Difference between revisions of "List of CPU speed sensitive games"

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This is a list of games that do not run properly in some ways on CPUs faster than what was common than at the game's release. 1990+ for the most part, since before that, this was more often the case than not: As a general rule, games for IBM XT computers require a 8088 4.77 MHz to play right.
 
This is a list of games that do not run properly in some ways on CPUs faster than what was common than at the game's release. 1990+ for the most part, since before that, this was more often the case than not: As a general rule, games for IBM XT computers require a 8088 4.77 MHz to play right.
  
Some CPUs, for example AMD K6-2 and earlier Pentium IIs have selectable multipliers, which may help with achieving the lower speeds recommended for some of the games in this article. Additionally, disabling L1/L2 caches will slow down the processor as well, e.g. a Pentium III with disabled caches will be comparable to a 386.
+
Some CPUs, for example AMD K6-2 and earlier Pentium IIs have selectable multipliers, which may help with achieving the lower speeds recommended for some of the games in this article. Additionally, disabling L1/L2 caches will slow down the processor as well, e.g. a Pentium III with disabled caches will be comparable to a 386.  [http://www.vogons.org/viewtopic.php?t=38613 Setmul] is a software utility by forum member gerwin that allows multipliers and caches to be changed/disabled and enabled without a reboot.  For certain P54C Pentiums, it also allows manipulating Test Register options for further speed control.
  
 
Also, it is possible to use a slow 3D card to slow some of the games down, especially with the early proprietary APIs; a special case here are Rendition Vérité cards, since their slow VGA performance will also bottleneck DOS games using these modes. Finally, as a last resort one may try slowdown utilities such as [http://www.cpukiller.com/ CPU Killer] and [http://www.hpaa.com/moslo/ Mo'Slo].
 
Also, it is possible to use a slow 3D card to slow some of the games down, especially with the early proprietary APIs; a special case here are Rendition Vérité cards, since their slow VGA performance will also bottleneck DOS games using these modes. Finally, as a last resort one may try slowdown utilities such as [http://www.cpukiller.com/ CPU Killer] and [http://www.hpaa.com/moslo/ Mo'Slo].
  
For games with unlisted optimal CPU specs refer to the minimum requirements published by the developers.
+
For games with unlisted CPU specs refer to the requirements published by the developers.
  
 
== DOS ==
 
== DOS ==
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Game title !! Symptoms with faster CPUs !! Recommended CPUs !! Fix available?
+
! Game title !! Symptoms with faster CPUs !! Maximum suitable CPU !! Fix available?  
 
|-
 
|-
| Alien Carnage (1993) || Runs too fast? || ? ||
+
| Aces of the Pacific (1992) || Slippery flight controls || 486 25 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Alien Carnage (1993) || Runtime 200 error || P233MMX; K6-2/III 500MHz;  M II-433GP || Run TPPATCH on every .exe file, including harry*.-0 (except harry.-0), which are also .exe files for Pentium Pro 180 and faster; Pentium MMX 266; all PII and Celeron; K6-2/III faster than 500MHz and all AMD Geode NX and Athlon
 +
|-
 +
| Alien Legacy (1994) || Runs too fast; scrolling is too fast; some bugs seem to manifest at extreme speeds resulting in certain ships disappearing without acknowledgement in the game || P150?? || Adjust the in-game speed setting first.  If insufficient, reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 
|-
 
|-
 
| Alien Trilogy (1996) || Runs too fast on higher P3s || ? ||
 
| Alien Trilogy (1996) || Runs too fast on higher P3s || ? ||
 +
|-
 +
| rowspan="2" |Alone in the Dark (1992) || Animations too fast || 386DX 33 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Direction keys need to be tapped extremely fast to run ||  || AITDRUN: https://www.vogons.org/viewtopic.php?f=7&t=37118#p326838
 +
|-
 +
| Arctic Adventure (1991) || Gives runtime error on P100 || ? || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Betrayal at Krondor (1993) || glitching MIDI music / game freezes on startup || 486 25 (SB); 486 16 (GM) || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 
|-
 
|-
 
| Bubble Ghost (1987) || Runs too fast/slow || 386SX 16 ||
 
| Bubble Ghost (1987) || Runs too fast/slow || 386SX 16 ||
Line 21: Line 33:
 
| Carmageddon (1997) || Runs too fast || ? ||
 
| Carmageddon (1997) || Runs too fast || ? ||
 
|-  
 
|-  
| Day of the Tentacle (1993) || No sound with >P166MMX || ? ||
+
| Comanche CD (1994) || Runs too fast || ? ||
 +
|-
 +
| Day of the Tentacle (1993) || garbled Adlib music || 486 16 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 
|-
 
|-
| Descent (1994) || Runs too fast with ~higher PIIs || Pentium 233 MMX || Increase resolution
+
| Descent (1994) || Runs too fast with ~higher PIIs || P233 || Increase resolution or, on modern computers, use [https://www.dxx-rebirth.com/ D1X-Rebirth]
 
|-
 
|-
| Descent II (1996) || Normal game speed, but mouse sensitivity drops down on high framerates || Pentium II 300? ||
+
| Descent II (1996) || Normal game speed, but mouse sensitivity drops down on high framerates || P2 300? || On modern computers, use [https://www.dxx-rebirth.com/ D2X-Rebirth]
 
