
| Star Trek: Bridge Commander | X | X | EAX 1.0, EAX 2.0.[77] Also supports A3D and DirectSound3D | |||
| Star Trek: Deep Space Nine: The Fallen | X | X | EAX 1.0, EAX 2.0, A3D 1.0, A3D 2.0 and DirectSound3D are all supported[78] | |||
| Star Trek: Elite Force II | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, A3D[79] | ||
| Star Trek: Next Generation Klingon Honor Guard | X | |||||
| Star Trek: Voyager – Elite Force | A3D 2.0, A3D 3.0. Doesn't support EAX.[80] | |||||
| Star Wars: Battlefront | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[81] | |
| Star Wars Battlefront 2 | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[82] | |
| Star Wars: Empire at War | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[83] * Supported by ALchemy | |
| Star Wars Empire at War: Forces of Corruption | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[84] | |
| Star Wars Episode I: The Phantom Menace | X | |||||
| Star Wars Galaxies | X | * Supported by ALchemy | ||||
| Star Wars Jedi Knight II: Jedi Outcast | X | Patch 1.03 * Supported by ALchemy | ||||
| Star Wars Jedi Knight: Jedi Academy | X | * Supported by ALchemy | ||||
| Star Wars: Knights of the Old Republic | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0[85]* Supported by ALchemy | ||
| Star Wars: Knights of the Old Republic 2 | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0[86] Note: EAX Support removed in latest Steam version. * Supported by ALchemy | ||
| Star Wars: Republic Commando | X | X | EAX 2.0, EAX 3.0[87] * Supported by ALchemy | |||
| STOLEN | ||||||
| Street Racing Syndicate | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[88] | |
| Stronghold | X | |||||
| Stubbs the Zombie in Rebel Without a Pulse | X | EAX 4.0[89] | ||||
| Stunt GP | ||||||
| The Suffering | ||||||
| The Suffering: Ties That Bind | ||||||
| Sum of All Fears | ||||||
| Summoner | X | |||||
| Superbike 2001 | X | |||||
| Supreme Commander | ||||||
| SWAT 4 | ||||||
| Swedish Touring Car Championship | X | |||||
| Swedish Touring Car Championship 2 | X | |||||
| System Shock 2 | X | For further info, refer [1] | ||||
| The Temple of Elemental Evil | ||||||
| Terminus | X | |||||
| Test Drive | ||||||
| Test Drive 6 | X | |||||
| Test Drive Rally | X | |||||
| Test Drive Unlimited | ||||||
| The Devil Inside | X | |||||
| The Wheel Of Time | X | |||||
| Theme Park World | ||||||
| Thief: Deadly Shadows | X | X | EAX 3.0, EAX 4.0[90] *Supported by ALchemy | |||
| Thief II: The Metal Age | X | EAX 2.0. Note: support for A3D 2.0 was removed before release[91] | ||||
| Thief: The Dark Project | X | EAX 1.0, A3D 1.0 | ||||
| The Dark Mod, Thief - unofficial spin-off | ||||||
| Thievery UT | ||||||
| TimeShift | X | X | EAX 4.0, EAX 5.0[92] | |||
| Titan Quest | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0[93] * Supported by ALchemy | |
| Titan Quest: Immortal Throne | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 * Supported by ALchemy | |
| TMNT | ||||||
| TNN Outdoors Pro Hunter | X | |||||
| TOCA Race Driver | X | |||||
| TOCA Race Driver 2 | ||||||
| Tom Clancy's Ghost Recon | X | X | EAX 1.0, EAX 2.0 (via EAX Unified)[94] | |||
| Tom Clancy's Ghost Recon: Advanced Warfighter | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[95] *Supported by ALchemy | |
| Tom Clancy's Ghost Recon: Advanced Warfighter 2 | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via OpenAL)[96] | |
| Tom Clancy's Ghost Recon: Desert Siege | X | |||||
| Tom Clancy's Ghost Recon: Island Thunder | ||||||
| Tom Clancy's Rainbow Six: Lockdown | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[97] *Supported by ALchemy | ||
| Tom Clancy's Rainbow Six Rogue Spear & Black Thorn | X | * Supported by ALchemy | ||||
| Tom Clancy's Rainbow Six: Vegas | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[98] *Supported by ALchemy | ||
| Tom Clancy's Rainbow Six: Vegas 2 | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[99] | |
| Tom Clancy's Rainbow Six 3: Raven Shield | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[100] *Supported by ALchemy | ||
| Tom Clancy's Splinter Cell | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[101] *Supported by ALchemy | ||
| Tom Clancy's Splinter Cell: Chaos Theory | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[102] *Supported by ALchemy | ||
| Tom Clancy's Splinter Cell: Double Agent | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (via EAX Unified)[103] *Supported by ALchemy | |
| Tom Clancy's Splinter Cell: Pandora Tomorrow | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[104] *Supported by ALchemy | ||
| Tom Clancy's The Sum Of All Fears | X | |||||