|-
 
|-
| Double Dragon (1988) || Locks up before final battle and player 2 will have fewer moves || 8088 4.77 MHz ||
+
| Double Dragon (1988) || Locks up before final battle and player 2 will have fewer moves || 8088 4.77 ||  
 
|-
 
|-
| Hi-Octane (1996) || Speed problems || Pentium 90 ||
+
| Duke Nukem II (1993) || With certain sound cards, Sound Blaster digitized sounds might not play || 486 16 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 
|-
 
|-
| Indiana Jones and the Last Crusade: The Graphic Adventure (1989) || With Adlib sound on 486 or later: "Run time error R6003 - integer divide by zero" || CPUs without cache (up to 386DX-40) || For the the 256 color VGA version: [http://www.lucasarts.com/support/update/indy-last.html "486 Upgrade" patch]. For 16 color EGA version, on older CPUs with integrated L1 cache you can turn off the L1 cache to avoid the problem.
+
| Dune (1992) || no speech || P2 333 ||  
 
|-
 
|-
| Jazz Jackrabbit (1994) || Doesn't start (error message "Runtime error 200") with about PII 233 || plays fine with patch || [http://www.jazz2online.com/downloads/341/jazz-1-tppatch/ TPPATCH] (3rd party)
+
| Dyna Blaster (1992) || locks up || 486 50 ||  
 
|-
 
|-
| King's Quest VII: The Princeless Bride (1994) || Speed bug with one or two puzzles || ? ||
+
| Game Wizard 32 Pro 3.0 (cheat tool) || locks up || P3 500 ||
 +
|-
 +
| Halloween Harry (1993) ||colspan=3| ''See Alien Carnage''
 +
|-
 +
| Hard Drivin' (1990) || Music is ear-piercing and game runs too fast overall on P100 || ? || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Hi-Octane (1996) || Speed problems || P100 ||
 +
|-
 +
| Inca (1992) || from game's readme: "If you are running this product on a system faster than a 486-DX33, there is the possibility of graphics trashing in some parts of the game." || 486 33 || Reduce clock speed, de-turbo, or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Indiana Jones and the Fate of Atlantis (1993) || garbled Adlib music || 486 16 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Indiana Jones and the Last Crusade (1989) || With Adlib sound "Runtime error R6003 - integer divide by zero" when using a Sound Blaster 16 card with a 486 or faster computers || 386DX 40 (SB16); 486DX 25 || For the the 256 color VGA version: [https://web.archive.org/web/20121107040406/http://www.lucasarts.com/support/update/indy-last.html "486 Upgrade" patch]. For 16 color EGA version, on older CPUs with integrated L1 cache you can turn off the L1 cache to avoid the problem.
 +
|-
 +
| Jazz Jackrabbit (1994) || Runtime error 200 || P233MMX; K6-2/III 500MHz;  M II-433GP || [http://www.jazz2online.com/downloads/341/jazz-1-tppatch/ TPPATCH] for Pentium Pro 180 and faster; Pentium MMX 266; all PII and Celeron; K6-2/III faster than 500MHz and all AMD Geode NX and Athlon, or reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| King's Quest VII: The Princeless Bride (1994) || Speed bug with one or two puzzles || ? ||  
 +
|-
 +
| Knights of the Sky (1990) || Runs too fast || 386SX 20 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 
|-
 
|-
 
| Lemmings 2: The Tribes (1993) || Requires HDD smaller than 504 MB (CHS limit) or else the copy protection checksum calculated by the installer is wrong || ? ||
 
| Lemmings 2: The Tribes (1993) || Requires HDD smaller than 504 MB (CHS limit) or else the copy protection checksum calculated by the installer is wrong || ? ||
 
|-
 
|-
| Lotus III: The Ultimate Challenge (1992) || Crashes with invalid opcode error || Pentium II 350 or slower ||
+
| Lotus III: The Ultimate Challenge (1992) || Crashes with invalid opcode error || P2 350 || There is fix on [https://www.vogons.org/viewtopic.php?p=308588#p308588 Vogons]
 
|-
 
|-
| Micro Machines 2: Turbo Tournament (1996) || ? || ? ||
+
| MegaRace (1993) || Speed powerups make your car speed up way too fast || P100? || Use a slower CD-ROM drive.  The speed powerups speed up the car as fast as your CPU and CD drive can handle, so using a slower drive can help.
 
|-
 
|-
| rowspan="2" |The Secret of Monkey Island (1990) || With Adlib sound on 486 or later: "Run time error R6003 - integer divide by zero" || CPUs without cache (up to 386DX-40) || For the the 256 color VGA version: [http://www.lucasarts.com/support/update/monkey-1.html#486%20Upgrade "486 Upgrade" patch]. For 16 color EGA version, on older CPUs with integrated L1 cache you can turn off the L1 cache to avoid the problem.
+
| Micro Machines 2: Turbo Tournament (1996) || ? || ? ||
 +
|-
 +
| Might & Magic III (1991) || Animations too fast || 486 16 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Might & Magic: World of Xeen (1994) || Flashing mouse cursor when hovering over game window, map, and char page || 486 40 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| One Must Fall 2097 (1994) || Runs too fast || 486 66 || Adjust the in-game speed setting first.  If insufficient, reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Operation Stealth/James Bond 007: The Stealth Affair (1990) || OPL2 audio is extremely corrupted on P100 || 386? || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Pharaoh's Tomb (1990) || Gives runtime error on P100 || ? || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Qi Xiao Quan: RANMA (1990) || Special mode runs too fast. || 286 12 ? || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Quarantine (1994) || Runs too fast on P3 || 486 33 ? || Use [http://bretjohnson.us Slowdown], reduce clock speed or disable cache
 +
|-
 +
| Quest for Glory III (1992) || Garbled General MIDI || 486 16 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Realms of Arkania: Blade of Destiny (1992) || Combat dialog scrolls too fast to read || fast 386 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Realms of Arkania: Star Trail (1994) || Combat dialog scrolls too fast to read || 486 33 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Realms of Arkania: Shadows over Riva (1997) || Combat dialog scrolls too fast to read || P66 - P90 || Change Text Display to Slow in Game Options, reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Red Baron (1990) || Joystick won't detect on Pentium MMX || P133 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Rise of the Dragon (1990) || Animations are too fast, in-game clock runs too fast making it borderline impossible to play the game let alone beat it || 486DX2-66? || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| RS-2 (1990) || Game is playable, but the graphics flicker very badly. || 286 12 ? ||
 +
|-
 +
| rowspan="2" |Secret of Monkey Island, The (1990) || With Adlib sound "Runtime error R6003 - integer divide by zero" when using a Sound Blaster 16 card with a 486 or faster computers || 386DX 40 (SB16); 486DX 25 || For the the 256 color VGA version: [https://web.archive.org/web/20130725051109/http://www.lucasarts.com:80/support/update/monkey-1.html#486%20Upgrade "486 Upgrade" patch]. For 16 color EGA version, on older CPUs with integrated L1 cache you can turn off the L1 cache to avoid the problem.  
 
|-
 
|-
 
| Garbled MT-32 music with fast CPUs || ? ||
 
| Garbled MT-32 music with fast CPUs || ? ||
 +
|-
 +
| Sam & Max Hit the Road (1993) || Crashes on start, freezes in setup program || P133? || Reduce clock speed with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Sid Meier's Colonization (1994) || Crashes with Integer Divide by Zero error with Pentium 200MMX || P166 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Sierra games || no sound card detection || P200 ||
 
|-  
 
|-  
| Space Quest IV: Roger Wilco and The Time Rippers (1991) || Bugs every time a sequel police is on the screen || 386? ||
+
| Space Quest IV: Roger Wilco and The Time Rippers (1991) || Bugs every time a sequel police is on the screen || 386? ||  
 
|-
 
|-
| Star Control II (1992) || ? || ? ||
+
| Space Quest V: Roger Wilco - The Next Mutation (1993) || unable to initialize audio hardware || 486 25 (SB); 486 16 (GM) || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 
|-
 
|-
| Syndicate (1993) || Crashes at startup with glass breaking sound (5x86 133/P166 and Sound Blaster) || ? ||
+
| Star Control (1990) || FM sound malfunction || P150 ||  
 
|-
 
|-
| Terminator: Future Shock (1995) || too fast on high P2 || ? || SkyNET version
+
| Star Control II (1992) || ? || ? ||  
 
|-
 
|-
| Test Drive III (1990) || Runs too fast || 386 ||
+
| Super C (1990) || OPL2 audio is extremely corrupted on P100 || 386? || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 
|-
 
|-
| Theme Park (1994) || Runs too fast || 486 DX2/66? ||
+
| Syndicate (1993) || crashes at startup || P166 || Its confirmed that game is run even on C2D, Xeon 56xx without slowdowner, problem is probably elsewhere than i cpu speed.
 
|-
 
|-
| Toonstruck (1996) || Speed bug with one or two puzzles || ? ||
+
| Terminator: Future Shock (1995) || too fast on high P2 || ? || SkyNET version
 
|-
 
|-
| Ultima VII: The Black Gate (1992) || Runs too fast || 486DX-33 || Try Setmul to disable cache
+
| Test Drive III (1990) || Runs too fast || 386DX 25 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 
|-
 
|-
| Warcraft: Orcs & Humans (1994) || Scrolls too fast, water animations cycle too fast, somewhat playable || 386DX-33 ||
+
| Theme Park (1994) || Runs too fast || 486 66? ||  
 
|-
 
|-
| Warcraft II: Tides of Darkness (1995) || Scrolls too fast with PIIs, but playable || Pentium 133? || Battle.net Windows version works fine
+
| Thor's Hammer: The Trilogy (1995) || Inconsistent in-game speeds (turning around and opening doors very slow) || P3 600 || reduce clock speed or disable CPU cache
 
|-
 
|-
| Warlords II Deluxe (1995) || Crashes on startup with fast CPUs || 486DX2-66 ||
+
| Toonstruck (1996) || Speed bug with one or two puzzles || ? ||  
 
|-
 
|-
| Wing Commander (1990) || Runs too fast || max. 386DX-33 ||
+
| Tyrian (1995) || Runtime error 200 || P233MMX; K6-2/III 500MHz;  M II-433GP || TPPATCH for Pentium Pro 180 and faster; Pentium MMX 266; all PII and Celeron; K6-2/III faster than 500MHz and all AMD Geode NX and Athlon, or reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 
|-
 