| Tomb Raider: Anniversary | ||||||
| Tomb Raider: Legend | ||||||
| Tomb Raider: The Angel of Darkness | X | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0, EAX 4.0 (requires EAX Unified)[105] *Supported by ALchemy | |
| TrackMania Nations Forever | X | X | X | EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[106] | ||
| TrackMania United Forever | X | X | X | EAX 3.0, EAX 4.0, EAX 5.0 (via OpenAL)[107] | ||
| Trackmania Original | ||||||
| Trespasser: Jurassic Park | X | |||||
| Tribes 2 | X | |||||
| Triple Play 2000 | X | |||||
| TRON 2.0 | X | * Supported by ALchemy | ||||
| Tzar | ||||||
| UFO Afterlight | * Supported by ALchemy | |||||
| UFO Aftermath | ||||||
| UFO Aftershock | ||||||
| Ultim@te Race Rally | X | |||||
| Ultim@te Race Pro | X | EAX 1.0. Note: use the -SB32 command line parameter to enable 32 voices[108] | ||||
| Ultima: Ascension | X | |||||
| Undying | X | |||||
| Universe at War: Earth Assault | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[109] | ||
| Unreal | X | First game to implement EAX 1.0 features. Also supports A3D 1.x, A3D 2.0[110], DirectSound3D. | ||||
| Unreal Tournament | X | X | EAX 1.0, EAX 2.0, A3D 2.0 | |||
| Unreal Tournament 2003 | X | EAX 3.0 (via OpenAL). Supports EAX Unified. * Supported by ALchemy | ||||
| Unreal Tournament 2004 | X | X | EAX 3.0 originally. Support for EAX 5.0 was added through a special patch by Creative Labs (via OpenAL). *Supported by ALchemy | |||
| Unreal Tournament 3 | X | EAX 4.0 (via OpenAL)[111][112] * Supported by ALchemy | ||||
| Unreal II: The Awakening | X | |||||
| Uprising 2: Lead and Destroy | X | |||||
| Urban Chaos | X | |||||
| Uru: Ages Beyond Myst | X | X | X | EAX 1.0, EAX 2.0, EAX 3.0 (via EAX Unified)[113] | ||
| Vampire: The Masquerade – Bloodlines | X | |||||
| Vanguard: Saga of Heroes | * Supported by ALchemy | |||||
| VBS1 | ||||||
| VBS2 | ||||||
| Vietcong | X | X | ||||
| Vietcong 2 | X | |||||
| Vivisector: Beast Inside | X | EAX 4.0[114] | ||||
| Warcraft III | X | * Supported by ALchemy once, removed with 1.30 update | ||||
| Wargasm | ||||||
| Warhammer 40,000: Dawn of War: Soulstorm | X | |||||
| Warhammer: Mark of Chaos | ||||||
| Warlords Battlecry | X | |||||
| Warmonger | ||||||
| Warpath | X | X | X | EAX 2.0, EAX 3.0, EAX 4.0[115] | ||
| Way Point Zeta | X | |||||
| Wheel of Time | ||||||
| Wild Metal Country | X | |||||
| Wild Wild West: The Steel Assassin | X | |||||
| The Witcher | X | EAX 4.0 only[116] * Supported by ALchemy | ||||
| Wizardry 8 | X | |||||
| World of Warcraft | X | EAX 3.0[117] * Supported by ALchemy | ||||
| WWII Tank Commander | ||||||
| X2: The Threat | X | EAX 1.0[118] | ||||
| X3 Reunion | X | |||||
| X-COM: Enforcer | X | EAX 1.0, A3D 1.0, A3D 2.0[119] | ||||
| Xpand Rally | ||||||
| Ys: The Oath in Felghana | X | * Supported by ALchemy | ||||
| Ys: Origin | X | * Supported by ALchemy |
See also
References
- ↑ Creative ALchemy Project FAQ
- ↑ Creative support Games
- ↑ Nov 2007 Archive of the Official Creative Soundblaster EAX website
- ↑ Source: American McGee's Alice in-game Audio Settings
- ↑ Source: Aquanox in-game Audio Settings
- ↑ Arx Fatalis readme.txt (Recommended Requirements section, Troubleshooting section)
- ↑ Assassin's Creed uses eax.dll version 4.0.0.0 (EAX Unified)
- ↑ EAX® to EAX® 4.0 ADVANCED HD™ (archived)
- ↑ Beyond Good and Evil readme.txt (Sound compatibility section)
- ↑ Bioshock manual, page 3 (Recommended System Requirements)
- ↑ Call of Juarez uses eax.dll version 3.0.1.0 (EAX Unified)
- ↑ Chrome uses eax.dll version 3.0.1.0 (EAX Unified)
- ↑ Chrome SpecForce uses eax.dll version 3.0.1.0 (EAX Unified)
- ↑ Chronicles of Riddick: Escape from Butcher Bay uses eax.dll version 4.0.0.0 (EAX Unified)
- ↑ Starting the game produces Undying.log. This file indicates the use of EAX 1.x (or A3D 1.x/2.x) if the "Enable 3D Hardware" audio setting is on, and supported hardware is detected
- ↑ EAX Featured Game: Dirt (archived)
- ↑ EAX Featured Game: Combat: Task Force 121 (archived)
- ↑ Source: C&C Renegade in-game Audio Settings
- ↑ EAX Featured Game: Commandos: Strike Force (archived)
- ↑ Source: Conflict: Vietnam in-game Audio Settings
- ↑ Source: Cryostasis game manual, page 5
- ↑ Starting the game produces DeusEx.log. This file indicates the use of EAX 1.x if the "Hardware 3D Support" audio setting is on, and supported hardware is detected
- ↑ Deus Ex log file and console output (screenshot)
- ↑ Doom 3 EAX Patch - SoundBlaster.com (archived)
- ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)
- ↑ The version of msseax.m3d which Dungeon Lords uses supports all EAX versions up to 4.0.