|-
| Wizardry VII: Crusaders of the Dark Savant (1992) || "Divide Overflow Flaw/Reboot" on Pentium processors || ? || [http://www.zimlab.com/wizardry/patches.htm Pentium reboot patch]
+
| Ultima Underworld (1992) || Keyboard movement too fast on fast Pentiums || 486 66 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]  
 
|-
 
|-
| X-Com UFO Defense (1994) || Scrolls too fast/ Shots fired very fast, Still very Playable || Pentium 166? || Adjust fire/scroll speed to your liking, not always effective
+
| Ultima Underworld II (1993) || Keyboard movement too fast on fast Pentiums || P60 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 
|-
 
|-
| Zool (1992) || ? || ? ||
+
| Ultima VI (1990) || Runs too fast, music distortion || 386DX 25 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Ultima VII: The Black Gate (1992) || Runs too fast || 486 33 [http://nerdlypleasures.blogspot.com/2013/06/ultima-vii-on-real-hardware.html] || Reduce clock speed, de-turbo, or disable test registers with [http://www.vogons.org/viewtopic.php?t=38613 Setmul] (note: [https://www.vogons.org/viewtopic.php?f=5&t=51782this game is immune to disabling L1 cache, but not immune to de-turbo or setmul test register settings)]
 +
|-
 +
| Vengeance of Excalibur (1991) || OPL2 audio is extremely corrupted on a 486 DX2-66. || 386? || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Vette (1989) || Sometimes doesn't start on a P100 and if it does run controls are too sensitive || ? || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Warcraft: Orcs & Humans (1994) || scrolls too fast, water animation too fast, but playable || 386DX 33 ||
 +
|-
 +
| Warcraft II: Tides of Darkness (1995) || Scrolls too fast with PII, but playable || P133? || Battle.net Windows version works fine
 +
|-
 +
| Warlords II Deluxe (1995) || Crashes on startup with fast CPUs || 486 66 ||
 +
|-
 +
| Wing Commander (1990) || Runs too fast || 386DX 33 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Wizardry VI: Bane of the Cosmic Forge (1990) || Runs too fast || 386DX 33 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Wizardry VII: Crusaders of the Dark Savant (1992) || "Divide Overflow Flaw/Reboot" on Pentium processors || 5x86; Nx586; MediaGXm; Geode GX1 || [http://www.zimlab.com/wizardry/patches.htm Pentium reboot patch] for all Pentium, 5K86, 6x86, Geode NX and laters
 +
|-
 +
| Worlds of Ultima: Martian Dreams (1991) || Runs too fast || 386DX 25 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| Worlds of Ultima: Savage Empire (1990) || Runs too fast || 386DX 25 || Reduce clock speed or disable cache with [http://www.vogons.org/viewtopic.php?t=38613 Setmul]
 +
|-
 +
| X-Com UFO Defense (1994) || Scrolls too fast/ Shots fired very fast, Still very Playable || P90 || Adjust fire/scroll speed to your liking, not always effective
 +
|-
 +
| Zool (1992) || ? || ? ||  
 
|-
 
|-
 
|}
 
|}
Line 85: Line 179:
 
! Game title !! Symptoms with faster CPUs !! Recommended CPUs !! Fix available?
 
! Game title !! Symptoms with faster CPUs !! Recommended CPUs !! Fix available?
 
|-
 
|-
| Betrayal In Antara (1997) || Day/Night transitions + movement too fast || Pentium MMX 233 || GOG.com version works fine
+
| Al Unser Jr. Arcade Racing (1995) || Runs too fast || P166? ||
 +
|-
 +
| Atlantis: The Lost Tales (1997) || Animations are too fast, and audio can get out of sync in cutscenes. || ? || Use DXWnd to lower the framerate so that the animation speed is better.  Audio may still get off sync sometimes, though.
 +
|-
 +
| Betrayal In Antara (1997) || Day/Night transitions + movement too fast || P233 || GOG.com version works fine
 
|-
 
|-
 
| Cossacks: European Wars (2001) || Runs too fast in multiplayer? || ? ||
 
| Cossacks: European Wars (2001) || Runs too fast in multiplayer? || ? ||
 
|-
 
|-
| FIFA Football 2002 (2001) || Crashes to desktop with >2 GHz || <2 GHz ||
+
| FIFA Football 2002 (2001) || Crashes to desktop || P4 2.0 ||
 +
|-
 +
| Final Fantasy VII (1998) || Motorcycle chase runs too fast in software rendering || ? ||
 
|-
 
|-
 
| Gex: Enter the Gecko (1998) || Lack of framerate limiter may cause the game to play too fast in certain situations || ? ||
 
| Gex: Enter the Gecko (1998) || Lack of framerate limiter may cause the game to play too fast in certain situations || ? ||
 
|-
 
|-
| Grand Prix Legends (1998) || Runs too fast with >1.7 GHz || plays fine with patch || [http://www.vroc.net/papy.com/gpl/download.html#1.2 CPU patch for version 1.2]
+
| Grand Prix Legends (1998) || Runs too fast || P4 1.7 GHz || [http://www.vroc.net/papy.com/gpl/download.html#1.2 CPU patch for version 1.2]
 
|-
 
|-
| Havoc (1995) || Too fast on late PII and above || Pentium II 300? ||  
+
| Havoc (1995) || Too fast on late PII || P2 300? ||  
 
|-
 
|-
| Hexplore (1998) || Crashes after a minute on fast P4 and above || Pentium III 500? || [http://www.mediafire.com/?0291qrmgkdbzv6v# Fix for Modern Systems]
+
| Hexplore (1998) || Crashes after a minute on fast P4 and above || P3 500? || [http://www.mediafire.com/?0291qrmgkdbzv6v# Fix for Modern Systems]
 
|-
 
|-
 
| Imperialism (1997) || World map scrolls too fast || plays fine with patch || Patch 1.1 (slight scrolling delay added)
 
| Imperialism (1997) || World map scrolls too fast || plays fine with patch || Patch 1.1 (slight scrolling delay added)
Line 105: Line 205:
 
| Jane's US Navy Fighters 97 (1996) || Runs too fast || ? || Increase resolution; Jane's Fighters Anthology version works fine
 
| Jane's US Navy Fighters 97 (1996) || Runs too fast || ? || Increase resolution; Jane's Fighters Anthology version works fine
 
|-
 
|-
| Master of Orion II (1996) || Battle screen scrolls too fast, minor issue || Pentium 166? ||
+
| Jeopardy (1994) || Question timer is too fast || ? ||  
 
|-
 
|-
| Monaco GP Racing Simulation 2 (1999) || Runs too fast at >2.0 GHz || <2 GHz ||
+
| Lego Island (1997) || Player turns uncontrollably fast || P200 MMX || Cap FPS & limit turn rate with [https://www.legoisland.org/wiki/index.php/LEGO_Island_Rebuilder Lego Island Rebuilder]
 
|-
 
|-
| Pro Rally 2001 (2000) || Hangs at >2.0 GHz || plays fine with patch || Install with [http://ubisoft-en.custhelp.com/ci/fattach/get/267/0/session/L2F2LzEvdGltZS8xMzYwNTI0MjI5L3NpZC9fNGlPUXdpbA==/filename/PRSetup-IV.zip], update to 1.1, [http://www.zeus-software.com/files/nglide/prorally2001_patch.zip], may not work with AMD FX CPUs
+
| Master of Orion II (1996) || Battle screen scrolls too fast, minor issue || P166? ||
 +
|-
 +
| Monaco GP Racing Simulation 2 (1999) || Runs too fast || P4 2.0 ||
 +
|-
 +
| No. 11 Downing Street: Ninja Nanny & Sherrloch Sheltie (1993) || Animations play too fast in cartoon quality mode || P100? ||
 +
|-
 +
| Pro Rally 2001 (2000) || hangs || P4 2.0 || Install with [http://ubisoft-en.custhelp.com/ci/fattach/get/267/0/session/L2F2LzEvdGltZS8xMzYwNTI0MjI5L3NpZC9fNGlPUXdpbA==/filename/PRSetup-IV.zip], update to 1.1, [http://www.zeus-software.com/files/nglide/prorally2001_patch.zip], may not work with AMD FX CPUs
 
|-
 
|-
 
| Sega Rally Championship (1997) || Direct3D version plays too fast || ? ||
 
| Sega Rally Championship (1997) || Direct3D version plays too fast || ? ||
 
|-
 
|-
| Silver (1999) || Timing issues with a certain bell puzzle on fast Pentium 4 and above CPUs || PIII/Athlon 1GHz and below || GOG.com version works fine
+
| Silver (1999) || Timing issues with a certain bell puzzle on high P4 || P3 1.0 || GOG.com version works fine
 
|-
 
|-
| SimCopter (1996) || Runs too fast/glitchy and crashes on P4 3.2 GHz/98SE || K6-2 350 ||
+
| SimCity 2000 (1995) || African Swallow mode runs as fast as the processor is capable of running, which on fast post-1990s processors can be way too fast || ? ||
 
|-
 
|-
| Speed Busters (1999) || Crashes at >2.0GHz || <2 GHz || GOG.com version works fine
+
| SimCopter (1996) || Runs too fast/glitchy and crashes on P4 3.2 GHz/98SE || K6-2 350 || Use DXWnd to lower the framerate so that the speed is normal and prevent crashes or use [http://simcopter.net/ SimCopterX]
 +
|-
 +
| Speed Busters (1999) || crashes || P4 2.0 || GOG.com version works fine
 
|-
 
|-
 
| Star Trek: Deep Space Nine: The Fallen (2000) || CPU throttling issues || ? || Use Direct3D renderer
 
| Star Trek: Deep Space Nine: The Fallen (2000) || CPU throttling issues || ? || Use Direct3D renderer
Line 129: Line 237:
 
| TNN Outdoors Pro Hunter (1998) || ? || ? ||
 
| TNN Outdoors Pro Hunter (1998) || ? || ? ||
 
|-
 
|-
| Unreal (1998) || ? || ? ||
+
| Unreal (1998) || erratic speed-up/slow-down || ? || See 3rd post [https://forums.beyondunreal.com/threads/ut-goty-and-framerates-speed-up.182599/ here], and [http://coding.hanfling.de/launch/ this launcher.]
 +
|-
 +
| [[Unreal Tournament]] (1999) || CPU throttling, erratic speed-up/slow-down || ? || See main article for details.  Also read [https://forums.beyondunreal.com/threads/ut-goty-and-framerates-speed-up.182599/ here] and [http://coding.hanfling.de/launch/ here.]
 
|-
 
|-
| [[Unreal Tournament]] (1999) || CPU throttling issues || ? || See main article for details
+
| Virus: The Game (1997) || Runs too fast || ? ||
 
|-
 
|-
 
| Wipeout 2097/Wipeout XL (1997) || Runs too fast || ? || supposedly available
 
| Wipeout 2097/Wipeout XL (1997) || Runs too fast || ? || supposedly available

Revision as of 00:27, 9 April 2023

This is a list of games that do not run properly in some ways on CPUs faster than what was common than at the game's release. 1990+ for the most part, since before that, this was more often the case than not: As a general rule, games for IBM XT computers require a 8088 4.77 MHz to play right.