- ↑ The version of msseax.m3d which Dungeon Siege 2 uses supports all EAX versions up to 4.0.
- ↑ Enter the Matrix uses eax.dll version 3.0.0.0 (EAX Unified). Additionally, see EAX Featured Game: Enter The Matrix (archived)
- ↑ Source: F.E.A.R. in-game audio options. Additionally, see the developer comments at (archive of Soundblaster.com)
- ↑ Source: F1 2010 readme.html (Section XII: Problems with Hardware audio acceleration)
- ↑ Final Fantasy VIII uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
- ↑ Source: Full Spectrum Warrior game manual, page 27
- ↑ EAX Featured Game: Full Spectrum Warrior: Ten Hammers (archived)
- ↑ Source: Ghost Master in-game Audio Settings
- ↑ Global Operations uses msseax.m3d and msseax2.m3d
- ↑ Source: Grand Theft Auto III in-game Audio Settings
- ↑ Source: Grand Theft Auto: Vice City in-game Audio Settings
- ↑ Grand Theft Auto: San Andreas uses eax.dll version 4.0.0.1 (EAX Unified)
- ↑ Race Driver: Grid readme.html (Audio section)
- ↑ EAX Featured Game: Guild Wars Nightfall (archived)
- ↑ Halo.exe hex edit view (screenshot)
- ↑ Source: Heavy Metal: F.A.K.K.² in-game Audio Settings
- ↑ Tech Help: Heretic II - Vortex of Sound (archived)
- ↑ Infernal uses eax.dll version 4.0.0.0 (EAX Unified)
- ↑ Juiced uses eax.dll version 4.0.0.1 (EAX Unified)
- ↑ DreamWorks Interactive To Use Creative’s Environmental Audio Standard In Ultimate New Game Trespasser - Creative Asia (archived)
- ↑ Techgage - Creative EAX vs. ASUS DS3D GX 2.0 (Page 5)
- ↑ Source: Klingon Honor Guard patch 1.1 notes
- ↑ The Return of the King uses eax.dll version 3.0.6.6 (EAX Unified)
- ↑ Mage Knight: Apocalypse uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0, EAX 4.0 and EAX 5.0. Additionally, see the game's readme.txt (System Requirements section)
- ↑ The Matrix: Path of Neo uses eax.dll version 4.0.0.0 (EAX Unified)
- ↑ Max Payne 2 uses eax.dll version 3.0.1.0. (EAX Unified)
- ↑ Guru3D.com: Creative Labs Sound Blaster Audigy 4 Pro - Page 8 (archived)
- ↑ Myst V: End of Ages uses eax.dll version 4.0.0.1 (EAX Unified)
- ↑ Operation Thunderstorm uses eax.dll version 4.0.1.0. (EAX Unified) Readme file specifies no EAX 1.0 support
- ↑ Source: Painkiller in-game audio options
- ↑ Source: Painkiller Overdose in-game audio options
- ↑ Source: Painkiller Resurrection in-game audio options
- ↑ Source: Painkiller Redemption in-game audio options (screenshot)
- ↑ Pariah uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
- ↑ Peter Jackson's King Kong manual, page 3 (Ideal Configuration)
- ↑ Hardware Accelerated Audio in Prey (archived)
- ↑ Prince of Persia (2008) uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Prince of Persia: The Two Thrones uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Prince of Persia: Warrior Within uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Prince of Persia: The Sands of Time uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Source: Project I.G.I.-2 in-game Audio Settings
- ↑ Sound Blaster X-Fi Audio in QUAKE 4 (archived)
- ↑ Red Faction uses eax.dll version 0.0.0.1 (EAX Unified) which supports EAX 1.0 and EAX 2.0
- ↑ EAX Featured Game: The Regiment (archived)
- ↑ S.T.A.L.K.E.R.: Shadow of Chernobyl eax.dll version 3.0.1.0 (EAX Unified)
- ↑ Sacred 2 Readme.html (System Requirements section, Recommended requirements)