Some CPUs, for example AMD K6-2 and earlier Pentium IIs have selectable multipliers, which may help with achieving the lower speeds recommended for some of the games in this article. Additionally, disabling L1/L2 caches will slow down the processor as well, e.g. a Pentium III with disabled caches will be comparable to a 386. Setmul is a software utility by forum member gerwin that allows multipliers and caches to be changed/disabled and enabled without a reboot. For certain P54C Pentiums, it also allows manipulating Test Register options for further speed control.

Also, it is possible to use a slow 3D card to slow some of the games down, especially with the early proprietary APIs; a special case here are Rendition Vérité cards, since their slow VGA performance will also bottleneck DOS games using these modes. Finally, as a last resort one may try slowdown utilities such as CPU Killer and Mo'Slo.

For games with unlisted CPU specs refer to the requirements published by the developers.

DOS

Game title Symptoms with faster CPUs Maximum suitable CPU Fix available?
Aces of the Pacific (1992) Slippery flight controls 486 25 Reduce clock speed or disable cache with Setmul
Alien Carnage (1993) Runtime 200 error P233MMX; K6-2/III 500MHz; M II-433GP Run TPPATCH on every .exe file, including harry*.-0 (except harry.-0), which are also .exe files for Pentium Pro 180 and faster; Pentium MMX 266; all PII and Celeron; K6-2/III faster than 500MHz and all AMD Geode NX and Athlon
Alien Legacy (1994) Runs too fast; scrolling is too fast; some bugs seem to manifest at extreme speeds resulting in certain ships disappearing without acknowledgement in the game P150?? Adjust the in-game speed setting first. If insufficient, reduce clock speed or disable cache with Setmul
Alien Trilogy (1996) Runs too fast on higher P3s  ?
Alone in the Dark (1992) Animations too fast 386DX 33 Reduce clock speed or disable cache with Setmul
Direction keys need to be tapped extremely fast to run AITDRUN: https://www.vogons.org/viewtopic.php?f=7&t=37118#p326838
Arctic Adventure (1991) Gives runtime error on P100  ? Reduce clock speed or disable cache with Setmul
Betrayal at Krondor (1993) glitching MIDI music / game freezes on startup 486 25 (SB); 486 16 (GM) Reduce clock speed or disable cache with Setmul
Bubble Ghost (1987) Runs too fast/slow 386SX 16
Carmageddon (1997) Runs too fast  ?
Comanche CD (1994) Runs too fast  ?
Day of the Tentacle (1993) garbled Adlib music 486 16 Reduce clock speed or disable cache with Setmul
Descent (1994) Runs too fast with ~higher PIIs P233 Increase resolution or, on modern computers, use D1X-Rebirth
Descent II (1996) Normal game speed, but mouse sensitivity drops down on high framerates P2 300? On modern computers, use D2X-Rebirth
Double Dragon (1988) Locks up before final battle and player 2 will have fewer moves 8088 4.77
Duke Nukem II (1993) With certain sound cards, Sound Blaster digitized sounds might not play 486 16 Reduce clock speed or disable cache with Setmul
Dune (1992) no speech P2 333
Dyna Blaster (1992) locks up 486 50
Game Wizard 32 Pro 3.0 (cheat tool) locks up P3 500
Halloween Harry (1993) See Alien Carnage
Hard Drivin' (1990) Music is ear-piercing and game runs too fast overall on P100  ? Reduce clock speed or disable cache with Setmul
Hi-Octane (1996) Speed problems P100
Inca (1992) from game's readme: "If you are running this product on a system faster than a 486-DX33, there is the possibility of graphics trashing in some parts of the game." 486 33 Reduce clock speed, de-turbo, or disable cache with Setmul
Indiana Jones and the Fate of Atlantis (1993) garbled Adlib music 486 16 Reduce clock speed or disable cache with Setmul
Indiana Jones and the Last Crusade (1989) With Adlib sound "Runtime error R6003 - integer divide by zero" when using a Sound Blaster 16 card with a 486 or faster computers 386DX 40 (SB16); 486DX 25 For the the 256 color VGA version: "486 Upgrade" patch. For 16 color EGA version, on older CPUs with integrated L1 cache you can turn off the L1 cache to avoid the problem.
Jazz Jackrabbit (1994) Runtime error 200 P233MMX; K6-2/III 500MHz; M II-433GP TPPATCH for Pentium Pro 180 and faster; Pentium MMX 266; all PII and Celeron; K6-2/III faster than 500MHz and all AMD Geode NX and Athlon, or reduce clock speed or disable cache with Setmul
King's Quest VII: The Princeless Bride (1994) Speed bug with one or two puzzles  ?
Knights of the Sky (1990) Runs too fast 386SX 20 Reduce clock speed or disable cache with Setmul
Lemmings 2: The Tribes (1993) Requires HDD smaller than 504 MB (CHS limit) or else the copy protection checksum calculated by the installer is wrong  ?
Lotus III: The Ultimate Challenge (1992) Crashes with invalid opcode error P2 350 There is fix on Vogons
MegaRace (1993) Speed powerups make your car speed up way too fast P100? Use a slower CD-ROM drive. The speed powerups speed up the car as fast as your CPU and CD drive can handle, so using a slower drive can help.
Micro Machines 2: Turbo Tournament (1996)  ?  ?
Might & Magic III (1991) Animations too fast 486 16 Reduce clock speed or disable cache with Setmul
Might & Magic: World of Xeen (1994) Flashing mouse cursor when hovering over game window, map, and char page 486 40 Reduce clock speed or disable cache with Setmul
One Must Fall 2097 (1994) Runs too fast 486 66 Adjust the in-game speed setting first. If insufficient, reduce clock speed or disable cache with Setmul
Operation Stealth/James Bond 007: The Stealth Affair (1990) OPL2 audio is extremely corrupted on P100 386? Reduce clock speed or disable cache with Setmul
Pharaoh's Tomb (1990) Gives runtime error on P100  ? Reduce clock speed or disable cache with Setmul
Qi Xiao Quan: RANMA (1990) Special mode runs too fast. 286 12 ? Reduce clock speed or disable cache with Setmul
Quarantine (1994) Runs too fast on P3 486 33 ? Use Slowdown, reduce clock speed or disable cache
Quest for Glory III (1992) Garbled General MIDI 486 16 Reduce clock speed or disable cache with Setmul
Realms of Arkania: Blade of Destiny (1992) Combat dialog scrolls too fast to read fast 386 Reduce clock speed or disable cache with Setmul
Realms of Arkania: Star Trail (1994) Combat dialog scrolls too fast to read 486 33 Reduce clock speed or disable cache with Setmul
Realms of Arkania: Shadows over Riva (1997) Combat dialog scrolls too fast to read P66 - P90 Change Text Display to Slow in Game Options, reduce clock speed or disable cache with Setmul
Red Baron (1990) Joystick won't detect on Pentium MMX P133 Reduce clock speed or disable cache with Setmul
Rise of the Dragon (1990) Animations are too fast, in-game clock runs too fast making it borderline impossible to play the game let alone beat it 486DX2-66? Reduce clock speed or disable cache with Setmul
RS-2 (1990) Game is playable, but the graphics flicker very badly. 286 12 ?
Secret of Monkey Island, The (1990) With Adlib sound "Runtime error R6003 - integer divide by zero" when using a Sound Blaster 16 card with a 486 or faster computers 386DX 40 (SB16); 486DX 25 For the the 256 color VGA version: "486 Upgrade" patch. For 16 color EGA version, on older CPUs with integrated L1 cache you can turn off the L1 cache to avoid the problem.
Garbled MT-32 music with fast CPUs  ?
Sam & Max Hit the Road (1993) Crashes on start, freezes in setup program P133? Reduce clock speed with Setmul
Sid Meier's Colonization (1994) Crashes with Integer Divide by Zero error with Pentium 200MMX P166 Reduce clock speed or disable cache with Setmul
Sierra games no sound card detection P200
Space Quest IV: Roger Wilco and The Time Rippers (1991) Bugs every time a sequel police is on the screen 386?
Space Quest V: Roger Wilco - The Next Mutation (1993) unable to initialize audio hardware 486 25 (SB); 486 16 (GM) Reduce clock speed or disable cache with Setmul
Star Control (1990) FM sound malfunction P150
Star Control II (1992)  ?  ?
Super C (1990) OPL2 audio is extremely corrupted on P100 386? Reduce clock speed or disable cache with Setmul
Syndicate (1993) crashes at startup P166 Its confirmed that game is run even on C2D, Xeon 56xx without slowdowner, problem is probably elsewhere than i cpu speed.
Terminator: Future Shock (1995) too fast on high P2  ? SkyNET version
Test Drive III (1990) Runs too fast 386DX 25 Reduce clock speed or disable cache with Setmul
Theme Park (1994) Runs too fast 486 66?
Thor's Hammer: The Trilogy (1995) Inconsistent in-game speeds (turning around and opening doors very slow) P3 600 reduce clock speed or disable CPU cache
Toonstruck (1996) Speed bug with one or two puzzles  ?
Tyrian (1995) Runtime error 200 P233MMX; K6-2/III 500MHz; M II-433GP TPPATCH for Pentium Pro 180 and faster; Pentium MMX 266; all PII and Celeron; K6-2/III faster than 500MHz and all AMD Geode NX and Athlon, or reduce clock speed or disable cache with Setmul
Ultima Underworld (1992) Keyboard movement too fast on fast Pentiums 486 66 Reduce clock speed or disable cache with Setmul
Ultima Underworld II (1993) Keyboard movement too fast on fast Pentiums P60 Reduce clock speed or disable cache with Setmul
Ultima VI (1990) Runs too fast, music distortion 386DX 25 Reduce clock speed or disable cache with Setmul
Ultima VII: The Black Gate (1992) Runs too fast 486 33 [1] Reduce clock speed, de-turbo, or disable test registers with Setmul (note: game is immune to disabling L1 cache, but not immune to de-turbo or setmul test register settings)
Vengeance of Excalibur (1991) OPL2 audio is extremely corrupted on a 486 DX2-66. 386? Reduce clock speed or disable cache with Setmul
Vette (1989) Sometimes doesn't start on a P100 and if it does run controls are too sensitive  ? Reduce clock speed or disable cache with Setmul
Warcraft: Orcs & Humans (1994) scrolls too fast, water animation too fast, but playable 386DX 33
Warcraft II: Tides of Darkness (1995) Scrolls too fast with PII, but playable P133? Battle.net Windows version works fine
Warlords II Deluxe (1995) Crashes on startup with fast CPUs 486 66
Wing Commander (1990) Runs too fast 386DX 33 Reduce clock speed or disable cache with Setmul
Wizardry VI: Bane of the Cosmic Forge (1990) Runs too fast 386DX 33 Reduce clock speed or disable cache with Setmul
Wizardry VII: Crusaders of the Dark Savant (1992) "Divide Overflow Flaw/Reboot" on Pentium processors 5x86; Nx586; MediaGXm; Geode GX1 Pentium reboot patch for all Pentium, 5K86, 6x86, Geode NX and laters
Worlds of Ultima: Martian Dreams (1991) Runs too fast 386DX 25 Reduce clock speed or disable cache with Setmul
Worlds of Ultima: Savage Empire (1990) Runs too fast 386DX 25 Reduce clock speed or disable cache with Setmul
X-Com UFO Defense (1994) Scrolls too fast/ Shots fired very fast, Still very Playable P90 Adjust fire/scroll speed to your liking, not always effective
Zool (1992)  ?  ?