- ↑ Source: Screamer 4x4 in-game Audio Settings
- ↑ Explosive audio in Shadow Ops: Red Mercury (archived)
- ↑ EAX ADVANCED HD battlefield audio in Soldner: Secret Wars (archived)
- ↑ Source: Soulbringer launcher Advanced Options
- ↑ Star Trek: Bridge Commander uses msseax.m3d and msseax2.m3d
- ↑ Source: Star Trek DS9 The Fallen in-game audio options (screenshot)
- ↑ Source: Elite Force II in-game audio options (screenshot)
- ↑ Source: Elite Force in-game audio options
- ↑ Star Wars: Battlefront uses eax.dll version 4.0.1.0 (EAX Unified)
- ↑ Star Wars: Battlefront II uses eax.dll version 4.0.1.0 (EAX Unified)
- ↑ Source: Empire at War in-game audio options (screenshot)
- ↑ Source: Forces of Corruption in-game audio options
- ↑ Source: Knights of the Old Republic in-game Advanced Sound Options menu
- ↑ Source: Knights of the Old Republic 2 in-game Advanced Sound Options menu
- ↑ Source: Star Wars: Republic Commando in-game Sound Options
- ↑ Street Racing Syndicate uses eax.dll version 4.0.0.1 (EAX Unified)
- ↑ Stubbs the Zombie in Rebel Without a Pulse manual, page 22
- ↑ EAX® to EAX® 4.0 ADVANCED HD™ (archived)
- ↑ SB Live! and A3D 1.0 (forum link)
- ↑ Timeshift manual, page 1 (An Important Note Regarding Graphics and Having the Best Possible Experience)
- ↑ The version of msseax.m3d which ships with Titan Quest supports all EAX versions up to 4.0. Additionally, see the developer comments at (archive of Soundblaster.com)
- ↑ Tom Clancy's Ghost Recon uses eax.dll version 2.6.0.0 (EAX Unified)
- ↑ Ghost Recon: Advanced Warfighter audio options menu (screenshot)
- ↑ Ghost Recon: Advanced Warfighter 2 audio options menu (screenshot)
- ↑ Rainbow Six: Lockdown uses eax.dll version 3.0.4.0 (EAX Unified)
- ↑ Rainbow Six: Vegas uses eax.dll version 3.0.4.0 (EAX Unified)
- ↑ Rainbow Six: Vegas 2 uses eax.dll version 4.0.0.0 (EAX Unified)
- ↑ Rainbow Six 3: Raven Shield uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Splinter Cell uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ Splinter Cell: Chaos Theory uses eax.dll version 3.0.4.0 (EAX Unified)
- ↑ Splinter Cell: Double Agent uses eax.dll version 4.0.0.1 (EAX Unified)
- ↑ Splinter Cell: Pandora Tomorrow uses eax.dll version 3.0.6.2 (EAX Unified)
- ↑ The Angel of Darkness in-game audio options (screenshot)
- ↑ TrackMania Nations Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
- ↑ TrackMania United Forever uses a version of OpenAL32.dll which supports EAX 3.0, EAX 4.0 and EAX 5.0
- ↑ Ultim@te Race Pro Technical Support (archived)
- ↑ Source: Universe at War in-game audio options
- ↑ Unreal 1 and A3D cards (screenshot)
- ↑ The game's Launch.log file indicates that only EAX 4.0 is used, even if an X-Fi sound card is present
- ↑ Examining UT3.EXE indicates that EAX 4.0 is the maximum that the game can use
- ↑ Uru: Ages Beyond Myst uses eax.dll version 3.0.6.5 (EAX Unified)
- ↑ Soundblaster.com Newsletters, Featured Game: Vivisector: Beast Inside (archived)
- ↑ Warpath uses a version of OpenAL32.dll which supports EAX 2.0, EAX 3.0 and EAX 4.0
- ↑ CD Project forums, The Witcher patch notes
- ↑ SoundBlaster.com - World of Warcraft (archived)
- ↑ Source: X2 Readme15.rtf (Section 22)
- ↑ Starting the game produces a log file which indicates the use of EAX 1.x if supported (Vogons forum post)