Windows

Game title Symptoms with faster CPUs Recommended CPUs Fix available?
Al Unser Jr. Arcade Racing (1995) Runs too fast P166?
Atlantis: The Lost Tales (1997) Animations are too fast, and audio can get out of sync in cutscenes.  ? Use DXWnd to lower the framerate so that the animation speed is better. Audio may still get off sync sometimes, though.
Betrayal In Antara (1997) Day/Night transitions + movement too fast P233 GOG.com version works fine
Cossacks: European Wars (2001) Runs too fast in multiplayer?  ?
FIFA Football 2002 (2001) Crashes to desktop P4 2.0
Final Fantasy VII (1998) Motorcycle chase runs too fast in software rendering  ?
Gex: Enter the Gecko (1998) Lack of framerate limiter may cause the game to play too fast in certain situations  ?
Grand Prix Legends (1998) Runs too fast P4 1.7 GHz CPU patch for version 1.2
Havoc (1995) Too fast on late PII P2 300?
Hexplore (1998) Crashes after a minute on fast P4 and above P3 500? Fix for Modern Systems
Imperialism (1997) World map scrolls too fast plays fine with patch Patch 1.1 (slight scrolling delay added)
Interstate '76 (1997) Broken physics?  ?
Jane's US Navy Fighters 97 (1996) Runs too fast  ? Increase resolution; Jane's Fighters Anthology version works fine
Jeopardy (1994) Question timer is too fast  ?
Lego Island (1997) Player turns uncontrollably fast P200 MMX Cap FPS & limit turn rate with Lego Island Rebuilder
Master of Orion II (1996) Battle screen scrolls too fast, minor issue P166?
Monaco GP Racing Simulation 2 (1999) Runs too fast P4 2.0
No. 11 Downing Street: Ninja Nanny & Sherrloch Sheltie (1993) Animations play too fast in cartoon quality mode P100?
Pro Rally 2001 (2000) hangs P4 2.0 Install with [2], update to 1.1, [3], may not work with AMD FX CPUs
Sega Rally Championship (1997) Direct3D version plays too fast  ?
Silver (1999) Timing issues with a certain bell puzzle on high P4 P3 1.0 GOG.com version works fine
SimCity 2000 (1995) African Swallow mode runs as fast as the processor is capable of running, which on fast post-1990s processors can be way too fast  ?
SimCopter (1996) Runs too fast/glitchy and crashes on P4 3.2 GHz/98SE K6-2 350 Use DXWnd to lower the framerate so that the speed is normal and prevent crashes or use SimCopterX
Speed Busters (1999) crashes P4 2.0 GOG.com version works fine
Star Trek: Deep Space Nine: The Fallen (2000) CPU throttling issues  ? Use Direct3D renderer
Star Trek Generations (1997) Runs too fast  ?
Star Trek: The Next Generation: Klingon Honor Guard (1998) Crashes to desktop in the "Advanced Options" menu, CPU throttling issues  ?
Streets of SimCity (1997)  ?  ?
TNN Outdoors Pro Hunter (1998)  ?  ?
Unreal (1998) erratic speed-up/slow-down  ? See 3rd post here, and this launcher.
Unreal Tournament (1999) CPU throttling, erratic speed-up/slow-down  ? See main article for details. Also read here and here.
Virus: The Game (1997) Runs too fast  ?
Wipeout 2097/Wipeout XL (1997) Runs too fast  ? supposedly available

Related links